The rules for character advancement are as follows:
- Players may normally only advance by taking a level in a class for which they qualify
- Because Characters created with Level Adjustment and Monstrous Hit Dice have to take all of their Monstrous ECL and one Class Level upon creation, they should continue advancing by only taking class levels
- When advancing, follow the rules laid out in the 3.5 Player's Handbook (which are also in the 3.5 SRD) with the following exceptions:
- Players calculate hitpoints this way:
- 1st level, maximum for class
- 2nd level+
- witnessed roll of the hit die (use in front of a GM who will sign off on it)
- If you get less than half the maximum value of the die (2 for d4, 3 for d6, 4 for d8, 5 for d10, 6 for d10), reroll the die. Repeat until you have a value that is at least half the maximum (stop rolling if you get a 2 on a d4, for example).
- half the maximum value of the hit die (use when advancing away from a GM)
- witnessed roll of the hit die (use in front of a GM who will sign off on it)
- There is no penalty to Experience Points for having unbalanced classes when Multiclassing
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- Players calculate hitpoints this way:
- When creating an ECL 1 Character, the only book available is the Player's Handbook (see Character Creation)
- At each new level additional books become available to pick options from
- Clarification on precision damage:
- In order to apply precision damage (such as Sneak Attack) more than once in a round, you must take the full attack action.
- A full round action is not automatically a full attack action, even if it is used to make multiple attack rolls.
- Attacks of Opportunity do not apply precision damage, unless the specific precision damage says that they do.
- If you can deal precision damage other than Sneak Attack
- anything that would improve, hinder, or otherwise change how Sneak Attack works can also affect your precision damage.
- If you have more than one type of precision damage, the source of the change (including you if the change is from something like a feat) must choose which precision damage it applies to.
- In order to apply precision damage (such as Sneak Attack) more than once in a round, you must take the full attack action.
- 2nd & 3rd
- 4th
- 5th
- 6th & 7th
- 8th & 9th
- 10th & 11th
- 12th & 13th
- 14th & 15th
- 16th & 17th
- 18th & 19th
- 20th Level
Newly Available
- Paladins of any Alignment
- Paladin of Honor (Lawful Good) (PHB p. 42)
- Paladin of Order (Lawful Neutral)
- Paladin of Tyranny (Lawful Evil) (Adapted from UA)
- Paladin of the Self (Neutral Evil)
- Paladin of Nature (True Neutral)
- Paladin of Civilization (True Neutral)
- Your Pal Dan (Chaotic Neutral)
- Paladin of Freedom (Chaotic Good) (Adapted from UA)
- Paladin of Community (Neutral Good)
- Witch is a newly available class. Adapted from DMG p. 175, details found here.
- The following are new feats available in this campaign:
Natural Weapon Training [General]
"Through dedicated practice, you've learned to harness the true potential of the weapons inherently available to your form."
Prerequisite:
At least one non-manufactured natural weapon
Benefit:
One Natural Weapon (including pairs and sets, such as 2 claws or 8 tentacles. Something like bite+gore is not a set) is treated as a Manufactured weapon in addition to being natural, the same as a Monk's unarmed strike. The following rules now apply to this weapon:
Weapon is free
A weapon can be used to attack only if the limb it's on is not being used for something else, such as holding another weapon or shield, or used for material or somatic components.
Iterative Attacks
When making a full attack, a single free natural weapon from the set can be used as your "main hand" and gets iterative attacks for high BAB in the same way as other manufactured weapons.
Secondary Attacks
The Natural Weapon can no longer be used to make secondary attacks, and can no longer be used as part of the prerequisites for Multiattack.
Off-hand Attacks
Each free weapon in the set can be used for off-hand attacks just as if attacking off-hand with a light manufactured weapon.
Light Weapon and Unarmed Strike
This feat counts as Improved Unarmed Strike for purposes of meeting prerequisites.
The weapon can also count as a light weapon and an unarmed strike for the purposes of utilizing abilities and applying benefits. Changing the base damage of this weapon is handled on a case by case basis.
Strength and Damage
Whether used as a main-hand or off-hand weapon, it gets the same bonus to damage from strength as it did before taking this feat. The damage is also of the same type as before, and any secondary affects of the attack still apply.
When interacting with feats like Power Attack, the weapon is treated as a one-handed weapon being used in one hand if it's the main-hand weapon, it is treated as a light weapon being used in one hand if it's an off-hand weapon.
The feat Weapon Finesse and similar feats can always be applied to these weapons if you have it.
Two-Weapon/Multi-Weapon
If the weapon was part of a set, this feat counts as (and gives the benefits of) either Two-Weapon Fighting (if the weapon set is a slam, 2 slams, a claw, or 2 claws) or Multi-Weapon Fighting. You only get the benefits of those feats when using part of the weapon set as an off-hand attack.
Multiattack
If you had Multiattack, but no longer qualify for it, you can replace it with Two-Weapon Fighting, Improved Two-Weapon Fighting, Multi-Weapon Fighting, or Improved Multi-Weapon Fighting if you meet the prerequisites. Those feats can only be used when using this weapon as part of an off-hand attack.
Normal:
Natural weapons are different from manufactured weapons. Natural weapons are not unarmed strikes.
Special:
This feat may be taken more than once. Each time it applies to a different set of Natural Weapons you possess.
This feat may be taken as a Fighter bonus feat.
This feat may be taken by a Monk instead of one of the other bonus feat options they get at certain levels.
Weapon Arts [General]
"Through focused training with a weapon, you have incorporated it into your other martial arts."
Prerequisite:
1st level Monk
Benefit:
Choose a weapon that allows you to make an iterative attack when at +6 or higher BAB. That weapon is treated as a Monk weapon for the purpose of things like Flurry of Blows.
Further, if the base weapon does less damage than your unarmed strike, you may use the unarmed strike damage as the base damage for the weapon.
Normal:
The Monk may only use a specific list of weapons with features like Flurry of Blows.
Special:
This feat may be taken more than once. Each time it applies to a different weapon.
You may select this feat whenever you would be allowed to choose a bonus feat as a Monk.
Charge-by-Attack [General]
"For the exceptionally quick, and agile it is possible to charge past an opponent while making an attack."
Prerequisite:
Dodge, Mobility, walk speed 40ft. or greater
Benefit:
Mobility can be substituted for Mounted Combat for the purpose of meeting requirements. This does not let you benefit from abilities that require you to dismount or make a ride check.
Charge-By-Attack counts as Ride-By-Attack for the purpose of meeting prerequisites.
When you use the charge action with your ground movement, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your speed. You do not provoke an attack of opportunity from the opponent you attack.
If your walk speed is temporarily reduced, you temporarily lose the ability to continue moving after a charge. You also temporarily lose the benefit of anything triggered by performing a Ride-By-Attack unless you are actually mounted and have Ride-by-Attack as a separate feat.
Special:
A fighter may select this feat as one of his fighter bonus feats.
- New Magic Items
Glasses of Reading, Minor
When you wear this pair of masterwork glasses, you are considered to be under the effect of Read Magic.
Faint divination; CL 1; Craft Wondrous Item, read magic; Price 1,600 gp
Glasses of Reading
As Glasses of Reading, Minor. In addition, if you touch a piece of writing in an unknown language (or the speaker of an unknown language), you may read the language as if under the effect of Comprehend Languages. If you do this for a second unknown language, it replaces the first language. If you are illiterate in your own language, that counts as an unknown language, and you may touch yourself to be able to read it using the glasses. You still do not understand the spoken language if you did not before using the glasses.
Faint divination; CL 1; Craft Wondrous Item, read magic, comprehend languages; Price 3,100 gp
Glasses of Reading, Major
As Glasses of Reading. In addition, you are under the effect of Arcane Sight, but without the signature glowing blue eyes.
Moderate divination; CL 5; Craft Wondrous Item, read magic, comprehend languages, arcane sight; Price 50,100 gp
- New non-magic Items (Adapted from the Forgotten Realms Campaign Setting p. 96)
Potion Belt 1GP, 1lb.: This sturdy leather belt similar to a bandoleer has pockets shaped to hold potion vials and is fitted with ties of flaps to keep the potions from falling out. It holds six potions. Retrieving a potion from a potion belt is a free action once per round.
Masterwork Potion Belt 60GP, 1lb.: This extremely well-made potion belt holds ten potions. Retrieving a potion from a potion belt is a free action once per round.
Shaders 1SP, —: These are googles of a sort that fit over am orc's eyes with a loop of leather tightened behind the ears. Made from a piece of wood or bamboo with a thin slot carved in it to see out of, shaders negate an orc's light sensitivty but impose a -1 penalty on Spot checks.
(Adapted from Races of Eberron p. 103)
- New non-magic Items
Martial Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
---|---|---|---|---|---|---|---|
Ranged Weapons | |||||||
Longbow, advanced | 400 gp | 1d6 | 1d8 | ×3 | 110 ft. | 3 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Shortbow, advanced | 300 gp | 1d4 | 1d6 | ×3 | 70 ft. | 2 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
|
Longbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced longbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a one-handed thrown ranged weapon.For purposes of weapon proficiency and similar feats, an advanced longbow is treated as if it were a longbow and a composite longbow.
Shortbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced shortbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a light thrown ranged weapon.For purposes of weapon proficiency and similar feats, an advanced shortbow is treated as if it were a shortbow and a composite shortbow.
- When crafting a magic item the requirement to pay 1/25 the base cost in xp is removed. If a spell has an xp component, that xp cost must still be paid.
- For the purposes of this campaign, the Amulet of Mighty Fists reads as follows:
Amulet of Mighty Fists
This amulet can be enchanted as if it were a melee weapon. It must have at least a +1 enhancement bonus. It follows the rules for enchanting melee weapons with the exception that all costs are increased by 50%. As such it can have as much as a +5 enhancement bonus, and up to a further +5 in melee weapon special abilities. It may not have dancing, throwing, or any other ability that relies on the weapon being separate from the body. It has room for one weapon augment crystal (see MIC).
When you place this amulet around your neck, pick one natural weapon type, or pick unarmed strike. The chosen melee attack gains the weapon enhancements from the amulet. The effect ends when you remove the amulet. You may change the chosen attack type by removing the amulet and replacing it. This is a move action that provokes attacks of opportunity.
You may increase the type of attacks affected by reducing the Enhancement bonus (down to a minimum of +1); for each 1 you reduce the Enhancement bonus by, choose an additional melee natural weapon or unarmed trike that this amulet affects. You may not reduce/remove special abilities in order to increase the types of attacks affected.
The caster level of this item with a special ability is given in the description of the special ability. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.Faint evocation; CL See Text; Craft Wondrous Item, greater magic fang, creator’s caster level must be at least three times the amulet’s bonus; Price 3,000 gp (+1), 12,000 gp (+2), 27,000 gp (+3), 48,000 gp (+4), 75,000 gp (+5), 108,000 (+6), 147,000 (+7), 192,000 (+8), 243,000 (+9), 300,000 (+10)
- You are also subject to additional restrictions listed Here
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- The Warmage core class is superseded by the revised version listed in the Complete Arcane, and not available to a 2nd or 3rd level character.
- The Favored Soul core class is superseded by the revised version listed in the Complete Divine, and not available to a 2nd or 3rd level character.
- The Warchief prestige class is not permitted.
- The Warhulk prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Align Fang, use the updated version in the Spell Compendium (SpC).
- For the spell, Angelskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Baleful Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Benign Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Bless Weapon, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Close Wounds, use the updated version in the Spell Compendium (SpC).
- For the spell, Conviction, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Impending Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Demonhide, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Protection, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Favorable Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Guiding Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Holy Spurs, use the updated version in the Spell Compendium (SpC).
- For the spell, Incite, use the updated version in the Spell Compendium (SpC).
- For the spell, Inhibit, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Lightfoot, use the updated version in the Spell Compendium (SpC).
- For the spell, Lionheart, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Charge, use the updated version in the Spell Compendium (SpC).
- For the spell, Living Undeath, use the updated version in the Spell Compendium (SpC).
- For the spell, Panacea, use the updated version in the Spell Compendium (SpC).
- For the spell, Quick March, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Revivify, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign, use the updated version in the Spell Compendium (SpC).
- For the spell, Slashing Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, use the updated version in the Spell Compendium (SpC).
- For the spell, Snake's Swiftness, use the updated version in the Spell Compendium (SpC).
- For the spell, Tiger's Tooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Veil of Shadow, use the updated version in the Spell Compendium (SpC).
- The spell, Bigby's Slapping Hand, has been renamed to Slapping Hand and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, Legion's, has been renamed to Curse of Ill Fortune, Mass and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, has been renamed to Curse of Ill Fortune and can be found in the Spell Compendium (SpC).
- The spell, Guided Arrow, has been renamed to Guided Shot and can be found in the Spell Compendium (SpC).
- The spell, Mordenkainen's Buzzing Bee, has been renamed to Buzzing Bee and can be found in the Spell Compendium (SpC).
- The spell, Righteous Fury, has been renamed to Rhino's Rush and can be found in the Spell Compendium (SpC).
- The spell, Undeniable Gravity, has been renamed to Earthbind and can be found in Monster Manual V (MM5).
- You are also subject to additional restrictions listed Here
- The duom is not available for purchase.
- The fullblade is not available for purchase.
- Sundark Goggles is a newly available piece of equipment.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
Previously Available
- Characters always have access to anything the meet the prerequisites for in the Player's Handbook.
- Fighters are changed to have 6 skill points per level instead of 2. They have the following skills added to their list of class skills: *Gather Information* (CHA), *Listen* (WIS), *Search* (INT), *Spot* (WIS)
- To clarify, as Druids and Rangers advance, their animal companions only receive the benefits outlined in the PHB. Do not follow the rules for advancing monsters found in the Monster Manual. This means that an animal companions size does not change as they increase in hit dice.
- The spell Permanency can be used with the following spells
- If a below spell is personal it can only be made permanent if you cast it on yourself and you cast permanency.
- If a below spell affects a number of target creatures or objects, it only can be made permanent on one creature or object if the spell can function with just one target. Otherwise it is made permanent on the minimum number of targets required to make the spell function (usually 2).
- If a below spell affects a specific area (and not targets), it becomes anchored to a location.
- Any spell up to 3rd level that can be used with the Persistent Spell feat can be made permanent
- The minimum caster level for such a spell is 14 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 6750 XP
- Any other spell that has a duration of 10 minutes/level or greater (including fixed durations as short as 8 hours).
- These spells cannot be made permanent if they are of the Conjuration, Enchantment, or Evocation schools. This also forbids multi-school spells where one of the schools isn't allowed.
- The minimum caster level for such a spell is 8 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 500 XP
- If a spell not on the original permanency list would meet both requirements, use the lesser cost.
- The spell Time Stop is modified to read as the following for the purpose of this campaign
Time Stop
Transmutation
Level: Sor/Wiz 9, Trickery 9
Components: V
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: Instantaneous
This spell seems to make time cease to flow for everyone but you. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds. You are free to act for 1d4+1 rounds of apparent time. Normal and magical fire, cold, gas, and the like can still harm you. While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. A spell that affects an area and has a duration longer than the remaining apparent time of the time stop have their normal effects on other creatures once the time stop appears to end for you. Most spellcasters use the additional time to improve their defenses, summon allies, or flee from combat.You cannot move or harm items held, carried, or worn by a creature stuck in normal time, but you can affect any item that is not in another creature’s possession.
You are undetectable while time stop lasts. You cannot enter an area protected by an antimagic field while under the effect of time stop.
Newly Available
- The paragon classes found on pp. 32-46 are available SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available.
- The Other Class Variants on pp. 58-59 are explicitly NOT available. (These are the variants without a special name where you lose a class feature and gain a feature from a different class)
- The following class variants are available (pp. 47-58):
- Totem Barbarian (Unearthed Arcana type) (p. 48) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Bardic Sage (p. 49) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Divine Bard (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Cloistered Cleric (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Druidic Avenger (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Thug (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Fighting Styles Monk (p.52)
- Paladin of Freedom - See House Rules
- Paladin of Tyranny - See House Rules
- Planar Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Urban Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Wilderness Rogue (p. 56) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Battle Sorceror (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Domain Wizard (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The prestige versions of Bard, Paladin, and Ranger (pp. 69-72) are available. These classes count the same as their PHB counterparts.
- Bard (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Paladin (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Ranger (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The Scout class's Skirmish has the following additional restriction: No matter how many attacks are made Skirmish damage may only be applied once in a round. This replaces the wording of the ability which state it applies to all attacks made in the round.
- Ghost-Faced Killer prestige class is not permitted.
- The Nightsong Enforcer prestige class is not permitted.
- The Nightsong Infiltrator prestige class is not permitted.
- The Spymaster prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorb Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Accelerated Movement, use the updated version in the Spell Compendium (SpC).
- For the spell, Allegro, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Mind, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Balancing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Blade Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Bladeweave, use the updated version in the Spell Compendium (SpC).
- For the spell, Bloodhound, use the updated version in the Spell Compendium (SpC).
- For the spell, Branch to branch, use the updated version in the Spell Compendium (SpC).
- For the spell, Cacophonic Shield, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of the Sea, use the updated version in the Spell Compendium (SpC).
- For the spell, Critical Strike, the version in Complete Mage (CM) is not an update but a different spell which should be recorded as Critical Strike (CM) and is not available until that book is available.
- For the spell, Critical Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Daggerspell Stance, use the updated version in the Spell Compendium (SpC).
- For the spell, Dirge of Discord, use the updated version in the Spell Compendium (SpC).
- For the spell, Dissonant Chord, use the updated version in the Spell Compendium (SpC).
- For the spell, Distort Speech, use the updated version in the Spell Compendium (SpC).
- For the spell, Distract Assailant, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Insight, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Climb, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Trail, use the updated version in the Spell Compendium (SpC).
- For the spell, Embrace the Wild, use the updated version in the Spell Compendium (SpC).
- For the spell, Entangling Staff, use the updated version in the Spell Compendium (SpC).
- For the spell, Exacting Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Focusing Chant, use the updated version in the Spell Compendium (SpC).
- For the spell, Foebane, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golem Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Grave Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Guided Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Harmonic Chorus, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Healing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Healthful Rest, use the updated version in the Spell Compendium (SpC).
- For the spell, Herald's Call, use the updated version in the Spell Compendium (SpC).
- For the spell, Hindsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Hymn of Praise, use the updated version in the Spell Compendium (SpC).
- For the spell, Improvisation, use the updated version in the Spell Compendium (SpC).
- For the spell, Infernal Threnody, use the updated version in the Spell Compendium (SpC).
- For the spell, Insidious Rhythm, use the updated version in the Spell Compendium (SpC).
- For the spell, Insightful Feint, use the updated version in the Spell Compendium (SpC).
- For the spell, Inspirational Boost, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Locksmith, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Search, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Iron Silence, use the updated version in the Spell Compendium (SpC).
- For the spell, Joyful Noise, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Coin, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Mindless Rage, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Nightstalker's Transformation, use the updated version in the Spell Compendium (SpC).
- For the spell, Protégé, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Form, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Sonic Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Spectral Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Speechlink, use the updated version in the Spell Compendium (SpC).
- For the spell, Tactical Precision, use the updated version in the Spell Compendium (SpC).
- For the spell, Train Animal, use the updated version in the Spell Compendium (SpC).
- For the spell, Vine Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Wail of Doom, use the updated version in the Spell Compendium (SpC).
- For the spell, War Cry, use the updated version in the Spell Compendium (SpC).
- For the spell, Wracking Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Wraithstrike, use the updated version in the Spell Compendium (SpC).
- For purposes of this campaign the Leap Attack feat reads as follows:
"You can combine a powerful charge and a mighty leap into one devastating attack."
Prerequisite: Power Attack, Jump 8 ranks
Benefit: You can combine a jump with a charge against an opponent. If you cover at least 10 feet of horizontal distance with your jump, and you end your jump in a square from which you threaten your target you deal bonus damage equal to the attack penalty taken with your Power Attack feat (if you take a penalty of 5 to attack with Power Attack, you deal 5 bonus damage from Leap Attack). This is regardless of whether you are using a one-handed or two-handed weapon. - This attack must follow all the normal rules for using the Jump skill and for making a charge, except that you ignore rough terrain in any squares you jump over.
Note, there are two benefits to leap attack.
- The benefit to jump as part of a charge and ignore rough terrain jumped over, this can happen at any part of the charge.
- The benefit to deal extra damage based on Power Attack. This has the added requirement that the leap cover a minimum 10 ft. horizontal distance and end in a square from which you threaten the opponent.
Normal: You may not leap as part of a charge. You may not charge through rough terrain. You do not get additional damage just by leaping while charging.
- Alchemical capsules may be used to store potions, alchemical substances, and poisons.
- Such substances are limited to 1 oz of liquid (so something like tangelfoot wouldn't be a viable choice).
- This includes weapon alchemical capsules
-
- The Acolyte of the Skin prestige class is not permitted.
- The Alienist prestige class is not permitted.
- The Green Star Adept prestige class prestige class is not permitted.
- The Master Transmorgrifist prestige class is not permitted.
- The Suel Archanamach prestige class is not permitted.
- The Wayfarer Guide prestige class is not permitted.
- For Mage of the Arcane Order there are several guilds operating their own Spellpools. Which guild the player is part of is determined by which NPC trainer brought them in. By default only spells from the Player's Handbook are available, however there may be guilds that have different Spellpools.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorption, use the updated version in the Spell Compendium (SpC).
- For the spell, Aiming at the Target, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Water, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Wood, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow of Bone, use the updated version in the Spell Compendium (SpC).
- For the spell, Backbiter, use the updated version in the Spell Compendium (SpC).
- For the spell, Bands of Steel, use the updated version in the Spell Compendium (SpC).
- For the spell, Blackfire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Blink, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Blistering Radiance, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Corpse Candle, use the updated version in the Spell Compendium (SpC).
- For the spell, Darkvision, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Defenestrating Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Discern Shapechanger, use the updated version in the Spell Compendium (SpC).
- For the spell, Duelward, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthen Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enhance Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Familiar Pocket, use the updated version in the Spell Compendium (SpC).
- For the spell, Fiendform, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shield, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shuriken, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fist of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Flensing, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fortify Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Freezing Fog, use the updated version in the Spell Compendium (SpC).
- For the spell, Ghostform, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart Ripper, use the updated version in the Spell Compendium (SpC).
- For the spell, Ice Knife, use the updated version in the Spell Compendium (SpC).
- For the spell, Illusory Pit, use the updated version in the Spell Compendium (SpC).
- For the spell, Imbue Familiar With Spell Ability, use the updated version in the Spell Compendium (SpC).
- For the spell, Low-light Vision, use the updated version in the Spell Compendium (SpC).
- For the spell, Mage Armor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Force, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Assailants, use the updated version in the Spell Compendium (SpC).
- For the spell, Prismatic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Programmed Amnesia, use the updated version in the Spell Compendium (SpC).
- For the spell, Reaving Dispel, use the updated version in the Spell Compendium (SpC).
- For the spell, Reciprocal Gyre, use the updated version in the Spell Compendium (SpC).
- For the spell, Refusal, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Resist Energy, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resonating Bolt, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Servant Horde, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Binding, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, use the updated version in the Spell Compendium (SpC).
- For the spell, Sphere of Ultimate Destruction, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritwall, use the updated version in the Spell Compendium (SpC).
- For the spell, Stony Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Summon Elemental Monolith, use the updated version in the Spell Compendium (SpC).
- For the spell, Swim, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Deception, use the updated version in the Spell Compendium (SpC).
- For the spell, Thornskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Transfix, use the updated version in the Spell Compendium (SpC).
- For the spell, Transmute Rock to Lava, use the updated version in the Spell Compendium (SpC).
- For the spell, Unluck, use the updated version in the Spell Compendium (SpC).
- For the spell, Vitriolic Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Gloom, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirling Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Withering Palm, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Rot, use the updated version in the Spell Compendium (SpC).
- The spell, Assay Resistance, has been renamed to Assay Spell Resistance and can be found in the Spell Compendium (SpC).
- The spell, Chameleon, has been renamed to Camouflage and can be found in the Spell Compendium (SpC).
- The spell, Force Whip, has been renamed to Sonic Whip and can be found in the Spell Compendium (SpC).
- The spell, Leomund's Hidden Lodge, has been renamed to Hidden Lodge and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Dispelling Screen, has been renamed to Dispelling Screen and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Greater Dispelling Screen, has been renamed to Dispelling Screen, Greater and can be found in the Spell Compendium (SpC).
- The Black Flame Zealot prestige class is not permitted.
- The Blighter prestige class is not permitted.
- The Master of Shrouds prestige class is superseded by the revised version listed in Libris Mortis, and not available to a 4th or 5th level character.
- The Void Disciple prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Anger of the Noonday Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Awaken, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Beast Claws, use the updated version in the Spell Compendium (SpC).
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Binding Winds, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessed Aim, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessing of Bahamut, use the updated version in the Spell Compendium (SpC).
- For the spell, Body of the Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bottle of Smoke, use the updated version in the Spell Compendium (SpC).
- For the spell, Brain Spider, use the updated version in the Spell Compendium (SpC).
- For the spell, Brambles, use the updated version in the Spell Compendium (SpC).
- For the spell, Briar Web, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, use the updated version in the Spell Compendium (SpC).
- For the spell, Castigate, use the updated version in the Spell Compendium (SpC).
- For the spell, Chain of Eyes, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudwalkers, use the updated version in the Spell Compendium (SpC).
- For the spell, Cometfall, use the updated version in the Spell Compendium (SpC).
- For the spell, Contagious Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Crumble, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Ill Fortune, use the updated version in the Spell Compendium (SpC).
- For the spell, Dance of the Unicorn, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Decomposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Deific Vengeance, use the updated version in the Spell Compendium (SpC).
- For the spell, Detect Favored Enemy, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Agility, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Doomtide, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Vortex, use the updated version in the Spell Compendium (SpC).
- For the spell, Enveloping Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Wings, use the updated version in the Spell Compendium (SpC).
- For the spell, Fires of Purity, use the updated version in the Spell Compendium (SpC).
- For the spell, Flame of Faith, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golden Barding, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Implacable Pursuer, use the updated version in the Spell Compendium (SpC).
- For the spell, Infestation of Maggots, use the updated version in the Spell Compendium (SpC).
- For the spell, Languor, use the updated version in the Spell Compendium (SpC).
- For the spell, Last Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Mark of the Hunter, use the updated version in the Spell Compendium (SpC).
- For the spell, Miasma, use the updated version in the Spell Compendium (SpC).
- For the spell, Murderous Mist, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Avatar, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Naturewatch, use the updated version in the Spell Compendium (SpC).
- For the spell, Nimbus of Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Decoy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Disorientation, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Bear, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Stag, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Wolf, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Thorns, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Vines, use the updated version in the Spell Compendium (SpC).
- For the spell, Probe Thoughts, use the updated version in the Spell Compendium (SpC).
- For the spell, Quill Blast, use the updated version in the Spell Compendium (SpC).
- For the spell, Recitation, use the updated version in the Spell Compendium (SpC).
- For the spell, Rejuvenation Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Renewal Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, use the updated version in the Spell Compendium (SpC).
- For the spell, Revenance, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Wrath of the Faithful, use the updated version in the Spell Compendium (SpC).
- For the spell, Sacred Haven, use the updated version in the Spell Compendium (SpC).
- For the spell, Sandblast, use the updated version in the Spell Compendium (SpC).
- For the spell, Scent, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Landscape, use the updated version in the Spell Compendium (SpC).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Spell Resistance, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Spikes, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritual Chariot, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Standing Wave, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm of Elemental Fury, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm Tower, use the updated version in the Spell Compendium (SpC).
- For the spell, Stormrage, use the updated version in the Spell Compendium (SpC).
- For the spell, Subvert Planar Essence, use the updated version in the Spell Compendium (SpC).
- For the spell, Telepathic Bond, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Tidal Surge, use the updated version in the Spell Compendium (SpC).
- For the spell, Tortoise Shell, use the updated version in the Spell Compendium (SpC).
- For the spell, Traveler's Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Unbinding, use the updated version in the Spell Compendium (SpC).
- For the spell, Unyielding Roots, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Mass Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigorous Circle, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Waterspout, use the updated version in the Spell Compendium (SpC).
- For the spell, Wave of Grief, use the updated version in the Spell Compendium (SpC).
- For the spell, Weapon of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Weather Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirlwind, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Winged Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Wose, use the updated version in the Spell Compendium (SpC).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- For the spell, Zeal, use the updated version in the Spell Compendium (SpC).
- For the spell, Zealot Pact, use the updated version in the Spell Compendium (SpC).
- The spell, Bane Bow, has been renamed to Foebane and can be found in the Spell Compendium (SpC).
- The Divine Metamagic feat has the additional restriction:
- While the spell slot doesn't change, you must have access to a spell of the level equivalent of the spell and applied metamagic.
- For example, if you were to use Divine Metamagic to cast an Empowered Holy Smite you must be able to cast a 6th level divine spell (such as an 11th level Cleric with a Wisdom of 16 or higher). This stacks such that a 15th level Cleric with an 18 or higher Wisdom and both Divine Metamagic (Empower Spell) and Divine Metamagic (Quicken Spell) could not use Divine Metamagic to cast an Empowered, Quickened Holy Smite, even though he could individually cast an Empowered Holy Smite or a Quickened Holy Smite, because an Empowered, Quickened Holy Smite would normally require a 10th level Spell Slot.
- The Eye of Gruumsh prestige class is not permitted.
- The Frenzied Bezerker prestige class is not permitted.
- The Purple Dragon Knight prestige class is retitled "Silver Dragon Knight", as the campaign is not set in the Forgotten RealmsTM.
- The Ravager prestige class is not permitted.
- The Thayan Knight prestige class is not permitted, as the campaign is not set in the Forgotten RealmsTM.
- For the Hulking Hurler, see this page for new rules on improvised weapon damage.
- For the Warshaper, you may only select one type of natural weapon for "Morphic Weapons" at any one time. If you choose a second natural weapon type,you lose the benefit of "Morphic Weapons" for the first type chosen.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Augment Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Cursed Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Roar, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Threat, use the updated version in the Spell Compendium (SpC).
- The Shock Trooper tactical Feat is unavailable.
- There are no character options in this book that would be taken when advancing.
- Items from this book can be bought during some modules, or special events, or during character creation (with starting gold).
- The spell Draconic Polymorph in the spell list on p. 268 is found in the Draconomicon (Dr) and isn't available until 6th level.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- Information on who grants Domains shown the Appendix: Domain Spells can be found here
Previously Available
- Paladins of any Alignment
- Paladin of Honor (Lawful Good) (PHB p. 42)
- Paladin of Order (Lawful Neutral)
- Paladin of Tyranny (Lawful Evil) (Adapted from UA)
- Paladin of the Self (Neutral Evil)
- Paladin of Nature (True Neutral)
- Paladin of Civilization (True Neutral)
- Your Pal Dan (Chaotic Neutral)
- Paladin of Freedom (Chaotic Good) (Adapted from UA)
- Paladin of Community (Neutral Good)
- Witch is a newly available class. Adapted from DMG p. 175, details found here.
- The following are new feats available in this campaign:
Natural Weapon Training [General]
"Through dedicated practice, you've learned to harness the true potential of the weapons inherently available to your form."
Prerequisite:
At least one non-manufactured natural weapon
Benefit:
One Natural Weapon (including pairs and sets, such as 2 claws or 8 tentacles. Something like bite+gore is not a set) is treated as a Manufactured weapon in addition to being natural, the same as a Monk's unarmed strike. The following rules now apply to this weapon:
Weapon is free
A weapon can be used to attack only if the limb it's on is not being used for something else, such as holding another weapon or shield, or used for material or somatic components.
Iterative Attacks
When making a full attack, a single free natural weapon from the set can be used as your "main hand" and gets iterative attacks for high BAB in the same way as other manufactured weapons.
Secondary Attacks
The Natural Weapon can no longer be used to make secondary attacks, and can no longer be used as part of the prerequisites for Multiattack.
Off-hand Attacks
Each free weapon in the set can be used for off-hand attacks just as if attacking off-hand with a light manufactured weapon.
Light Weapon and Unarmed Strike
This feat counts as Improved Unarmed Strike for purposes of meeting prerequisites.
The weapon can also count as a light weapon and an unarmed strike for the purposes of utilizing abilities and applying benefits. Changing the base damage of this weapon is handled on a case by case basis.
Strength and Damage
Whether used as a main-hand or off-hand weapon, it gets the same bonus to damage from strength as it did before taking this feat. The damage is also of the same type as before, and any secondary affects of the attack still apply.
When interacting with feats like Power Attack, the weapon is treated as a one-handed weapon being used in one hand if it's the main-hand weapon, it is treated as a light weapon being used in one hand if it's an off-hand weapon.
The feat Weapon Finesse and similar feats can always be applied to these weapons if you have it.
Two-Weapon/Multi-Weapon
If the weapon was part of a set, this feat counts as (and gives the benefits of) either Two-Weapon Fighting (if the weapon set is a slam, 2 slams, a claw, or 2 claws) or Multi-Weapon Fighting. You only get the benefits of those feats when using part of the weapon set as an off-hand attack.
Multiattack
If you had Multiattack, but no longer qualify for it, you can replace it with Two-Weapon Fighting, Improved Two-Weapon Fighting, Multi-Weapon Fighting, or Improved Multi-Weapon Fighting if you meet the prerequisites. Those feats can only be used when using this weapon as part of an off-hand attack.
Normal:
Natural weapons are different from manufactured weapons. Natural weapons are not unarmed strikes.
Special:
This feat may be taken more than once. Each time it applies to a different set of Natural Weapons you possess.
This feat may be taken as a Fighter bonus feat.
This feat may be taken by a Monk instead of one of the other bonus feat options they get at certain levels.
Weapon Arts [General]
"Through focused training with a weapon, you have incorporated it into your other martial arts."
Prerequisite:
1st level Monk
Benefit:
Choose a weapon that allows you to make an iterative attack when at +6 or higher BAB. That weapon is treated as a Monk weapon for the purpose of things like Flurry of Blows.
Further, if the base weapon does less damage than your unarmed strike, you may use the unarmed strike damage as the base damage for the weapon.
Normal:
The Monk may only use a specific list of weapons with features like Flurry of Blows.
Special:
This feat may be taken more than once. Each time it applies to a different weapon.
You may select this feat whenever you would be allowed to choose a bonus feat as a Monk.
Charge-by-Attack [General]
"For the exceptionally quick, and agile it is possible to charge past an opponent while making an attack."
Prerequisite:
Dodge, Mobility, walk speed 40ft. or greater
Benefit:
Mobility can be substituted for Mounted Combat for the purpose of meeting requirements. This does not let you benefit from abilities that require you to dismount or make a ride check.
Charge-By-Attack counts as Ride-By-Attack for the purpose of meeting prerequisites.
When you use the charge action with your ground movement, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your speed. You do not provoke an attack of opportunity from the opponent you attack.
If your walk speed is temporarily reduced, you temporarily lose the ability to continue moving after a charge. You also temporarily lose the benefit of anything triggered by performing a Ride-By-Attack unless you are actually mounted and have Ride-by-Attack as a separate feat.
Special:
A fighter may select this feat as one of his fighter bonus feats.
- New Magic Items
Glasses of Reading, Minor
When you wear this pair of masterwork glasses, you are considered to be under the effect of Read Magic.
Faint divination; CL 1; Craft Wondrous Item, read magic; Price 1,600 gp
Glasses of Reading
As Glasses of Reading, Minor. In addition, if you touch a piece of writing in an unknown language (or the speaker of an unknown language), you may read the language as if under the effect of Comprehend Languages. If you do this for a second unknown language, it replaces the first language. If you are illiterate in your own language, that counts as an unknown language, and you may touch yourself to be able to read it using the glasses. You still do not understand the spoken language if you did not before using the glasses.
Faint divination; CL 1; Craft Wondrous Item, read magic, comprehend languages; Price 3,100 gp
Glasses of Reading, Major
As Glasses of Reading. In addition, you are under the effect of Arcane Sight, but without the signature glowing blue eyes.
Moderate divination; CL 5; Craft Wondrous Item, read magic, comprehend languages, arcane sight; Price 50,100 gp
- New non-magic Items (Adapted from the Forgotten Realms Campaign Setting p. 96)
Potion Belt 1GP, 1lb.: This sturdy leather belt similar to a bandoleer has pockets shaped to hold potion vials and is fitted with ties of flaps to keep the potions from falling out. It holds six potions. Retrieving a potion from a potion belt is a free action once per round.
Masterwork Potion Belt 60GP, 1lb.: This extremely well-made potion belt holds ten potions. Retrieving a potion from a potion belt is a free action once per round.
Shaders 1SP, —: These are googles of a sort that fit over am orc's eyes with a loop of leather tightened behind the ears. Made from a piece of wood or bamboo with a thin slot carved in it to see out of, shaders negate an orc's light sensitivty but impose a -1 penalty on Spot checks.
(Adapted from Races of Eberron p. 103)
- New non-magic Items
Martial Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
---|---|---|---|---|---|---|---|
Ranged Weapons | |||||||
Longbow, advanced | 400 gp | 1d6 | 1d8 | ×3 | 110 ft. | 3 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Shortbow, advanced | 300 gp | 1d4 | 1d6 | ×3 | 70 ft. | 2 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
|
Longbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced longbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a one-handed thrown ranged weapon.For purposes of weapon proficiency and similar feats, an advanced longbow is treated as if it were a longbow and a composite longbow.
Shortbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced shortbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a light thrown ranged weapon.For purposes of weapon proficiency and similar feats, an advanced shortbow is treated as if it were a shortbow and a composite shortbow.
- Characters always have access to anything the meet the prerequisites for in the Player's Handbook.
- Fighters are changed to have 6 skill points per level instead of 2. They have the following skills added to their list of class skills: *Gather Information* (CHA), *Listen* (WIS), *Search* (INT), *Spot* (WIS)
- To clarify, as Druids and Rangers advance, their animal companions only receive the benefits outlined in the PHB. Do not follow the rules for advancing monsters found in the Monster Manual. This means that an animal companions size does not change as they increase in hit dice.
- The spell Permanency can be used with the following spells
- If a below spell is personal it can only be made permanent if you cast it on yourself and you cast permanency.
- If a below spell affects a number of target creatures or objects, it only can be made permanent on one creature or object if the spell can function with just one target. Otherwise it is made permanent on the minimum number of targets required to make the spell function (usually 2).
- If a below spell affects a specific area (and not targets), it becomes anchored to a location.
- Any spell up to 3rd level that can be used with the Persistent Spell feat can be made permanent
- The minimum caster level for such a spell is 14 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 6750 XP
- Any other spell that has a duration of 10 minutes/level or greater (including fixed durations as short as 8 hours).
- These spells cannot be made permanent if they are of the Conjuration, Enchantment, or Evocation schools. This also forbids multi-school spells where one of the schools isn't allowed.
- The minimum caster level for such a spell is 8 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 500 XP
- If a spell not on the original permanency list would meet both requirements, use the lesser cost.
- The spell Time Stop is modified to read as the following for the purpose of this campaign
Time Stop
Transmutation
Level: Sor/Wiz 9, Trickery 9
Components: V
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: Instantaneous
This spell seems to make time cease to flow for everyone but you. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds. You are free to act for 1d4+1 rounds of apparent time. Normal and magical fire, cold, gas, and the like can still harm you. While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. A spell that affects an area and has a duration longer than the remaining apparent time of the time stop have their normal effects on other creatures once the time stop appears to end for you. Most spellcasters use the additional time to improve their defenses, summon allies, or flee from combat.You cannot move or harm items held, carried, or worn by a creature stuck in normal time, but you can affect any item that is not in another creature’s possession.
You are undetectable while time stop lasts. You cannot enter an area protected by an antimagic field while under the effect of time stop.
- When crafting a magic item the requirement to pay 1/25 the base cost in xp is removed. If a spell has an xp component, that xp cost must still be paid.
- For the purposes of this campaign, the Amulet of Mighty Fists reads as follows:
Amulet of Mighty Fists
This amulet can be enchanted as if it were a melee weapon. It must have at least a +1 enhancement bonus. It follows the rules for enchanting melee weapons with the exception that all costs are increased by 50%. As such it can have as much as a +5 enhancement bonus, and up to a further +5 in melee weapon special abilities. It may not have dancing, throwing, or any other ability that relies on the weapon being separate from the body. It has room for one weapon augment crystal (see MIC).
When you place this amulet around your neck, pick one natural weapon type, or pick unarmed strike. The chosen melee attack gains the weapon enhancements from the amulet. The effect ends when you remove the amulet. You may change the chosen attack type by removing the amulet and replacing it. This is a move action that provokes attacks of opportunity.
You may increase the type of attacks affected by reducing the Enhancement bonus (down to a minimum of +1); for each 1 you reduce the Enhancement bonus by, choose an additional melee natural weapon or unarmed trike that this amulet affects. You may not reduce/remove special abilities in order to increase the types of attacks affected.
The caster level of this item with a special ability is given in the description of the special ability. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.Faint evocation; CL See Text; Craft Wondrous Item, greater magic fang, creator’s caster level must be at least three times the amulet’s bonus; Price 3,000 gp (+1), 12,000 gp (+2), 27,000 gp (+3), 48,000 gp (+4), 75,000 gp (+5), 108,000 (+6), 147,000 (+7), 192,000 (+8), 243,000 (+9), 300,000 (+10)
- You are also subject to additional restrictions listed Here
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- The Warmage core class is superseded by the revised version listed in the Complete Arcane, and not available to a 2nd or 3rd level character.
- The Favored Soul core class is superseded by the revised version listed in the Complete Divine, and not available to a 2nd or 3rd level character.
- The Warchief prestige class is not permitted.
- The Warhulk prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Align Fang, use the updated version in the Spell Compendium (SpC).
- For the spell, Angelskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Baleful Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Benign Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Bless Weapon, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Close Wounds, use the updated version in the Spell Compendium (SpC).
- For the spell, Conviction, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Impending Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Demonhide, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Protection, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Favorable Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Guiding Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Holy Spurs, use the updated version in the Spell Compendium (SpC).
- For the spell, Incite, use the updated version in the Spell Compendium (SpC).
- For the spell, Inhibit, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Lightfoot, use the updated version in the Spell Compendium (SpC).
- For the spell, Lionheart, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Charge, use the updated version in the Spell Compendium (SpC).
- For the spell, Living Undeath, use the updated version in the Spell Compendium (SpC).
- For the spell, Panacea, use the updated version in the Spell Compendium (SpC).
- For the spell, Quick March, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Revivify, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign, use the updated version in the Spell Compendium (SpC).
- For the spell, Slashing Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, use the updated version in the Spell Compendium (SpC).
- For the spell, Snake's Swiftness, use the updated version in the Spell Compendium (SpC).
- For the spell, Tiger's Tooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Veil of Shadow, use the updated version in the Spell Compendium (SpC).
- The spell, Bigby's Slapping Hand, has been renamed to Slapping Hand and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, Legion's, has been renamed to Curse of Ill Fortune, Mass and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, has been renamed to Curse of Ill Fortune and can be found in the Spell Compendium (SpC).
- The spell, Guided Arrow, has been renamed to Guided Shot and can be found in the Spell Compendium (SpC).
- The spell, Mordenkainen's Buzzing Bee, has been renamed to Buzzing Bee and can be found in the Spell Compendium (SpC).
- The spell, Righteous Fury, has been renamed to Rhino's Rush and can be found in the Spell Compendium (SpC).
- The spell, Undeniable Gravity, has been renamed to Earthbind and can be found in Monster Manual V (MM5).
- You are also subject to additional restrictions listed Here
- The duom is not available for purchase.
- The fullblade is not available for purchase.
- Sundark Goggles is a newly available piece of equipment.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
Newly Available
- Paladins of any Alignment
- Paladin of Honor (Lawful Good) (PHB p. 42)
- Paladin of Order (Lawful Neutral)
- Paladin of Tyranny (Lawful Evil) (Adapted from UA)
- Paladin of the Self (Neutral Evil)
- Paladin of Nature (True Neutral)
- Paladin of Civilization (True Neutral)
- Your Pal Dan (Chaotic Neutral)
- Paladin of Freedom (Chaotic Good) (Adapted from UA)
- Paladin of Community (Neutral Good)
- Witch is a newly available class. Adapted from DMG p. 175, details found here.
- The following are new feats available in this campaign:
Natural Weapon Training [General]
"Through dedicated practice, you've learned to harness the true potential of the weapons inherently available to your form."
Prerequisite:
At least one non-manufactured natural weapon
Benefit:
One Natural Weapon (including pairs and sets, such as 2 claws or 8 tentacles. Something like bite+gore is not a set) is treated as a Manufactured weapon in addition to being natural, the same as a Monk's unarmed strike. The following rules now apply to this weapon:
Weapon is free
A weapon can be used to attack only if the limb it's on is not being used for something else, such as holding another weapon or shield, or used for material or somatic components.
Iterative Attacks
When making a full attack, a single free natural weapon from the set can be used as your "main hand" and gets iterative attacks for high BAB in the same way as other manufactured weapons.
Secondary Attacks
The Natural Weapon can no longer be used to make secondary attacks, and can no longer be used as part of the prerequisites for Multiattack.
Off-hand Attacks
Each free weapon in the set can be used for off-hand attacks just as if attacking off-hand with a light manufactured weapon.
Light Weapon and Unarmed Strike
This feat counts as Improved Unarmed Strike for purposes of meeting prerequisites.
The weapon can also count as a light weapon and an unarmed strike for the purposes of utilizing abilities and applying benefits. Changing the base damage of this weapon is handled on a case by case basis.
Strength and Damage
Whether used as a main-hand or off-hand weapon, it gets the same bonus to damage from strength as it did before taking this feat. The damage is also of the same type as before, and any secondary affects of the attack still apply.
When interacting with feats like Power Attack, the weapon is treated as a one-handed weapon being used in one hand if it's the main-hand weapon, it is treated as a light weapon being used in one hand if it's an off-hand weapon.
The feat Weapon Finesse and similar feats can always be applied to these weapons if you have it.
Two-Weapon/Multi-Weapon
If the weapon was part of a set, this feat counts as (and gives the benefits of) either Two-Weapon Fighting (if the weapon set is a slam, 2 slams, a claw, or 2 claws) or Multi-Weapon Fighting. You only get the benefits of those feats when using part of the weapon set as an off-hand attack.
Multiattack
If you had Multiattack, but no longer qualify for it, you can replace it with Two-Weapon Fighting, Improved Two-Weapon Fighting, Multi-Weapon Fighting, or Improved Multi-Weapon Fighting if you meet the prerequisites. Those feats can only be used when using this weapon as part of an off-hand attack.
Normal:
Natural weapons are different from manufactured weapons. Natural weapons are not unarmed strikes.
Special:
This feat may be taken more than once. Each time it applies to a different set of Natural Weapons you possess.
This feat may be taken as a Fighter bonus feat.
This feat may be taken by a Monk instead of one of the other bonus feat options they get at certain levels.
Weapon Arts [General]
"Through focused training with a weapon, you have incorporated it into your other martial arts."
Prerequisite:
1st level Monk
Benefit:
Choose a weapon that allows you to make an iterative attack when at +6 or higher BAB. That weapon is treated as a Monk weapon for the purpose of things like Flurry of Blows.
Further, if the base weapon does less damage than your unarmed strike, you may use the unarmed strike damage as the base damage for the weapon.
Normal:
The Monk may only use a specific list of weapons with features like Flurry of Blows.
Special:
This feat may be taken more than once. Each time it applies to a different weapon.
You may select this feat whenever you would be allowed to choose a bonus feat as a Monk.
Charge-by-Attack [General]
"For the exceptionally quick, and agile it is possible to charge past an opponent while making an attack."
Prerequisite:
Dodge, Mobility, walk speed 40ft. or greater
Benefit:
Mobility can be substituted for Mounted Combat for the purpose of meeting requirements. This does not let you benefit from abilities that require you to dismount or make a ride check.
Charge-By-Attack counts as Ride-By-Attack for the purpose of meeting prerequisites.
When you use the charge action with your ground movement, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your speed. You do not provoke an attack of opportunity from the opponent you attack.
If your walk speed is temporarily reduced, you temporarily lose the ability to continue moving after a charge. You also temporarily lose the benefit of anything triggered by performing a Ride-By-Attack unless you are actually mounted and have Ride-by-Attack as a separate feat.
Special:
A fighter may select this feat as one of his fighter bonus feats.
- New Magic Items
Glasses of Reading, Minor
When you wear this pair of masterwork glasses, you are considered to be under the effect of Read Magic.
Faint divination; CL 1; Craft Wondrous Item, read magic; Price 1,600 gp
Glasses of Reading
As Glasses of Reading, Minor. In addition, if you touch a piece of writing in an unknown language (or the speaker of an unknown language), you may read the language as if under the effect of Comprehend Languages. If you do this for a second unknown language, it replaces the first language. If you are illiterate in your own language, that counts as an unknown language, and you may touch yourself to be able to read it using the glasses. You still do not understand the spoken language if you did not before using the glasses.
Faint divination; CL 1; Craft Wondrous Item, read magic, comprehend languages; Price 3,100 gp
Glasses of Reading, Major
As Glasses of Reading. In addition, you are under the effect of Arcane Sight, but without the signature glowing blue eyes.
Moderate divination; CL 5; Craft Wondrous Item, read magic, comprehend languages, arcane sight; Price 50,100 gp
- New non-magic Items (Adapted from the Forgotten Realms Campaign Setting p. 96)
Potion Belt 1GP, 1lb.: This sturdy leather belt similar to a bandoleer has pockets shaped to hold potion vials and is fitted with ties of flaps to keep the potions from falling out. It holds six potions. Retrieving a potion from a potion belt is a free action once per round.
Masterwork Potion Belt 60GP, 1lb.: This extremely well-made potion belt holds ten potions. Retrieving a potion from a potion belt is a free action once per round.
Shaders 1SP, —: These are googles of a sort that fit over am orc's eyes with a loop of leather tightened behind the ears. Made from a piece of wood or bamboo with a thin slot carved in it to see out of, shaders negate an orc's light sensitivty but impose a -1 penalty on Spot checks.
(Adapted from Races of Eberron p. 103)
- New non-magic Items
Martial Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
---|---|---|---|---|---|---|---|
Two-Handed Melee Weapons | |||||||
Crude Maquahuitl | 14 gp | 1d8 | 1d10 | ×2 | — | 10 lb. | Bludgeoning and Piercing |
Ranged Weapons | |||||||
Longbow, advanced | 100 gp | 1d6 | 1d8 | ×3 | 110 ft. | 3 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Shortbow, advanced | 75 gp | 1d4 | 1d6 | ×3 | 70 ft. | 2 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Exotic Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
One-Handed Melee Weapons | |||||||
Maquahuitl (obsidian) | 7 gp | 1d6 | 1d8 | x3 | — | 4 lb. | Bludgeoning or Slashing |
Maquahuitl (steel) | 13 gp | 1d8 | 1d10 | ×2 | — | 6 lb. | Bludgeoning or Slashing |
Two-Handed Melee Weapons | |||||||
Great Maquahuitl (obsidian) | 21 gp | 1d10 | 2d6 | x3 | — | 8 lb. | Bludgeoning or Slashing |
Great Maquahuitl (steel) | 40 gp | 2d6 | 3d6 | ×2 | — | 12 lb. | Bludgeoning or Slashing |
Ranged Weapons | |||||||
Atlatl | 35 gp | 1d6 | 1d8 | x3 | 50 ft. | 6 lb. | Piercing |
Darts, Atlatl (20) | 10 gp | — | — | — | — | 3 lb. | — |
|
Longbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced longbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a one-handed thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced longbow is treated as if it were a longbow and a composite longbow.
Shortbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced shortbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a light thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced shortbow is treated as if it were a shortbow and a composite shortbow.
Previously Available
- Characters always have access to anything the meet the prerequisites for in the Player's Handbook.
- Fighters are changed to have 6 skill points per level instead of 2. They have the following skills added to their list of class skills: *Gather Information* (CHA), *Listen* (WIS), *Search* (INT), *Spot* (WIS)
- To clarify, as Druids and Rangers advance, their animal companions only receive the benefits outlined in the PHB. Do not follow the rules for advancing monsters found in the Monster Manual. This means that an animal companions size does not change as they increase in hit dice.
- The spell Permanency can be used with the following spells
- If a below spell is personal it can only be made permanent if you cast it on yourself and you cast permanency.
- If a below spell affects a number of target creatures or objects, it only can be made permanent on one creature or object if the spell can function with just one target. Otherwise it is made permanent on the minimum number of targets required to make the spell function (usually 2).
- If a below spell affects a specific area (and not targets), it becomes anchored to a location.
- Any spell up to 3rd level that can be used with the Persistent Spell feat can be made permanent
- The minimum caster level for such a spell is 14 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 6750 XP
- Any other spell that has a duration of 10 minutes/level or greater (including fixed durations as short as 8 hours).
- These spells cannot be made permanent if they are of the Conjuration, Enchantment, or Evocation schools. This also forbids multi-school spells where one of the schools isn't allowed.
- The minimum caster level for such a spell is 8 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 500 XP
- If a spell not on the original permanency list would meet both requirements, use the lesser cost.
- The spell Time Stop is modified to read as the following for the purpose of this campaign
Time Stop
Transmutation
Level: Sor/Wiz 9, Trickery 9
Components: V
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: Instantaneous
This spell seems to make time cease to flow for everyone but you. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds. You are free to act for 1d4+1 rounds of apparent time. Normal and magical fire, cold, gas, and the like can still harm you. While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. A spell that affects an area and has a duration longer than the remaining apparent time of the time stop have their normal effects on other creatures once the time stop appears to end for you. Most spellcasters use the additional time to improve their defenses, summon allies, or flee from combat.You cannot move or harm items held, carried, or worn by a creature stuck in normal time, but you can affect any item that is not in another creature’s possession.
You are undetectable while time stop lasts. You cannot enter an area protected by an antimagic field while under the effect of time stop.
- When crafting a magic item the requirement to pay 1/25 the base cost in xp is removed. If a spell has an xp component, that xp cost must still be paid.
- For the purposes of this campaign, the Amulet of Mighty Fists reads as follows:
Amulet of Mighty Fists
This amulet can be enchanted as if it were a melee weapon. It must have at least a +1 enhancement bonus. It follows the rules for enchanting melee weapons with the exception that all costs are increased by 50%. As such it can have as much as a +5 enhancement bonus, and up to a further +5 in melee weapon special abilities. It may not have dancing, throwing, or any other ability that relies on the weapon being separate from the body. It has room for one weapon augment crystal (see MIC).
When you place this amulet around your neck, pick one natural weapon type, or pick unarmed strike. The chosen melee attack gains the weapon enhancements from the amulet. The effect ends when you remove the amulet. You may change the chosen attack type by removing the amulet and replacing it. This is a move action that provokes attacks of opportunity.
You may increase the type of attacks affected by reducing the Enhancement bonus (down to a minimum of +1); for each 1 you reduce the Enhancement bonus by, choose an additional melee natural weapon or unarmed trike that this amulet affects. You may not reduce/remove special abilities in order to increase the types of attacks affected.
The caster level of this item with a special ability is given in the description of the special ability. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.Faint evocation; CL See Text; Craft Wondrous Item, greater magic fang, creator’s caster level must be at least three times the amulet’s bonus; Price 3,000 gp (+1), 12,000 gp (+2), 27,000 gp (+3), 48,000 gp (+4), 75,000 gp (+5), 108,000 (+6), 147,000 (+7), 192,000 (+8), 243,000 (+9), 300,000 (+10)
- You are also subject to additional restrictions listed Here
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- The Warmage core class is superseded by the revised version listed in the Complete Arcane, and not available to a 2nd or 3rd level character.
- The Favored Soul core class is superseded by the revised version listed in the Complete Divine, and not available to a 2nd or 3rd level character.
- The Warchief prestige class is not permitted.
- The Warhulk prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Align Fang, use the updated version in the Spell Compendium (SpC).
- For the spell, Angelskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Baleful Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Benign Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Bless Weapon, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Close Wounds, use the updated version in the Spell Compendium (SpC).
- For the spell, Conviction, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Impending Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Demonhide, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Protection, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Favorable Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Guiding Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Holy Spurs, use the updated version in the Spell Compendium (SpC).
- For the spell, Incite, use the updated version in the Spell Compendium (SpC).
- For the spell, Inhibit, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Lightfoot, use the updated version in the Spell Compendium (SpC).
- For the spell, Lionheart, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Charge, use the updated version in the Spell Compendium (SpC).
- For the spell, Living Undeath, use the updated version in the Spell Compendium (SpC).
- For the spell, Panacea, use the updated version in the Spell Compendium (SpC).
- For the spell, Quick March, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Revivify, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign, use the updated version in the Spell Compendium (SpC).
- For the spell, Slashing Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, use the updated version in the Spell Compendium (SpC).
- For the spell, Snake's Swiftness, use the updated version in the Spell Compendium (SpC).
- For the spell, Tiger's Tooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Veil of Shadow, use the updated version in the Spell Compendium (SpC).
- The spell, Bigby's Slapping Hand, has been renamed to Slapping Hand and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, Legion's, has been renamed to Curse of Ill Fortune, Mass and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, has been renamed to Curse of Ill Fortune and can be found in the Spell Compendium (SpC).
- The spell, Guided Arrow, has been renamed to Guided Shot and can be found in the Spell Compendium (SpC).
- The spell, Mordenkainen's Buzzing Bee, has been renamed to Buzzing Bee and can be found in the Spell Compendium (SpC).
- The spell, Righteous Fury, has been renamed to Rhino's Rush and can be found in the Spell Compendium (SpC).
- The spell, Undeniable Gravity, has been renamed to Earthbind and can be found in Monster Manual V (MM5).
- You are also subject to additional restrictions listed Here
- The duom is not available for purchase.
- The fullblade is not available for purchase.
- Sundark Goggles is a newly available piece of equipment.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
- The Scout class's Skirmish has the following additional restriction: No matter how many attacks are made Skirmish damage may only be applied once in a round. This replaces the wording of the ability which state it applies to all attacks made in the round.
- Ghost-Faced Killer prestige class is not permitted.
- The Nightsong Enforcer prestige class is not permitted.
- The Nightsong Infiltrator prestige class is not permitted.
- The Spymaster prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorb Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Accelerated Movement, use the updated version in the Spell Compendium (SpC).
- For the spell, Allegro, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Mind, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Balancing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Blade Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Bladeweave, use the updated version in the Spell Compendium (SpC).
- For the spell, Bloodhound, use the updated version in the Spell Compendium (SpC).
- For the spell, Branch to branch, use the updated version in the Spell Compendium (SpC).
- For the spell, Cacophonic Shield, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of the Sea, use the updated version in the Spell Compendium (SpC).
- For the spell, Critical Strike, the version in Complete Mage (CM) is not an update but a different spell which should be recorded as Critical Strike (CM) and is not available until that book is available.
- For the spell, Critical Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Daggerspell Stance, use the updated version in the Spell Compendium (SpC).
- For the spell, Dirge of Discord, use the updated version in the Spell Compendium (SpC).
- For the spell, Dissonant Chord, use the updated version in the Spell Compendium (SpC).
- For the spell, Distort Speech, use the updated version in the Spell Compendium (SpC).
- For the spell, Distract Assailant, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Insight, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Climb, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Trail, use the updated version in the Spell Compendium (SpC).
- For the spell, Embrace the Wild, use the updated version in the Spell Compendium (SpC).
- For the spell, Entangling Staff, use the updated version in the Spell Compendium (SpC).
- For the spell, Exacting Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Focusing Chant, use the updated version in the Spell Compendium (SpC).
- For the spell, Foebane, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golem Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Grave Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Guided Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Harmonic Chorus, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Healing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Healthful Rest, use the updated version in the Spell Compendium (SpC).
- For the spell, Herald's Call, use the updated version in the Spell Compendium (SpC).
- For the spell, Hindsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Hymn of Praise, use the updated version in the Spell Compendium (SpC).
- For the spell, Improvisation, use the updated version in the Spell Compendium (SpC).
- For the spell, Infernal Threnody, use the updated version in the Spell Compendium (SpC).
- For the spell, Insidious Rhythm, use the updated version in the Spell Compendium (SpC).
- For the spell, Insightful Feint, use the updated version in the Spell Compendium (SpC).
- For the spell, Inspirational Boost, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Locksmith, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Search, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Iron Silence, use the updated version in the Spell Compendium (SpC).
- For the spell, Joyful Noise, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Coin, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Mindless Rage, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Nightstalker's Transformation, use the updated version in the Spell Compendium (SpC).
- For the spell, Protégé, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Form, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Sonic Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Spectral Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Speechlink, use the updated version in the Spell Compendium (SpC).
- For the spell, Tactical Precision, use the updated version in the Spell Compendium (SpC).
- For the spell, Train Animal, use the updated version in the Spell Compendium (SpC).
- For the spell, Vine Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Wail of Doom, use the updated version in the Spell Compendium (SpC).
- For the spell, War Cry, use the updated version in the Spell Compendium (SpC).
- For the spell, Wracking Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Wraithstrike, use the updated version in the Spell Compendium (SpC).
- For purposes of this campaign the Leap Attack feat reads as follows:
"You can combine a powerful charge and a mighty leap into one devastating attack."
Prerequisite: Power Attack, Jump 8 ranks
Benefit: You can combine a jump with a charge against an opponent. If you cover at least 10 feet of horizontal distance with your jump, and you end your jump in a square from which you threaten your target you deal bonus damage equal to the attack penalty taken with your Power Attack feat (if you take a penalty of 5 to attack with Power Attack, you deal 5 bonus damage from Leap Attack). This is regardless of whether you are using a one-handed or two-handed weapon. - This attack must follow all the normal rules for using the Jump skill and for making a charge, except that you ignore rough terrain in any squares you jump over.
Note, there are two benefits to leap attack.
- The benefit to jump as part of a charge and ignore rough terrain jumped over, this can happen at any part of the charge.
- The benefit to deal extra damage based on Power Attack. This has the added requirement that the leap cover a minimum 10 ft. horizontal distance and end in a square from which you threaten the opponent.
Normal: You may not leap as part of a charge. You may not charge through rough terrain. You do not get additional damage just by leaping while charging.
- Alchemical capsules may be used to store potions, alchemical substances, and poisons.
- Such substances are limited to 1 oz of liquid (so something like tangelfoot wouldn't be a viable choice).
- This includes weapon alchemical capsules
-
- The Acolyte of the Skin prestige class is not permitted.
- The Alienist prestige class is not permitted.
- The Green Star Adept prestige class prestige class is not permitted.
- The Master Transmorgrifist prestige class is not permitted.
- The Suel Archanamach prestige class is not permitted.
- The Wayfarer Guide prestige class is not permitted.
- For Mage of the Arcane Order there are several guilds operating their own Spellpools. Which guild the player is part of is determined by which NPC trainer brought them in. By default only spells from the Player's Handbook are available, however there may be guilds that have different Spellpools.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorption, use the updated version in the Spell Compendium (SpC).
- For the spell, Aiming at the Target, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Water, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Wood, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow of Bone, use the updated version in the Spell Compendium (SpC).
- For the spell, Backbiter, use the updated version in the Spell Compendium (SpC).
- For the spell, Bands of Steel, use the updated version in the Spell Compendium (SpC).
- For the spell, Blackfire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Blink, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Blistering Radiance, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Corpse Candle, use the updated version in the Spell Compendium (SpC).
- For the spell, Darkvision, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Defenestrating Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Discern Shapechanger, use the updated version in the Spell Compendium (SpC).
- For the spell, Duelward, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthen Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enhance Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Familiar Pocket, use the updated version in the Spell Compendium (SpC).
- For the spell, Fiendform, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shield, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shuriken, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fist of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Flensing, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fortify Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Freezing Fog, use the updated version in the Spell Compendium (SpC).
- For the spell, Ghostform, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart Ripper, use the updated version in the Spell Compendium (SpC).
- For the spell, Ice Knife, use the updated version in the Spell Compendium (SpC).
- For the spell, Illusory Pit, use the updated version in the Spell Compendium (SpC).
- For the spell, Imbue Familiar With Spell Ability, use the updated version in the Spell Compendium (SpC).
- For the spell, Low-light Vision, use the updated version in the Spell Compendium (SpC).
- For the spell, Mage Armor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Force, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Assailants, use the updated version in the Spell Compendium (SpC).
- For the spell, Prismatic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Programmed Amnesia, use the updated version in the Spell Compendium (SpC).
- For the spell, Reaving Dispel, use the updated version in the Spell Compendium (SpC).
- For the spell, Reciprocal Gyre, use the updated version in the Spell Compendium (SpC).
- For the spell, Refusal, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Resist Energy, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resonating Bolt, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Servant Horde, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Binding, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, use the updated version in the Spell Compendium (SpC).
- For the spell, Sphere of Ultimate Destruction, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritwall, use the updated version in the Spell Compendium (SpC).
- For the spell, Stony Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Summon Elemental Monolith, use the updated version in the Spell Compendium (SpC).
- For the spell, Swim, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Deception, use the updated version in the Spell Compendium (SpC).
- For the spell, Thornskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Transfix, use the updated version in the Spell Compendium (SpC).
- For the spell, Transmute Rock to Lava, use the updated version in the Spell Compendium (SpC).
- For the spell, Unluck, use the updated version in the Spell Compendium (SpC).
- For the spell, Vitriolic Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Gloom, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirling Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Withering Palm, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Rot, use the updated version in the Spell Compendium (SpC).
- The spell, Assay Resistance, has been renamed to Assay Spell Resistance and can be found in the Spell Compendium (SpC).
- The spell, Chameleon, has been renamed to Camouflage and can be found in the Spell Compendium (SpC).
- The spell, Force Whip, has been renamed to Sonic Whip and can be found in the Spell Compendium (SpC).
- The spell, Leomund's Hidden Lodge, has been renamed to Hidden Lodge and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Dispelling Screen, has been renamed to Dispelling Screen and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Greater Dispelling Screen, has been renamed to Dispelling Screen, Greater and can be found in the Spell Compendium (SpC).
- The Black Flame Zealot prestige class is not permitted.
- The Blighter prestige class is not permitted.
- The Master of Shrouds prestige class is superseded by the revised version listed in Libris Mortis, and not available to a 4th or 5th level character.
- The Void Disciple prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Anger of the Noonday Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Awaken, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Beast Claws, use the updated version in the Spell Compendium (SpC).
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Binding Winds, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessed Aim, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessing of Bahamut, use the updated version in the Spell Compendium (SpC).
- For the spell, Body of the Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bottle of Smoke, use the updated version in the Spell Compendium (SpC).
- For the spell, Brain Spider, use the updated version in the Spell Compendium (SpC).
- For the spell, Brambles, use the updated version in the Spell Compendium (SpC).
- For the spell, Briar Web, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, use the updated version in the Spell Compendium (SpC).
- For the spell, Castigate, use the updated version in the Spell Compendium (SpC).
- For the spell, Chain of Eyes, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudwalkers, use the updated version in the Spell Compendium (SpC).
- For the spell, Cometfall, use the updated version in the Spell Compendium (SpC).
- For the spell, Contagious Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Crumble, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Ill Fortune, use the updated version in the Spell Compendium (SpC).
- For the spell, Dance of the Unicorn, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Decomposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Deific Vengeance, use the updated version in the Spell Compendium (SpC).
- For the spell, Detect Favored Enemy, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Agility, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Doomtide, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Vortex, use the updated version in the Spell Compendium (SpC).
- For the spell, Enveloping Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Wings, use the updated version in the Spell Compendium (SpC).
- For the spell, Fires of Purity, use the updated version in the Spell Compendium (SpC).
- For the spell, Flame of Faith, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golden Barding, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Implacable Pursuer, use the updated version in the Spell Compendium (SpC).
- For the spell, Infestation of Maggots, use the updated version in the Spell Compendium (SpC).
- For the spell, Languor, use the updated version in the Spell Compendium (SpC).
- For the spell, Last Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Mark of the Hunter, use the updated version in the Spell Compendium (SpC).
- For the spell, Miasma, use the updated version in the Spell Compendium (SpC).
- For the spell, Murderous Mist, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Avatar, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Naturewatch, use the updated version in the Spell Compendium (SpC).
- For the spell, Nimbus of Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Decoy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Disorientation, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Bear, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Stag, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Wolf, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Thorns, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Vines, use the updated version in the Spell Compendium (SpC).
- For the spell, Probe Thoughts, use the updated version in the Spell Compendium (SpC).
- For the spell, Quill Blast, use the updated version in the Spell Compendium (SpC).
- For the spell, Recitation, use the updated version in the Spell Compendium (SpC).
- For the spell, Rejuvenation Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Renewal Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, use the updated version in the Spell Compendium (SpC).
- For the spell, Revenance, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Wrath of the Faithful, use the updated version in the Spell Compendium (SpC).
- For the spell, Sacred Haven, use the updated version in the Spell Compendium (SpC).
- For the spell, Sandblast, use the updated version in the Spell Compendium (SpC).
- For the spell, Scent, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Landscape, use the updated version in the Spell Compendium (SpC).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Spell Resistance, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Spikes, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritual Chariot, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Standing Wave, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm of Elemental Fury, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm Tower, use the updated version in the Spell Compendium (SpC).
- For the spell, Stormrage, use the updated version in the Spell Compendium (SpC).
- For the spell, Subvert Planar Essence, use the updated version in the Spell Compendium (SpC).
- For the spell, Telepathic Bond, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Tidal Surge, use the updated version in the Spell Compendium (SpC).
- For the spell, Tortoise Shell, use the updated version in the Spell Compendium (SpC).
- For the spell, Traveler's Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Unbinding, use the updated version in the Spell Compendium (SpC).
- For the spell, Unyielding Roots, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Mass Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigorous Circle, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Waterspout, use the updated version in the Spell Compendium (SpC).
- For the spell, Wave of Grief, use the updated version in the Spell Compendium (SpC).
- For the spell, Weapon of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Weather Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirlwind, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Winged Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Wose, use the updated version in the Spell Compendium (SpC).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- For the spell, Zeal, use the updated version in the Spell Compendium (SpC).
- For the spell, Zealot Pact, use the updated version in the Spell Compendium (SpC).
- The spell, Bane Bow, has been renamed to Foebane and can be found in the Spell Compendium (SpC).
- The Divine Metamagic feat has the additional restriction:
- While the spell slot doesn't change, you must have access to a spell of the level equivalent of the spell and applied metamagic.
- For example, if you were to use Divine Metamagic to cast an Empowered Holy Smite you must be able to cast a 6th level divine spell (such as an 11th level Cleric with a Wisdom of 16 or higher). This stacks such that a 15th level Cleric with an 18 or higher Wisdom and both Divine Metamagic (Empower Spell) and Divine Metamagic (Quicken Spell) could not use Divine Metamagic to cast an Empowered, Quickened Holy Smite, even though he could individually cast an Empowered Holy Smite or a Quickened Holy Smite, because an Empowered, Quickened Holy Smite would normally require a 10th level Spell Slot.
- The Eye of Gruumsh prestige class is not permitted.
- The Frenzied Bezerker prestige class is not permitted.
- The Purple Dragon Knight prestige class is retitled "Silver Dragon Knight", as the campaign is not set in the Forgotten RealmsTM.
- The Ravager prestige class is not permitted.
- The Thayan Knight prestige class is not permitted, as the campaign is not set in the Forgotten RealmsTM.
- For the Hulking Hurler, see this page for new rules on improvised weapon damage.
- For the Warshaper, you may only select one type of natural weapon for "Morphic Weapons" at any one time. If you choose a second natural weapon type,you lose the benefit of "Morphic Weapons" for the first type chosen.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Augment Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Cursed Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Roar, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Threat, use the updated version in the Spell Compendium (SpC).
- The Shock Trooper tactical Feat is unavailable.
- There are no character options in this book that would be taken when advancing.
- Items from this book can be bought during some modules, or special events, or during character creation (with starting gold).
- The spell Draconic Polymorph in the spell list on p. 268 is found in the Draconomicon (Dr) and isn't available until 6th level.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- Information on who grants Domains shown the Appendix: Domain Spells can be found here
Newly Available
- Paladins of any Alignment
- Paladin of Honor (Lawful Good) (PHB p. 42)
- Paladin of Order (Lawful Neutral)
- Paladin of Tyranny (Lawful Evil) (Adapted from UA)
- Paladin of the Self (Neutral Evil)
- Paladin of Nature (True Neutral)
- Paladin of Civilization (True Neutral)
- Your Pal Dan (Chaotic Neutral)
- Paladin of Freedom (Chaotic Good) (Adapted from UA)
- Paladin of Community (Neutral Good)
- Witch is a newly available class. Adapted from DMG p. 175, details found here.
- The following are new feats available in this campaign:
Natural Weapon Training [General]
"Through dedicated practice, you've learned to harness the true potential of the weapons inherently available to your form."
Prerequisite:
At least one non-manufactured natural weapon
Benefit:
One Natural Weapon (including pairs and sets, such as 2 claws or 8 tentacles. Something like bite+gore is not a set) is treated as a Manufactured weapon in addition to being natural, the same as a Monk's unarmed strike. The following rules now apply to this weapon:
Weapon is free
A weapon can be used to attack only if the limb it's on is not being used for something else, such as holding another weapon or shield, or used for material or somatic components.
Iterative Attacks
When making a full attack, a single free natural weapon from the set can be used as your "main hand" and gets iterative attacks for high BAB in the same way as other manufactured weapons.
Secondary Attacks
The Natural Weapon can no longer be used to make secondary attacks, and can no longer be used as part of the prerequisites for Multiattack.
Off-hand Attacks
Each free weapon in the set can be used for off-hand attacks just as if attacking off-hand with a light manufactured weapon.
Light Weapon and Unarmed Strike
This feat counts as Improved Unarmed Strike for purposes of meeting prerequisites.
The weapon can also count as a light weapon and an unarmed strike for the purposes of utilizing abilities and applying benefits. Changing the base damage of this weapon is handled on a case by case basis.
Strength and Damage
Whether used as a main-hand or off-hand weapon, it gets the same bonus to damage from strength as it did before taking this feat. The damage is also of the same type as before, and any secondary affects of the attack still apply.
When interacting with feats like Power Attack, the weapon is treated as a one-handed weapon being used in one hand if it's the main-hand weapon, it is treated as a light weapon being used in one hand if it's an off-hand weapon.
The feat Weapon Finesse and similar feats can always be applied to these weapons if you have it.
Two-Weapon/Multi-Weapon
If the weapon was part of a set, this feat counts as (and gives the benefits of) either Two-Weapon Fighting (if the weapon set is a slam, 2 slams, a claw, or 2 claws) or Multi-Weapon Fighting. You only get the benefits of those feats when using part of the weapon set as an off-hand attack.
Multiattack
If you had Multiattack, but no longer qualify for it, you can replace it with Two-Weapon Fighting, Improved Two-Weapon Fighting, Multi-Weapon Fighting, or Improved Multi-Weapon Fighting if you meet the prerequisites. Those feats can only be used when using this weapon as part of an off-hand attack.
Normal:
Natural weapons are different from manufactured weapons. Natural weapons are not unarmed strikes.
Special:
This feat may be taken more than once. Each time it applies to a different set of Natural Weapons you possess.
This feat may be taken as a Fighter bonus feat.
This feat may be taken by a Monk instead of one of the other bonus feat options they get at certain levels.
Weapon Arts [General]
"Through focused training with a weapon, you have incorporated it into your other martial arts."
Prerequisite:
1st level Monk
Benefit:
Choose a weapon that allows you to make an iterative attack when at +6 or higher BAB. That weapon is treated as a Monk weapon for the purpose of things like Flurry of Blows.
Further, if the base weapon does less damage than your unarmed strike, you may use the unarmed strike damage as the base damage for the weapon.
Normal:
The Monk may only use a specific list of weapons with features like Flurry of Blows.
Special:
This feat may be taken more than once. Each time it applies to a different weapon.
You may select this feat whenever you would be allowed to choose a bonus feat as a Monk.
Charge-by-Attack [General]
"For the exceptionally quick, and agile it is possible to charge past an opponent while making an attack."
Prerequisite:
Dodge, Mobility, walk speed 40ft. or greater
Benefit:
Mobility can be substituted for Mounted Combat for the purpose of meeting requirements. This does not let you benefit from abilities that require you to dismount or make a ride check.
Charge-By-Attack counts as Ride-By-Attack for the purpose of meeting prerequisites.
When you use the charge action with your ground movement, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your speed. You do not provoke an attack of opportunity from the opponent you attack.
If your walk speed is temporarily reduced, you temporarily lose the ability to continue moving after a charge. You also temporarily lose the benefit of anything triggered by performing a Ride-By-Attack unless you are actually mounted and have Ride-by-Attack as a separate feat.
Special:
A fighter may select this feat as one of his fighter bonus feats.
- New Feats Adapted from the Eberron Campaign Setting
- Knight Training
- Monastic Training
- Exceptional Artisan
- Extraordinary Artisan
- Legendary Artisan
- New Magic Items
Glasses of Reading, Minor
When you wear this pair of masterwork glasses, you are considered to be under the effect of Read Magic.
Faint divination; CL 1; Craft Wondrous Item, read magic; Price 1,600 gp
Glasses of Reading
As Glasses of Reading, Minor. In addition, if you touch a piece of writing in an unknown language (or the speaker of an unknown language), you may read the language as if under the effect of Comprehend Languages. If you do this for a second unknown language, it replaces the first language. If you are illiterate in your own language, that counts as an unknown language, and you may touch yourself to be able to read it using the glasses. You still do not understand the spoken language if you did not before using the glasses.
Faint divination; CL 1; Craft Wondrous Item, read magic, comprehend languages; Price 3,100 gp
Glasses of Reading, Major
As Glasses of Reading. In addition, you are under the effect of Arcane Sight, but without the signature glowing blue eyes.
Moderate divination; CL 5; Craft Wondrous Item, read magic, comprehend languages, arcane sight; Price 50,100 gp
- New non-magic Items (Adapted from the Forgotten Realms Campaign Setting p. 96)
Potion Belt 1GP, 1lb.: This sturdy leather belt similar to a bandoleer has pockets shaped to hold potion vials and is fitted with ties of flaps to keep the potions from falling out. It holds six potions. Retrieving a potion from a potion belt is a free action once per round.
Masterwork Potion Belt 60GP, 1lb.: This extremely well-made potion belt holds ten potions. Retrieving a potion from a potion belt is a free action once per round.
Shaders 1SP, —: These are googles of a sort that fit over am orc's eyes with a loop of leather tightened behind the ears. Made from a piece of wood or bamboo with a thin slot carved in it to see out of, shaders negate an orc's light sensitivty but impose a -1 penalty on Spot checks.
(Adapted from Races of Eberron p. 103)
- New non-magic Items
Martial Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
---|---|---|---|---|---|---|---|
Two-Handed Melee Weapons | |||||||
Crude Maquahuitl | 14 gp | 1d8 | 1d10 | ×2 | — | 10 lb. | Bludgeoning and Piercing |
Ranged Weapons | |||||||
Longbow, advanced | 100 gp | 1d6 | 1d8 | ×3 | 110 ft. | 3 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Shortbow, advanced | 75 gp | 1d4 | 1d6 | ×3 | 70 ft. | 2 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Exotic Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
One-Handed Melee Weapons | |||||||
Maquahuitl (obsidian) | 7 gp | 1d6 | 1d8 | x3 | — | 4 lb. | Bludgeoning or Slashing |
Maquahuitl (steel) | 13 gp | 1d8 | 1d10 | ×2 | — | 6 lb. | Bludgeoning or Slashing |
Two-Handed Melee Weapons | |||||||
Great Maquahuitl (obsidian) | 21 gp | 1d10 | 2d6 | x3 | — | 8 lb. | Bludgeoning or Slashing |
Great Maquahuitl (steel) | 40 gp | 2d6 | 3d6 | ×2 | — | 12 lb. | Bludgeoning or Slashing |
Ranged Weapons | |||||||
Atlatl | 35 gp | 1d6 | 1d8 | x3 | 50 ft. | 6 lb. | Piercing |
Darts, Atlatl (20) | 10 gp | — | — | — | — | 3 lb. | — |
|
Longbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced longbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a one-handed thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced longbow is treated as if it were a longbow and a composite longbow.
Shortbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced shortbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a light thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced shortbow is treated as if it were a shortbow and a composite shortbow.
- In the feat Leadership it states "Regardless of a character’s Leadership score, he can only recruit a cohort who is two or more levels lower than himself." For the purposes of this campaign, this part of the feat is changed to read "Regardless of a character’s Leadership score, he can only recruit a cohort whose ECL is at most one-half (rounding down) the character's level."
- When crafting a magic item the requirement to pay 1/25 the base cost in xp is removed. If a spell has an xp component, that xp cost must still be paid.
- For the purposes of this campaign, the Amulet of Mighty Fists reads as follows:
Amulet of Mighty Fists
This amulet can be enchanted as if it were a melee weapon. It must have at least a +1 enhancement bonus. It follows the rules for enchanting melee weapons with the exception that all costs are increased by 50%. As such it can have as much as a +5 enhancement bonus, and up to a further +5 in melee weapon special abilities. It may not have dancing, throwing, or any other ability that relies on the weapon being separate from the body. It has room for one weapon augment crystal (see MIC).
When you place this amulet around your neck, pick one natural weapon type, or pick unarmed strike. The chosen melee attack gains the weapon enhancements from the amulet. The effect ends when you remove the amulet. You may change the chosen attack type by removing the amulet and replacing it. This is a move action that provokes attacks of opportunity.
You may increase the type of attacks affected by reducing the Enhancement bonus (down to a minimum of +1); for each 1 you reduce the Enhancement bonus by, choose an additional melee natural weapon or unarmed trike that this amulet affects. You may not reduce/remove special abilities in order to increase the types of attacks affected.
The caster level of this item with a special ability is given in the description of the special ability. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.Faint evocation; CL See Text; Craft Wondrous Item, greater magic fang, creator’s caster level must be at least three times the amulet’s bonus; Price 3,000 gp (+1), 12,000 gp (+2), 27,000 gp (+3), 48,000 gp (+4), 75,000 gp (+5), 108,000 (+6), 147,000 (+7), 192,000 (+8), 243,000 (+9), 300,000 (+10)
- You are also subject to additional restrictions listed Here
- The Beguiler is a newly available core class.
- Beguilers may use new spells in the PH2 that are on the Beguiler spell list. Other classes may not use these spells at this character level even if they are on that class's list unless otherwise noted in these rules.
- The Dragon Shaman is a newly available core class.
- The Duskblade is a newly available core class.
- Duskblades may use new spells in the PH2 that are on the Duskblade spell list. Other classes may not use these spells at this character level even if they are on that class's list unless otherwise noted in these rules.
- The Knight is a newly available core class.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
- The Ebonmar Infiltrator prestige class is not permitted.
- The Dungeon Lord prestige class is not permitted.
- The Cryokineticist prestige class is not permitted.
- The Winterhaunt of Iborighu prestige class is not permitted.
- The "Chosen of Iborighu" feat is not permitted
- The "Ice Assassin" spell is not permitted.
- The "Fimbulwinter" spell is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Animate Snow, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticold Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Mantle of the Icy Soul, use the updated version in the Spell Compendium (SpC).
- For the spell, Winter's Embrace, use the updated version in the Spell Compendium (SpC).
- The Sandshaper prestige class is not permitted.
- The Walker in the Waste prestige class is not permitted.
- The "Drift Magic" feat is not permitted.
- The "Touchstone" feat is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Transcribe Symbol, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Sand, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Water, use the updated version in the Spell Compendium (SpC).
- Shapesand, a special material, cannot be used to emulate splash weapons, explosives, or any alchemical items.
- The Unholy Ravager of Tiamat prestige class is not permitted.
- The Talon of Tiamat prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Animate Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Antidragon Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Antimagic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Aura of Evasion, use the updated version in the Spell Compendium (SpC).
- For the spell, Aura of Terror, use the updated version in the Spell Compendium (SpC).
- For the spell, Blinding Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Cheat, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Contingent Energy Resistance, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Dispelling Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Draconic Might, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragonsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragonskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enervating Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Entice Gift, use the updated version in the Spell Compendium (SpC).
- For the spell, Ethereal Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Fell the Greatest Foe, use the updated version in the Spell Compendium (SpC).
- For the spell, Find the gap, use the updated version in the Spell Compendium (SpC).
- For the spell, Flight of the Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Hide From Dragons, use the updated version in Dragonmarked (Dra).
- For the spell, Hide from Dragons, use the updated version in the Spell Compendium (SpC).
- For the spell, Hiss of Sleep, use the updated version in the Spell Compendium (SpC).
- For the spell, Imperious Glare, use the updated version in the Spell Compendium (SpC).
- For the spell, Maddening Whispers, use the updated version in the Spell Compendium (SpC).
- For the spell, Magic Fang, Superior, use the updated version in the Spell Compendium (SpC).
- For the spell, Mesmerizing Glare, use the updated version in the Spell Compendium (SpC).
- For the spell, Miser's Envy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Thief, use the updated version in the Spell Compendium (SpC).
- For the spell, Razorfangs, use the updated version in the Spell Compendium (SpC).
- For the spell, Rebuking Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Scale Weakening, use the updated version in the Spell Compendium (SpC).
- For the spell, Scintillating Scales, use the updated version in the Spell Compendium (SpC).
- For the spell, Sharptooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Shield of Warding, use the updated version in the Spell Compendium (SpC).
- For the spell, Stunning Breath, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Stunning Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Suppress Breath Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Voice of the Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Vulnerability, use the updated version in the Spell Compendium (SpC).
- For the spell, Wingbind, use the updated version in the Spell Compendium (SpC).
- For the spell, Wings of Air, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Wings of Air, use the updated version in the Spell Compendium (SpC).
- All [EPIC] feats are not available.
- All [metabreath] feats have the pre-requisite of "breath weapon" changed to "breath weapon, minimum twice/day".
- The "Large and in Charge" feat is not available.
- For purposes of this campaign the "Dragon Cohort" feat reads as follows:
- "You gain service of a loyal dragon ally"
- Prerequisite: Character Level 9th, the ability to permanently speak & understand Draconic
- Benefit: You gain a cohort with the Dragon type, just as you would by selecting the Leadership feat and subject to the same restrictions. However, regardless of a character's Leadership score, they can only recruit a cohort whose ECL is at most two more than one-half (rounding down) the character's level.
- For purposes of this campaign the "Dragon Familiar" feat reads as follows:
- "When you are able to acquire a new familiar, you may select a wyrmling true dragon, or a tiny non-true dragon as a familiar"
- Prerequisite: Charisma 13, the ability to permanently speak & understand Draconic, Arcane Caster Level 7th, ability to acquire a new familiar, compatible alignment.
- Benefit: You gain a familiar with the Dragon type, just as you would by selecting the Improved Familiar feat. However, the only familiars available with this feat are creatures size Tiny or smaller with the Dragon Type and true dragons that are in the wyrmling age category. In order to take a Dragon as a familiar, if it naturally has an Intelligence higher than 3 or is not Neutral, your alignment must match the alignment in the creatures' stat block. Further, you can only gain a familiar whose ECL is at most two more than one-half (rounding down) the character's arcane caster level. A creature's ECL is the greater of their Challenge Rating plus 2 or the sum of their Hit Dice and Level Adjustment (if any).
- Normal: When gaining a familiar, you are limited to the animals listed in the PHB.
- The "Sense Weakness" feat is not available.
Previously Available
- Characters always have access to anything the meet the prerequisites for in the Player's Handbook.
- Fighters are changed to have 6 skill points per level instead of 2. They have the following skills added to their list of class skills: *Gather Information* (CHA), *Listen* (WIS), *Search* (INT), *Spot* (WIS)
- To clarify, as Druids and Rangers advance, their animal companions only receive the benefits outlined in the PHB. Do not follow the rules for advancing monsters found in the Monster Manual. This means that an animal companions size does not change as they increase in hit dice.
- The spell Permanency can be used with the following spells
- If a below spell is personal it can only be made permanent if you cast it on yourself and you cast permanency.
- If a below spell affects a number of target creatures or objects, it only can be made permanent on one creature or object if the spell can function with just one target. Otherwise it is made permanent on the minimum number of targets required to make the spell function (usually 2).
- If a below spell affects a specific area (and not targets), it becomes anchored to a location.
- Any spell up to 3rd level that can be used with the Persistent Spell feat can be made permanent
- The minimum caster level for such a spell is 14 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 6750 XP
- Any other spell that has a duration of 10 minutes/level or greater (including fixed durations as short as 8 hours).
- These spells cannot be made permanent if they are of the Conjuration, Enchantment, or Evocation schools. This also forbids multi-school spells where one of the schools isn't allowed.
- The minimum caster level for such a spell is 8 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 500 XP
- If a spell not on the original permanency list would meet both requirements, use the lesser cost.
- The spell Time Stop is modified to read as the following for the purpose of this campaign
Time Stop
Transmutation
Level: Sor/Wiz 9, Trickery 9
Components: V
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: Instantaneous
This spell seems to make time cease to flow for everyone but you. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds. You are free to act for 1d4+1 rounds of apparent time. Normal and magical fire, cold, gas, and the like can still harm you. While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. A spell that affects an area and has a duration longer than the remaining apparent time of the time stop have their normal effects on other creatures once the time stop appears to end for you. Most spellcasters use the additional time to improve their defenses, summon allies, or flee from combat.You cannot move or harm items held, carried, or worn by a creature stuck in normal time, but you can affect any item that is not in another creature’s possession.
You are undetectable while time stop lasts. You cannot enter an area protected by an antimagic field while under the effect of time stop.
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- The Warmage core class is superseded by the revised version listed in the Complete Arcane, and not available to a 2nd or 3rd level character.
- The Favored Soul core class is superseded by the revised version listed in the Complete Divine, and not available to a 2nd or 3rd level character.
- The Warchief prestige class is not permitted.
- The Warhulk prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Align Fang, use the updated version in the Spell Compendium (SpC).
- For the spell, Angelskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Baleful Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Benign Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Bless Weapon, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Close Wounds, use the updated version in the Spell Compendium (SpC).
- For the spell, Conviction, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Impending Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Demonhide, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Protection, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Favorable Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Guiding Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Holy Spurs, use the updated version in the Spell Compendium (SpC).
- For the spell, Incite, use the updated version in the Spell Compendium (SpC).
- For the spell, Inhibit, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Lightfoot, use the updated version in the Spell Compendium (SpC).
- For the spell, Lionheart, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Charge, use the updated version in the Spell Compendium (SpC).
- For the spell, Living Undeath, use the updated version in the Spell Compendium (SpC).
- For the spell, Panacea, use the updated version in the Spell Compendium (SpC).
- For the spell, Quick March, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Revivify, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign, use the updated version in the Spell Compendium (SpC).
- For the spell, Slashing Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, use the updated version in the Spell Compendium (SpC).
- For the spell, Snake's Swiftness, use the updated version in the Spell Compendium (SpC).
- For the spell, Tiger's Tooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Veil of Shadow, use the updated version in the Spell Compendium (SpC).
- The spell, Bigby's Slapping Hand, has been renamed to Slapping Hand and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, Legion's, has been renamed to Curse of Ill Fortune, Mass and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, has been renamed to Curse of Ill Fortune and can be found in the Spell Compendium (SpC).
- The spell, Guided Arrow, has been renamed to Guided Shot and can be found in the Spell Compendium (SpC).
- The spell, Mordenkainen's Buzzing Bee, has been renamed to Buzzing Bee and can be found in the Spell Compendium (SpC).
- The spell, Righteous Fury, has been renamed to Rhino's Rush and can be found in the Spell Compendium (SpC).
- The spell, Undeniable Gravity, has been renamed to Earthbind and can be found in Monster Manual V (MM5).
- You are also subject to additional restrictions listed Here
- The duom is not available for purchase.
- The fullblade is not available for purchase.
- Sundark Goggles is a newly available piece of equipment.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
- The paragon classes found on pp. 32-46 are available SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available.
- The Other Class Variants on pp. 58-59 are explicitly NOT available. (These are the variants without a special name where you lose a class feature and gain a feature from a different class)
- The following class variants are available (pp. 47-58):
- Totem Barbarian (Unearthed Arcana type) (p. 48) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Bardic Sage (p. 49) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Divine Bard (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Cloistered Cleric (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Druidic Avenger (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Thug (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Fighting Styles Monk (p.52)
- Paladin of Freedom - See House Rules
- Paladin of Tyranny - See House Rules
- Planar Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Urban Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Wilderness Rogue (p. 56) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Battle Sorceror (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Domain Wizard (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The prestige versions of Bard, Paladin, and Ranger (pp. 69-72) are available. These classes count the same as their PHB counterparts.
- Bard (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Paladin (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Ranger (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The Scout class's Skirmish has the following additional restriction: No matter how many attacks are made Skirmish damage may only be applied once in a round. This replaces the wording of the ability which state it applies to all attacks made in the round.
- Ghost-Faced Killer prestige class is not permitted.
- The Nightsong Enforcer prestige class is not permitted.
- The Nightsong Infiltrator prestige class is not permitted.
- The Spymaster prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorb Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Accelerated Movement, use the updated version in the Spell Compendium (SpC).
- For the spell, Allegro, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Mind, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Balancing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Blade Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Bladeweave, use the updated version in the Spell Compendium (SpC).
- For the spell, Bloodhound, use the updated version in the Spell Compendium (SpC).
- For the spell, Branch to branch, use the updated version in the Spell Compendium (SpC).
- For the spell, Cacophonic Shield, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of the Sea, use the updated version in the Spell Compendium (SpC).
- For the spell, Critical Strike, the version in Complete Mage (CM) is not an update but a different spell which should be recorded as Critical Strike (CM) and is not available until that book is available.
- For the spell, Critical Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Daggerspell Stance, use the updated version in the Spell Compendium (SpC).
- For the spell, Dirge of Discord, use the updated version in the Spell Compendium (SpC).
- For the spell, Dissonant Chord, use the updated version in the Spell Compendium (SpC).
- For the spell, Distort Speech, use the updated version in the Spell Compendium (SpC).
- For the spell, Distract Assailant, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Insight, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Climb, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Trail, use the updated version in the Spell Compendium (SpC).
- For the spell, Embrace the Wild, use the updated version in the Spell Compendium (SpC).
- For the spell, Entangling Staff, use the updated version in the Spell Compendium (SpC).
- For the spell, Exacting Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Focusing Chant, use the updated version in the Spell Compendium (SpC).
- For the spell, Foebane, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golem Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Grave Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Guided Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Harmonic Chorus, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Healing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Healthful Rest, use the updated version in the Spell Compendium (SpC).
- For the spell, Herald's Call, use the updated version in the Spell Compendium (SpC).
- For the spell, Hindsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Hymn of Praise, use the updated version in the Spell Compendium (SpC).
- For the spell, Improvisation, use the updated version in the Spell Compendium (SpC).
- For the spell, Infernal Threnody, use the updated version in the Spell Compendium (SpC).
- For the spell, Insidious Rhythm, use the updated version in the Spell Compendium (SpC).
- For the spell, Insightful Feint, use the updated version in the Spell Compendium (SpC).
- For the spell, Inspirational Boost, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Locksmith, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Search, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Iron Silence, use the updated version in the Spell Compendium (SpC).
- For the spell, Joyful Noise, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Coin, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Mindless Rage, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Nightstalker's Transformation, use the updated version in the Spell Compendium (SpC).
- For the spell, Protégé, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Form, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Sonic Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Spectral Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Speechlink, use the updated version in the Spell Compendium (SpC).
- For the spell, Tactical Precision, use the updated version in the Spell Compendium (SpC).
- For the spell, Train Animal, use the updated version in the Spell Compendium (SpC).
- For the spell, Vine Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Wail of Doom, use the updated version in the Spell Compendium (SpC).
- For the spell, War Cry, use the updated version in the Spell Compendium (SpC).
- For the spell, Wracking Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Wraithstrike, use the updated version in the Spell Compendium (SpC).
- For purposes of this campaign the Leap Attack feat reads as follows:
"You can combine a powerful charge and a mighty leap into one devastating attack."
Prerequisite: Power Attack, Jump 8 ranks
Benefit: You can combine a jump with a charge against an opponent. If you cover at least 10 feet of horizontal distance with your jump, and you end your jump in a square from which you threaten your target you deal bonus damage equal to the attack penalty taken with your Power Attack feat (if you take a penalty of 5 to attack with Power Attack, you deal 5 bonus damage from Leap Attack). This is regardless of whether you are using a one-handed or two-handed weapon. - This attack must follow all the normal rules for using the Jump skill and for making a charge, except that you ignore rough terrain in any squares you jump over.
Note, there are two benefits to leap attack.
- The benefit to jump as part of a charge and ignore rough terrain jumped over, this can happen at any part of the charge.
- The benefit to deal extra damage based on Power Attack. This has the added requirement that the leap cover a minimum 10 ft. horizontal distance and end in a square from which you threaten the opponent.
Normal: You may not leap as part of a charge. You may not charge through rough terrain. You do not get additional damage just by leaping while charging.
- Alchemical capsules may be used to store potions, alchemical substances, and poisons.
- Such substances are limited to 1 oz of liquid (so something like tangelfoot wouldn't be a viable choice).
- This includes weapon alchemical capsules
-
- The Acolyte of the Skin prestige class is not permitted.
- The Alienist prestige class is not permitted.
- The Green Star Adept prestige class prestige class is not permitted.
- The Master Transmorgrifist prestige class is not permitted.
- The Suel Archanamach prestige class is not permitted.
- The Wayfarer Guide prestige class is not permitted.
- For Mage of the Arcane Order there are several guilds operating their own Spellpools. Which guild the player is part of is determined by which NPC trainer brought them in. By default only spells from the Player's Handbook are available, however there may be guilds that have different Spellpools.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorption, use the updated version in the Spell Compendium (SpC).
- For the spell, Aiming at the Target, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Water, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Wood, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow of Bone, use the updated version in the Spell Compendium (SpC).
- For the spell, Backbiter, use the updated version in the Spell Compendium (SpC).
- For the spell, Bands of Steel, use the updated version in the Spell Compendium (SpC).
- For the spell, Blackfire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Blink, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Blistering Radiance, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Corpse Candle, use the updated version in the Spell Compendium (SpC).
- For the spell, Darkvision, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Defenestrating Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Discern Shapechanger, use the updated version in the Spell Compendium (SpC).
- For the spell, Duelward, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthen Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enhance Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Familiar Pocket, use the updated version in the Spell Compendium (SpC).
- For the spell, Fiendform, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shield, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shuriken, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fist of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Flensing, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fortify Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Freezing Fog, use the updated version in the Spell Compendium (SpC).
- For the spell, Ghostform, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart Ripper, use the updated version in the Spell Compendium (SpC).
- For the spell, Ice Knife, use the updated version in the Spell Compendium (SpC).
- For the spell, Illusory Pit, use the updated version in the Spell Compendium (SpC).
- For the spell, Imbue Familiar With Spell Ability, use the updated version in the Spell Compendium (SpC).
- For the spell, Low-light Vision, use the updated version in the Spell Compendium (SpC).
- For the spell, Mage Armor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Force, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Assailants, use the updated version in the Spell Compendium (SpC).
- For the spell, Prismatic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Programmed Amnesia, use the updated version in the Spell Compendium (SpC).
- For the spell, Reaving Dispel, use the updated version in the Spell Compendium (SpC).
- For the spell, Reciprocal Gyre, use the updated version in the Spell Compendium (SpC).
- For the spell, Refusal, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Resist Energy, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resonating Bolt, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Servant Horde, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Binding, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, use the updated version in the Spell Compendium (SpC).
- For the spell, Sphere of Ultimate Destruction, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritwall, use the updated version in the Spell Compendium (SpC).
- For the spell, Stony Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Summon Elemental Monolith, use the updated version in the Spell Compendium (SpC).
- For the spell, Swim, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Deception, use the updated version in the Spell Compendium (SpC).
- For the spell, Thornskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Transfix, use the updated version in the Spell Compendium (SpC).
- For the spell, Transmute Rock to Lava, use the updated version in the Spell Compendium (SpC).
- For the spell, Unluck, use the updated version in the Spell Compendium (SpC).
- For the spell, Vitriolic Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Gloom, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirling Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Withering Palm, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Rot, use the updated version in the Spell Compendium (SpC).
- The spell, Assay Resistance, has been renamed to Assay Spell Resistance and can be found in the Spell Compendium (SpC).
- The spell, Chameleon, has been renamed to Camouflage and can be found in the Spell Compendium (SpC).
- The spell, Force Whip, has been renamed to Sonic Whip and can be found in the Spell Compendium (SpC).
- The spell, Leomund's Hidden Lodge, has been renamed to Hidden Lodge and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Dispelling Screen, has been renamed to Dispelling Screen and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Greater Dispelling Screen, has been renamed to Dispelling Screen, Greater and can be found in the Spell Compendium (SpC).
- The Black Flame Zealot prestige class is not permitted.
- The Blighter prestige class is not permitted.
- The Master of Shrouds prestige class is superseded by the revised version listed in Libris Mortis, and not available to a 4th or 5th level character.
- The Void Disciple prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Anger of the Noonday Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Awaken, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Beast Claws, use the updated version in the Spell Compendium (SpC).
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Binding Winds, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessed Aim, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessing of Bahamut, use the updated version in the Spell Compendium (SpC).
- For the spell, Body of the Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bottle of Smoke, use the updated version in the Spell Compendium (SpC).
- For the spell, Brain Spider, use the updated version in the Spell Compendium (SpC).
- For the spell, Brambles, use the updated version in the Spell Compendium (SpC).
- For the spell, Briar Web, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, use the updated version in the Spell Compendium (SpC).
- For the spell, Castigate, use the updated version in the Spell Compendium (SpC).
- For the spell, Chain of Eyes, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudwalkers, use the updated version in the Spell Compendium (SpC).
- For the spell, Cometfall, use the updated version in the Spell Compendium (SpC).
- For the spell, Contagious Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Crumble, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Ill Fortune, use the updated version in the Spell Compendium (SpC).
- For the spell, Dance of the Unicorn, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Decomposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Deific Vengeance, use the updated version in the Spell Compendium (SpC).
- For the spell, Detect Favored Enemy, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Agility, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Doomtide, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Vortex, use the updated version in the Spell Compendium (SpC).
- For the spell, Enveloping Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Wings, use the updated version in the Spell Compendium (SpC).
- For the spell, Fires of Purity, use the updated version in the Spell Compendium (SpC).
- For the spell, Flame of Faith, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golden Barding, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Implacable Pursuer, use the updated version in the Spell Compendium (SpC).
- For the spell, Infestation of Maggots, use the updated version in the Spell Compendium (SpC).
- For the spell, Languor, use the updated version in the Spell Compendium (SpC).
- For the spell, Last Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Mark of the Hunter, use the updated version in the Spell Compendium (SpC).
- For the spell, Miasma, use the updated version in the Spell Compendium (SpC).
- For the spell, Murderous Mist, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Avatar, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Naturewatch, use the updated version in the Spell Compendium (SpC).
- For the spell, Nimbus of Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Decoy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Disorientation, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Bear, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Stag, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Wolf, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Thorns, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Vines, use the updated version in the Spell Compendium (SpC).
- For the spell, Probe Thoughts, use the updated version in the Spell Compendium (SpC).
- For the spell, Quill Blast, use the updated version in the Spell Compendium (SpC).
- For the spell, Recitation, use the updated version in the Spell Compendium (SpC).
- For the spell, Rejuvenation Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Renewal Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, use the updated version in the Spell Compendium (SpC).
- For the spell, Revenance, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Wrath of the Faithful, use the updated version in the Spell Compendium (SpC).
- For the spell, Sacred Haven, use the updated version in the Spell Compendium (SpC).
- For the spell, Sandblast, use the updated version in the Spell Compendium (SpC).
- For the spell, Scent, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Landscape, use the updated version in the Spell Compendium (SpC).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Spell Resistance, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Spikes, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritual Chariot, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Standing Wave, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm of Elemental Fury, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm Tower, use the updated version in the Spell Compendium (SpC).
- For the spell, Stormrage, use the updated version in the Spell Compendium (SpC).
- For the spell, Subvert Planar Essence, use the updated version in the Spell Compendium (SpC).
- For the spell, Telepathic Bond, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Tidal Surge, use the updated version in the Spell Compendium (SpC).
- For the spell, Tortoise Shell, use the updated version in the Spell Compendium (SpC).
- For the spell, Traveler's Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Unbinding, use the updated version in the Spell Compendium (SpC).
- For the spell, Unyielding Roots, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Mass Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigorous Circle, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Waterspout, use the updated version in the Spell Compendium (SpC).
- For the spell, Wave of Grief, use the updated version in the Spell Compendium (SpC).
- For the spell, Weapon of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Weather Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirlwind, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Winged Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Wose, use the updated version in the Spell Compendium (SpC).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- For the spell, Zeal, use the updated version in the Spell Compendium (SpC).
- For the spell, Zealot Pact, use the updated version in the Spell Compendium (SpC).
- The spell, Bane Bow, has been renamed to Foebane and can be found in the Spell Compendium (SpC).
- The Divine Metamagic feat has the additional restriction:
- While the spell slot doesn't change, you must have access to a spell of the level equivalent of the spell and applied metamagic.
- For example, if you were to use Divine Metamagic to cast an Empowered Holy Smite you must be able to cast a 6th level divine spell (such as an 11th level Cleric with a Wisdom of 16 or higher). This stacks such that a 15th level Cleric with an 18 or higher Wisdom and both Divine Metamagic (Empower Spell) and Divine Metamagic (Quicken Spell) could not use Divine Metamagic to cast an Empowered, Quickened Holy Smite, even though he could individually cast an Empowered Holy Smite or a Quickened Holy Smite, because an Empowered, Quickened Holy Smite would normally require a 10th level Spell Slot.
- The Eye of Gruumsh prestige class is not permitted.
- The Frenzied Bezerker prestige class is not permitted.
- The Purple Dragon Knight prestige class is retitled "Silver Dragon Knight", as the campaign is not set in the Forgotten RealmsTM.
- The Ravager prestige class is not permitted.
- The Thayan Knight prestige class is not permitted, as the campaign is not set in the Forgotten RealmsTM.
- For the Hulking Hurler, see this page for new rules on improvised weapon damage.
- For the Warshaper, you may only select one type of natural weapon for "Morphic Weapons" at any one time. If you choose a second natural weapon type,you lose the benefit of "Morphic Weapons" for the first type chosen.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Augment Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Cursed Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Roar, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Threat, use the updated version in the Spell Compendium (SpC).
- The Shock Trooper tactical Feat is unavailable.
- The spell Draconic Polymorph in the spell list on p. 268 is found in the Draconomicon (Dr) and isn't available until 6th level.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- Information on who grants Domains shown the Appendix: Domain Spells can be found here
Newly Available
- The feat "Sadistic Reward" is not available.
- [Vile] feats are not available.
- The "Sudden Swarm" invocation is not available.
- No prestige class levels may be taken until the player meets an NPC trainer in game play
- The Demonbinder prestige class is not available.
- The Kinslayer prestige class is not available.
- The Drow Racial Class is not available; in order to play a Drow you must start as a 3rd level character with one class level and 2 level adjustment.
- Nothing may be taken from this book except at character creation/rebuilding
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- Feats:
- Diverse Background is not an available feat. There are no experience penalties for Multiclassing in KotD. Favored class is a flavor option.
- For purposes of this campaign the Human Heritage feat reads as follows:
- "Your human heritage is more prominent than in others of your kind."
- Prerequisite: Half-Elf, Half-Giant, Half-Ogre, Half-Orc, Illumian, Mongrelfolk, Sea Kin, Sharakim, Skulk, or Underfolk
- Benefit: You are treated as a humanoid with the human subtype for the purpose of adjudicating all effects. If you are not a humanoid, your type changes to humanoid and you gain the human subtype. If you are already a humanoid, you gain the human subtype. In either case, you retain any other subtypes you had (such as orc or extraplanar), and you retain any traits common to all creatures of your original type (such as darkvision). You gain 4 additional skill points.
- Special: This feat may only be taken at 1st level. This is a one time change to your base type/subtype(s). If something else modifies your type/subtype(s) follow the instructions for that change, you retain the skill points.
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- Iron Mind is not currently available
- The Feral Gargun Monster Class is not available; in order to play a Feral Gargun you must start as at least a 5th level character with 1 class level, 2 racial hit dice, and 2 level adjustment.
- The Stonechild Monster Class is not available; in order to play a Stonechild you must start as at least a 7th level character with 1 class level, 2 racial hit dice, and 4 level adjustment.
- Feats:
- Earth Spell only changes the affect of Heighten Spell. It does not do anything if you don't use Heighten Spell to increase the spell's level. To be clear, the spells effective level is whatever Heighten Spell would set it to be plus one.
- No [Psionic] feats are available at this time.
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- The Arcane Hierophant requirements are changed as follows
- Alignment: Any non-lawful.
- Base Attack Bonus: +4.
- Skills: Knowledge (Arcana) 8 ranks, Knowledge (nature) 8 ranks.
- Spells: Ability to cast 2nd-level arcane spells and 2nd-level divine spells.
- Special: Wild Empathy as a class feature.
- The Ruathar prestige class requires you to have been given the title of Elf-friend due to service to one of the communities of elves.
- The Centaur Monster Class is not available; in order to play a Centaur you must start as at least a 7th level character with 1 class level, 4 racial hit dice, and 2 level adjustment.
- The Gnoll Monster Class is not available; in order to play a Gnoll you must start as at least a 4th level character with 1 class level, 2 racial hit dice, and 1 level adjustment.
- The Arcane Hierophant requirements are changed as follows
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- The Spell Wings of Flurry is modified so that it does "1d6/caster level (maximum 10d6 for a 10th level caster)"
- The Prerequisites for the feat Dragon Breath are now "Racial Breath Weapon useable a specific number of times/day."
- No material may be used from this book unless specified below, or if it appears in another book
- Changelings, Shifters, and Warforged are available because they are in MM3.
- Artificer is a newly available Base class.
- Because there is no XP cost for item creation the Craft Reserve feature is modified as follows. At each level you get a reserve of gp that can be used for item creation. The reserve is equal to 5x the xp listed in the Artificer chart (100gp at 1st level, etc). This gp can be used for up to 50% of the material cost (25% of the base price) when creating a magic item.
- Because there is no XP cost for item creation the Retain Essence feature is modified as follows. Instead of XP, the disassembled item provides materials equal to 25% of the base price of the item.
- GMs may choose to give characters Action Points for use during specific modules. Otherwise, Action Points are unused in this campaign
- The following feats are available
- Education
- Knight Training
- Monastic Training
- Item Creation Feats
- Exceptional Artisan
- Extra Rings
- Extraordinary Artisan
- Legendary Artisan
- Shifter Feats - some of these are replaced by the version in Races of Eberron (RE)
- Beasthide Elite
- Great Bite
- Great Rend
- Healing Factor
- Shifter Defense
- Greater Shifter Defense
- Shifter Multiattack
- Warforged Feats - some of these are replaced by the version in Races of Eberron (RE)
- Improved Damage Reduction
- Improved Fortification
- Mithral Body — use RE version
- Mithral Fluidity
- Dragonmarks are not used in this campaign
- Eberron Deities may not be worshipped
- No prestige class may be taken without first meeting an NPC trainer in-game.
- Warforged Juggernaut is a newly available presitge class.
- Powerful Charge is available in the Miniature's Handbook (MH) and Monster Manual III (MM3), Greater Powerful Charge is available in the MH.
- Weretouched Master is a newly available prestige class.
- Warforged Juggernaut is a newly available presitge class.
- This campaign uses the great wheel cosmology for Outer Planes.
- The following Spells from this book are available as Artificer Infusions, the Artificer infusion list also includes spells found elsewhere that are available
- Armor Enhancement, Lesser
- Armor Enhancement
- Armor Enhancement, Greater
- Energy Alteration
- Inflict Light Damage
- Inflict Moderate Damage
- Inflict Serious Damage
- Inflict Critical Damage
- All Repair Damage spells can be found in the Spell Compendium (SpC)
- Resistance Item
- Skill Enhancement
- Spell Storing Item
- Weapon Augmentation, Personal
- Weapon Augmentation, Lesser
- Weapon Augmentation
- Weapon Augmentation, Greater
- Toughen Construct
- Construct Energy Ward
- Construct Energy Ward, Greater
- Metamagic Item
- Power Surge
- Stone Construct
- Suppress Requirement
- Item Alteration
- Iron Construct
- Shield of Faith, Legion's has been renamed to Shield of Faith, Mass, the updated version is in the Spell Compendium (SpC).
- Disable Construct
- For the spell, Hardening, use the updated version in the Spell Compendium (SpC).
- Total Repair
- Armor Enhancement, Lesser
- Warforged Components are a newly available category of magic item
- Only Basic Components are available
- Docent Components and Artifact Components are not available.
- No material may be used from this book unless specified below, or if it appears in another book
- No psionic classes, feats, abilities, spells, or items are available at this time
- Warforged, Shifters, and Changelings can be found in Monster Manual III (MM3)
- The following feats are newly available
- Daylight Adaptation
- Master Linguist, note languages from this feat are in addition to ones you get by spending skill points.
- Mutable Body
- Persona Immersion
- Quick Change
- Racial Emulation
- Shaped Splash
- Stable Footing
- White Scorpion Strike
- Shifter Feats
- Cliffwalk Elite
- Dreamsight Elite
- Extra Shifter Trait
- Gorebrute Elite
- Longstride Elite
- Longtooth Elite
- Razorclaw Elite
- Reactive Shifting
- Shifter Agility
- Shifter Ferocity
- Shifter Instincts
- Shifter Savagery
- Shifter Stamina
- Swiftwing Elite
- Truedive Elite
- Wildhunt Elite
- Tactical Feats
- Battleshifter Training
- Brute Fighting
- Disturbing Visage
- Ragewild Fighting
- Warforged Feats
- Adamantine Body
- Cold Iron Tracery
- Construct Lock
- Improved Resiliency
- Ironwood Body
- Jaws of Death
- Mithral Body
- Second Slam
- Silver Tracery
- Spiked Body
- Unarmored Body
- The Following Racial Substitution Levels are available:
- Changeling Rogue
- Changeling Wizard
- Shifter Druid
- Shifter Ranger
- Warforged Artificer
- Warforged Fighter
- Warforged Paladin (of Honor)
- No prestige class may be taken without first meeting an NPC trainer in-game.
- Reachrunner is a newly available prestige class.
- Recaster is a newly available prestige class.
- Reforged is a newly available prestige class.
- Spellcarved Soldier is a newly available prestige class.
- The following magic items are available:
- In this campaign, Shifter Clawbracers have identical cost and functionality to the campaign version of an Amulet of Might Fists, however they use the arms item slot instead of the neck item slot.
- Vestment of Many Styles
- All Warforged Basic Components
Previously Available
- Paladins of any Alignment
- Paladin of Honor (Lawful Good) (PHB p. 42)
- Paladin of Order (Lawful Neutral)
- Paladin of Tyranny (Lawful Evil) (Adapted from UA)
- Paladin of the Self (Neutral Evil)
- Paladin of Nature (True Neutral)
- Paladin of Civilization (True Neutral)
- Your Pal Dan (Chaotic Neutral)
- Paladin of Freedom (Chaotic Good) (Adapted from UA)
- Paladin of Community (Neutral Good)
- Witch is a newly available class. Adapted from DMG p. 175, details found here.
- The following are new feats available in this campaign:
Natural Weapon Training [General]
"Through dedicated practice, you've learned to harness the true potential of the weapons inherently available to your form."
Prerequisite:
At least one non-manufactured natural weapon
Benefit:
One Natural Weapon (including pairs and sets, such as 2 claws or 8 tentacles. Something like bite+gore is not a set) is treated as a Manufactured weapon in addition to being natural, the same as a Monk's unarmed strike. The following rules now apply to this weapon:
Weapon is free
A weapon can be used to attack only if the limb it's on is not being used for something else, such as holding another weapon or shield, or used for material or somatic components.
Iterative Attacks
When making a full attack, a single free natural weapon from the set can be used as your "main hand" and gets iterative attacks for high BAB in the same way as other manufactured weapons.
Secondary Attacks
The Natural Weapon can no longer be used to make secondary attacks, and can no longer be used as part of the prerequisites for Multiattack.
Off-hand Attacks
Each free weapon in the set can be used for off-hand attacks just as if attacking off-hand with a light manufactured weapon.
Light Weapon and Unarmed Strike
This feat counts as Improved Unarmed Strike for purposes of meeting prerequisites.
The weapon can also count as a light weapon and an unarmed strike for the purposes of utilizing abilities and applying benefits. Changing the base damage of this weapon is handled on a case by case basis.
Strength and Damage
Whether used as a main-hand or off-hand weapon, it gets the same bonus to damage from strength as it did before taking this feat. The damage is also of the same type as before, and any secondary affects of the attack still apply.
When interacting with feats like Power Attack, the weapon is treated as a one-handed weapon being used in one hand if it's the main-hand weapon, it is treated as a light weapon being used in one hand if it's an off-hand weapon.
The feat Weapon Finesse and similar feats can always be applied to these weapons if you have it.
Two-Weapon/Multi-Weapon
If the weapon was part of a set, this feat counts as (and gives the benefits of) either Two-Weapon Fighting (if the weapon set is a slam, 2 slams, a claw, or 2 claws) or Multi-Weapon Fighting. You only get the benefits of those feats when using part of the weapon set as an off-hand attack.
Multiattack
If you had Multiattack, but no longer qualify for it, you can replace it with Two-Weapon Fighting, Improved Two-Weapon Fighting, Multi-Weapon Fighting, or Improved Multi-Weapon Fighting if you meet the prerequisites. Those feats can only be used when using this weapon as part of an off-hand attack.
Normal:
Natural weapons are different from manufactured weapons. Natural weapons are not unarmed strikes.
Special:
This feat may be taken more than once. Each time it applies to a different set of Natural Weapons you possess.
This feat may be taken as a Fighter bonus feat.
This feat may be taken by a Monk instead of one of the other bonus feat options they get at certain levels.
Weapon Arts [General]
"Through focused training with a weapon, you have incorporated it into your other martial arts."
Prerequisite:
1st level Monk
Benefit:
Choose a weapon that allows you to make an iterative attack when at +6 or higher BAB. That weapon is treated as a Monk weapon for the purpose of things like Flurry of Blows.
Further, if the base weapon does less damage than your unarmed strike, you may use the unarmed strike damage as the base damage for the weapon.
Normal:
The Monk may only use a specific list of weapons with features like Flurry of Blows.
Special:
This feat may be taken more than once. Each time it applies to a different weapon.
You may select this feat whenever you would be allowed to choose a bonus feat as a Monk.
Charge-by-Attack [General]
"For the exceptionally quick, and agile it is possible to charge past an opponent while making an attack."
Prerequisite:
Dodge, Mobility, walk speed 40ft. or greater
Benefit:
Mobility can be substituted for Mounted Combat for the purpose of meeting requirements. This does not let you benefit from abilities that require you to dismount or make a ride check.
Charge-By-Attack counts as Ride-By-Attack for the purpose of meeting prerequisites.
When you use the charge action with your ground movement, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your speed. You do not provoke an attack of opportunity from the opponent you attack.
If your walk speed is temporarily reduced, you temporarily lose the ability to continue moving after a charge. You also temporarily lose the benefit of anything triggered by performing a Ride-By-Attack unless you are actually mounted and have Ride-by-Attack as a separate feat.
Special:
A fighter may select this feat as one of his fighter bonus feats.
- New Feats Adapted from the Eberron Campaign Setting
- Knight Training
- Monastic Training
- Exceptional Artisan
- Extraordinary Artisan
- Legendary Artisan
- New Magic Items
Glasses of Reading, Minor
When you wear this pair of masterwork glasses, you are considered to be under the effect of Read Magic.
Faint divination; CL 1; Craft Wondrous Item, read magic; Price 1,600 gp
Glasses of Reading
As Glasses of Reading, Minor. In addition, if you touch a piece of writing in an unknown language (or the speaker of an unknown language), you may read the language as if under the effect of Comprehend Languages. If you do this for a second unknown language, it replaces the first language. If you are illiterate in your own language, that counts as an unknown language, and you may touch yourself to be able to read it using the glasses. You still do not understand the spoken language if you did not before using the glasses.
Faint divination; CL 1; Craft Wondrous Item, read magic, comprehend languages; Price 3,100 gp
Glasses of Reading, Major
As Glasses of Reading. In addition, you are under the effect of Arcane Sight, but without the signature glowing blue eyes.
Moderate divination; CL 5; Craft Wondrous Item, read magic, comprehend languages, arcane sight; Price 50,100 gp
- New non-magic Items (Adapted from the Forgotten Realms Campaign Setting p. 96)
Potion Belt 1GP, 1lb.: This sturdy leather belt similar to a bandoleer has pockets shaped to hold potion vials and is fitted with ties of flaps to keep the potions from falling out. It holds six potions. Retrieving a potion from a potion belt is a free action once per round.
Masterwork Potion Belt 60GP, 1lb.: This extremely well-made potion belt holds ten potions. Retrieving a potion from a potion belt is a free action once per round.
Shaders 1SP, —: These are googles of a sort that fit over am orc's eyes with a loop of leather tightened behind the ears. Made from a piece of wood or bamboo with a thin slot carved in it to see out of, shaders negate an orc's light sensitivty but impose a -1 penalty on Spot checks.
(Adapted from Races of Eberron p. 103)
- New non-magic Items
Martial Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
---|---|---|---|---|---|---|---|
Two-Handed Melee Weapons | |||||||
Crude Maquahuitl | 14 gp | 1d8 | 1d10 | ×2 | — | 10 lb. | Bludgeoning and Piercing |
Ranged Weapons | |||||||
Longbow, advanced | 100 gp | 1d6 | 1d8 | ×3 | 110 ft. | 3 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Shortbow, advanced | 75 gp | 1d4 | 1d6 | ×3 | 70 ft. | 2 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Exotic Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
One-Handed Melee Weapons | |||||||
Maquahuitl (obsidian) | 7 gp | 1d6 | 1d8 | x3 | — | 4 lb. | Bludgeoning or Slashing |
Maquahuitl (steel) | 13 gp | 1d8 | 1d10 | ×2 | — | 6 lb. | Bludgeoning or Slashing |
Two-Handed Melee Weapons | |||||||
Great Maquahuitl (obsidian) | 21 gp | 1d10 | 2d6 | x3 | — | 8 lb. | Bludgeoning or Slashing |
Great Maquahuitl (steel) | 40 gp | 2d6 | 3d6 | ×2 | — | 12 lb. | Bludgeoning or Slashing |
Ranged Weapons | |||||||
Atlatl | 35 gp | 1d6 | 1d8 | x3 | 50 ft. | 6 lb. | Piercing |
Darts, Atlatl (20) | 10 gp | — | — | — | — | 3 lb. | — |
|
Longbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced longbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a one-handed thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced longbow is treated as if it were a longbow and a composite longbow.
Shortbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced shortbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a light thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced shortbow is treated as if it were a shortbow and a composite shortbow.
- Characters always have access to anything the meet the prerequisites for in the Player's Handbook.
- Fighters are changed to have 6 skill points per level instead of 2. They have the following skills added to their list of class skills: *Gather Information* (CHA), *Listen* (WIS), *Search* (INT), *Spot* (WIS)
- To clarify, as Druids and Rangers advance, their animal companions only receive the benefits outlined in the PHB. Do not follow the rules for advancing monsters found in the Monster Manual. This means that an animal companions size does not change as they increase in hit dice.
- The spell Permanency can be used with the following spells
- If a below spell is personal it can only be made permanent if you cast it on yourself and you cast permanency.
- If a below spell affects a number of target creatures or objects, it only can be made permanent on one creature or object if the spell can function with just one target. Otherwise it is made permanent on the minimum number of targets required to make the spell function (usually 2).
- If a below spell affects a specific area (and not targets), it becomes anchored to a location.
- Any spell up to 3rd level that can be used with the Persistent Spell feat can be made permanent
- The minimum caster level for such a spell is 14 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 6750 XP
- Any other spell that has a duration of 10 minutes/level or greater (including fixed durations as short as 8 hours).
- These spells cannot be made permanent if they are of the Conjuration, Enchantment, or Evocation schools. This also forbids multi-school spells where one of the schools isn't allowed.
- The minimum caster level for such a spell is 8 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 500 XP
- If a spell not on the original permanency list would meet both requirements, use the lesser cost.
- The spell Time Stop is modified to read as the following for the purpose of this campaign
Time Stop
Transmutation
Level: Sor/Wiz 9, Trickery 9
Components: V
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: Instantaneous
This spell seems to make time cease to flow for everyone but you. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds. You are free to act for 1d4+1 rounds of apparent time. Normal and magical fire, cold, gas, and the like can still harm you. While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. A spell that affects an area and has a duration longer than the remaining apparent time of the time stop have their normal effects on other creatures once the time stop appears to end for you. Most spellcasters use the additional time to improve their defenses, summon allies, or flee from combat.You cannot move or harm items held, carried, or worn by a creature stuck in normal time, but you can affect any item that is not in another creature’s possession.
You are undetectable while time stop lasts. You cannot enter an area protected by an antimagic field while under the effect of time stop.
- In the feat Leadership it states "Regardless of a character’s Leadership score, he can only recruit a cohort who is two or more levels lower than himself." For the purposes of this campaign, this part of the feat is changed to read "Regardless of a character’s Leadership score, he can only recruit a cohort whose ECL is at most one-half (rounding down) the character's level."
- When crafting a magic item the requirement to pay 1/25 the base cost in xp is removed. If a spell has an xp component, that xp cost must still be paid.
- For the purposes of this campaign, the Amulet of Mighty Fists reads as follows:
Amulet of Mighty Fists
This amulet can be enchanted as if it were a melee weapon. It must have at least a +1 enhancement bonus. It follows the rules for enchanting melee weapons with the exception that all costs are increased by 50%. As such it can have as much as a +5 enhancement bonus, and up to a further +5 in melee weapon special abilities. It may not have dancing, throwing, or any other ability that relies on the weapon being separate from the body. It has room for one weapon augment crystal (see MIC).
When you place this amulet around your neck, pick one natural weapon type, or pick unarmed strike. The chosen melee attack gains the weapon enhancements from the amulet. The effect ends when you remove the amulet. You may change the chosen attack type by removing the amulet and replacing it. This is a move action that provokes attacks of opportunity.
You may increase the type of attacks affected by reducing the Enhancement bonus (down to a minimum of +1); for each 1 you reduce the Enhancement bonus by, choose an additional melee natural weapon or unarmed trike that this amulet affects. You may not reduce/remove special abilities in order to increase the types of attacks affected.
The caster level of this item with a special ability is given in the description of the special ability. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.Faint evocation; CL See Text; Craft Wondrous Item, greater magic fang, creator’s caster level must be at least three times the amulet’s bonus; Price 3,000 gp (+1), 12,000 gp (+2), 27,000 gp (+3), 48,000 gp (+4), 75,000 gp (+5), 108,000 (+6), 147,000 (+7), 192,000 (+8), 243,000 (+9), 300,000 (+10)
- You are also subject to additional restrictions listed Here
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- The Warmage core class is superseded by the revised version listed in the Complete Arcane, and not available to a 2nd or 3rd level character.
- The Favored Soul core class is superseded by the revised version listed in the Complete Divine, and not available to a 2nd or 3rd level character.
- The Warchief prestige class is not permitted.
- The Warhulk prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Align Fang, use the updated version in the Spell Compendium (SpC).
- For the spell, Angelskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Baleful Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Benign Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Bless Weapon, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Close Wounds, use the updated version in the Spell Compendium (SpC).
- For the spell, Conviction, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Impending Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Demonhide, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Protection, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Favorable Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Guiding Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Holy Spurs, use the updated version in the Spell Compendium (SpC).
- For the spell, Incite, use the updated version in the Spell Compendium (SpC).
- For the spell, Inhibit, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Lightfoot, use the updated version in the Spell Compendium (SpC).
- For the spell, Lionheart, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Charge, use the updated version in the Spell Compendium (SpC).
- For the spell, Living Undeath, use the updated version in the Spell Compendium (SpC).
- For the spell, Panacea, use the updated version in the Spell Compendium (SpC).
- For the spell, Quick March, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Revivify, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign, use the updated version in the Spell Compendium (SpC).
- For the spell, Slashing Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, use the updated version in the Spell Compendium (SpC).
- For the spell, Snake's Swiftness, use the updated version in the Spell Compendium (SpC).
- For the spell, Tiger's Tooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Veil of Shadow, use the updated version in the Spell Compendium (SpC).
- The spell, Bigby's Slapping Hand, has been renamed to Slapping Hand and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, Legion's, has been renamed to Curse of Ill Fortune, Mass and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, has been renamed to Curse of Ill Fortune and can be found in the Spell Compendium (SpC).
- The spell, Guided Arrow, has been renamed to Guided Shot and can be found in the Spell Compendium (SpC).
- The spell, Mordenkainen's Buzzing Bee, has been renamed to Buzzing Bee and can be found in the Spell Compendium (SpC).
- The spell, Righteous Fury, has been renamed to Rhino's Rush and can be found in the Spell Compendium (SpC).
- The spell, Undeniable Gravity, has been renamed to Earthbind and can be found in Monster Manual V (MM5).
- You are also subject to additional restrictions listed Here
- The duom is not available for purchase.
- The fullblade is not available for purchase.
- The paragon classes found on pp. 32-46 are available SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available.
- The Other Class Variants on pp. 58-59 are explicitly NOT available. (These are the variants without a special name where you lose a class feature and gain a feature from a different class)
- The following class variants are available (pp. 47-58):
- Totem Barbarian (Unearthed Arcana type) (p. 48) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Bardic Sage (p. 49) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Divine Bard (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Cloistered Cleric (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Druidic Avenger (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Thug (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Fighting Styles Monk (p.52)
- Paladin of Freedom - See House Rules
- Paladin of Tyranny - See House Rules
- Planar Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Urban Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Wilderness Rogue (p. 56) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Battle Sorceror (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Domain Wizard (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The prestige versions of Bard, Paladin, and Ranger (pp. 69-72) are available. These classes count the same as their PHB counterparts.
- Bard (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Paladin (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Ranger (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The Scout class's Skirmish has the following additional restriction: No matter how many attacks are made Skirmish damage may only be applied once in a round. This replaces the wording of the ability which state it applies to all attacks made in the round.
- Ghost-Faced Killer prestige class is not permitted.
- The Nightsong Enforcer prestige class is not permitted.
- The Nightsong Infiltrator prestige class is not permitted.
- The Spymaster prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorb Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Accelerated Movement, use the updated version in the Spell Compendium (SpC).
- For the spell, Allegro, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Mind, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Balancing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Blade Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Bladeweave, use the updated version in the Spell Compendium (SpC).
- For the spell, Bloodhound, use the updated version in the Spell Compendium (SpC).
- For the spell, Branch to branch, use the updated version in the Spell Compendium (SpC).
- For the spell, Cacophonic Shield, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of the Sea, use the updated version in the Spell Compendium (SpC).
- For the spell, Critical Strike, the version in Complete Mage (CM) is not an update but a different spell which should be recorded as Critical Strike (CM) and is not available until that book is available.
- For the spell, Critical Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Daggerspell Stance, use the updated version in the Spell Compendium (SpC).
- For the spell, Dirge of Discord, use the updated version in the Spell Compendium (SpC).
- For the spell, Dissonant Chord, use the updated version in the Spell Compendium (SpC).
- For the spell, Distort Speech, use the updated version in the Spell Compendium (SpC).
- For the spell, Distract Assailant, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Insight, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Climb, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Trail, use the updated version in the Spell Compendium (SpC).
- For the spell, Embrace the Wild, use the updated version in the Spell Compendium (SpC).
- For the spell, Entangling Staff, use the updated version in the Spell Compendium (SpC).
- For the spell, Exacting Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Focusing Chant, use the updated version in the Spell Compendium (SpC).
- For the spell, Foebane, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golem Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Grave Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Guided Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Harmonic Chorus, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Healing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Healthful Rest, use the updated version in the Spell Compendium (SpC).
- For the spell, Herald's Call, use the updated version in the Spell Compendium (SpC).
- For the spell, Hindsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Hymn of Praise, use the updated version in the Spell Compendium (SpC).
- For the spell, Improvisation, use the updated version in the Spell Compendium (SpC).
- For the spell, Infernal Threnody, use the updated version in the Spell Compendium (SpC).
- For the spell, Insidious Rhythm, use the updated version in the Spell Compendium (SpC).
- For the spell, Insightful Feint, use the updated version in the Spell Compendium (SpC).
- For the spell, Inspirational Boost, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Locksmith, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Search, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Iron Silence, use the updated version in the Spell Compendium (SpC).
- For the spell, Joyful Noise, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Coin, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Mindless Rage, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Nightstalker's Transformation, use the updated version in the Spell Compendium (SpC).
- For the spell, Protégé, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Form, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Sonic Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Spectral Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Speechlink, use the updated version in the Spell Compendium (SpC).
- For the spell, Tactical Precision, use the updated version in the Spell Compendium (SpC).
- For the spell, Train Animal, use the updated version in the Spell Compendium (SpC).
- For the spell, Vine Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Wail of Doom, use the updated version in the Spell Compendium (SpC).
- For the spell, War Cry, use the updated version in the Spell Compendium (SpC).
- For the spell, Wracking Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Wraithstrike, use the updated version in the Spell Compendium (SpC).
- For purposes of this campaign the Leap Attack feat reads as follows:
"You can combine a powerful charge and a mighty leap into one devastating attack."
Prerequisite: Power Attack, Jump 8 ranks
Benefit: You can combine a jump with a charge against an opponent. If you cover at least 10 feet of horizontal distance with your jump, and you end your jump in a square from which you threaten your target you deal bonus damage equal to the attack penalty taken with your Power Attack feat (if you take a penalty of 5 to attack with Power Attack, you deal 5 bonus damage from Leap Attack). This is regardless of whether you are using a one-handed or two-handed weapon. - This attack must follow all the normal rules for using the Jump skill and for making a charge, except that you ignore rough terrain in any squares you jump over.
Note, there are two benefits to leap attack.
- The benefit to jump as part of a charge and ignore rough terrain jumped over, this can happen at any part of the charge.
- The benefit to deal extra damage based on Power Attack. This has the added requirement that the leap cover a minimum 10 ft. horizontal distance and end in a square from which you threaten the opponent.
Normal: You may not leap as part of a charge. You may not charge through rough terrain. You do not get additional damage just by leaping while charging.
- Alchemical capsules may be used to store potions, alchemical substances, and poisons.
- Such substances are limited to 1 oz of liquid (so something like tangelfoot wouldn't be a viable choice).
- This includes weapon alchemical capsules
-
- The Acolyte of the Skin prestige class is not permitted.
- The Alienist prestige class is not permitted.
- The Green Star Adept prestige class prestige class is not permitted.
- The Master Transmorgrifist prestige class is not permitted.
- The Suel Archanamach prestige class is not permitted.
- The Wayfarer Guide prestige class is not permitted.
- For Mage of the Arcane Order there are several guilds operating their own Spellpools. Which guild the player is part of is determined by which NPC trainer brought them in. By default only spells from the Player's Handbook are available, however there may be guilds that have different Spellpools.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorption, use the updated version in the Spell Compendium (SpC).
- For the spell, Aiming at the Target, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Water, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Wood, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow of Bone, use the updated version in the Spell Compendium (SpC).
- For the spell, Backbiter, use the updated version in the Spell Compendium (SpC).
- For the spell, Bands of Steel, use the updated version in the Spell Compendium (SpC).
- For the spell, Blackfire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Blink, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Blistering Radiance, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Corpse Candle, use the updated version in the Spell Compendium (SpC).
- For the spell, Darkvision, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Defenestrating Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Discern Shapechanger, use the updated version in the Spell Compendium (SpC).
- For the spell, Duelward, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthen Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enhance Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Familiar Pocket, use the updated version in the Spell Compendium (SpC).
- For the spell, Fiendform, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shield, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shuriken, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fist of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Flensing, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fortify Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Freezing Fog, use the updated version in the Spell Compendium (SpC).
- For the spell, Ghostform, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart Ripper, use the updated version in the Spell Compendium (SpC).
- For the spell, Ice Knife, use the updated version in the Spell Compendium (SpC).
- For the spell, Illusory Pit, use the updated version in the Spell Compendium (SpC).
- For the spell, Imbue Familiar With Spell Ability, use the updated version in the Spell Compendium (SpC).
- For the spell, Low-light Vision, use the updated version in the Spell Compendium (SpC).
- For the spell, Mage Armor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Force, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Assailants, use the updated version in the Spell Compendium (SpC).
- For the spell, Prismatic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Programmed Amnesia, use the updated version in the Spell Compendium (SpC).
- For the spell, Reaving Dispel, use the updated version in the Spell Compendium (SpC).
- For the spell, Reciprocal Gyre, use the updated version in the Spell Compendium (SpC).
- For the spell, Refusal, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Resist Energy, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resonating Bolt, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Servant Horde, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Binding, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, use the updated version in the Spell Compendium (SpC).
- For the spell, Sphere of Ultimate Destruction, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritwall, use the updated version in the Spell Compendium (SpC).
- For the spell, Stony Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Summon Elemental Monolith, use the updated version in the Spell Compendium (SpC).
- For the spell, Swim, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Deception, use the updated version in the Spell Compendium (SpC).
- For the spell, Thornskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Transfix, use the updated version in the Spell Compendium (SpC).
- For the spell, Transmute Rock to Lava, use the updated version in the Spell Compendium (SpC).
- For the spell, Unluck, use the updated version in the Spell Compendium (SpC).
- For the spell, Vitriolic Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Gloom, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirling Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Withering Palm, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Rot, use the updated version in the Spell Compendium (SpC).
- The spell, Assay Resistance, has been renamed to Assay Spell Resistance and can be found in the Spell Compendium (SpC).
- The spell, Chameleon, has been renamed to Camouflage and can be found in the Spell Compendium (SpC).
- The spell, Force Whip, has been renamed to Sonic Whip and can be found in the Spell Compendium (SpC).
- The spell, Leomund's Hidden Lodge, has been renamed to Hidden Lodge and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Dispelling Screen, has been renamed to Dispelling Screen and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Greater Dispelling Screen, has been renamed to Dispelling Screen, Greater and can be found in the Spell Compendium (SpC).
- The Black Flame Zealot prestige class is not permitted.
- The Blighter prestige class is not permitted.
- The Master of Shrouds prestige class is superseded by the revised version listed in Libris Mortis, and not available to a 4th or 5th level character.
- The Void Disciple prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Anger of the Noonday Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Awaken, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Beast Claws, use the updated version in the Spell Compendium (SpC).
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Binding Winds, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessed Aim, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessing of Bahamut, use the updated version in the Spell Compendium (SpC).
- For the spell, Body of the Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bottle of Smoke, use the updated version in the Spell Compendium (SpC).
- For the spell, Brain Spider, use the updated version in the Spell Compendium (SpC).
- For the spell, Brambles, use the updated version in the Spell Compendium (SpC).
- For the spell, Briar Web, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, use the updated version in the Spell Compendium (SpC).
- For the spell, Castigate, use the updated version in the Spell Compendium (SpC).
- For the spell, Chain of Eyes, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudwalkers, use the updated version in the Spell Compendium (SpC).
- For the spell, Cometfall, use the updated version in the Spell Compendium (SpC).
- For the spell, Contagious Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Crumble, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Ill Fortune, use the updated version in the Spell Compendium (SpC).
- For the spell, Dance of the Unicorn, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Decomposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Deific Vengeance, use the updated version in the Spell Compendium (SpC).
- For the spell, Detect Favored Enemy, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Agility, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Doomtide, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Vortex, use the updated version in the Spell Compendium (SpC).
- For the spell, Enveloping Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Wings, use the updated version in the Spell Compendium (SpC).
- For the spell, Fires of Purity, use the updated version in the Spell Compendium (SpC).
- For the spell, Flame of Faith, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golden Barding, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Implacable Pursuer, use the updated version in the Spell Compendium (SpC).
- For the spell, Infestation of Maggots, use the updated version in the Spell Compendium (SpC).
- For the spell, Languor, use the updated version in the Spell Compendium (SpC).
- For the spell, Last Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Mark of the Hunter, use the updated version in the Spell Compendium (SpC).
- For the spell, Miasma, use the updated version in the Spell Compendium (SpC).
- For the spell, Murderous Mist, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Avatar, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Naturewatch, use the updated version in the Spell Compendium (SpC).
- For the spell, Nimbus of Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Decoy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Disorientation, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Bear, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Stag, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Wolf, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Thorns, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Vines, use the updated version in the Spell Compendium (SpC).
- For the spell, Probe Thoughts, use the updated version in the Spell Compendium (SpC).
- For the spell, Quill Blast, use the updated version in the Spell Compendium (SpC).
- For the spell, Recitation, use the updated version in the Spell Compendium (SpC).
- For the spell, Rejuvenation Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Renewal Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, use the updated version in the Spell Compendium (SpC).
- For the spell, Revenance, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Wrath of the Faithful, use the updated version in the Spell Compendium (SpC).
- For the spell, Sacred Haven, use the updated version in the Spell Compendium (SpC).
- For the spell, Sandblast, use the updated version in the Spell Compendium (SpC).
- For the spell, Scent, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Landscape, use the updated version in the Spell Compendium (SpC).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Spell Resistance, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Spikes, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritual Chariot, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Standing Wave, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm of Elemental Fury, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm Tower, use the updated version in the Spell Compendium (SpC).
- For the spell, Stormrage, use the updated version in the Spell Compendium (SpC).
- For the spell, Subvert Planar Essence, use the updated version in the Spell Compendium (SpC).
- For the spell, Telepathic Bond, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Tidal Surge, use the updated version in the Spell Compendium (SpC).
- For the spell, Tortoise Shell, use the updated version in the Spell Compendium (SpC).
- For the spell, Traveler's Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Unbinding, use the updated version in the Spell Compendium (SpC).
- For the spell, Unyielding Roots, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Mass Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigorous Circle, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Waterspout, use the updated version in the Spell Compendium (SpC).
- For the spell, Wave of Grief, use the updated version in the Spell Compendium (SpC).
- For the spell, Weapon of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Weather Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirlwind, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Winged Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Wose, use the updated version in the Spell Compendium (SpC).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- For the spell, Zeal, use the updated version in the Spell Compendium (SpC).
- For the spell, Zealot Pact, use the updated version in the Spell Compendium (SpC).
- The spell, Bane Bow, has been renamed to Foebane and can be found in the Spell Compendium (SpC).
- The Divine Metamagic feat has the additional restriction:
- While the spell slot doesn't change, you must have access to a spell of the level equivalent of the spell and applied metamagic.
- For example, if you were to use Divine Metamagic to cast an Empowered Holy Smite you must be able to cast a 6th level divine spell (such as an 11th level Cleric with a Wisdom of 16 or higher). This stacks such that a 15th level Cleric with an 18 or higher Wisdom and both Divine Metamagic (Empower Spell) and Divine Metamagic (Quicken Spell) could not use Divine Metamagic to cast an Empowered, Quickened Holy Smite, even though he could individually cast an Empowered Holy Smite or a Quickened Holy Smite, because an Empowered, Quickened Holy Smite would normally require a 10th level Spell Slot.
- The Eye of Gruumsh prestige class is not permitted.
- The Frenzied Bezerker prestige class is not permitted.
- The Purple Dragon Knight prestige class is retitled "Silver Dragon Knight", as the campaign is not set in the Forgotten RealmsTM.
- The Ravager prestige class is not permitted.
- The Thayan Knight prestige class is not permitted, as the campaign is not set in the Forgotten RealmsTM.
- For the Hulking Hurler, see this page for new rules on improvised weapon damage.
- For the Warshaper, you may only select one type of natural weapon for "Morphic Weapons" at any one time. If you choose a second natural weapon type,you lose the benefit of "Morphic Weapons" for the first type chosen.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Augment Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Cursed Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Roar, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Threat, use the updated version in the Spell Compendium (SpC).
- The Shock Trooper tactical Feat is unavailable.
- The spell Draconic Polymorph in the spell list on p. 268 is found in the Draconomicon (Dr) and isn't available until 6th level.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- Information on who grants Domains shown the Appendix: Domain Spells can be found here
- The Beguiler is a newly available core class.
- Beguilers may use new spells in the PH2 that are on the Beguiler spell list. Other classes may not use these spells at this character level even if they are on that class's list unless otherwise noted in these rules.
- The Dragon Shaman is a newly available core class.
- The Duskblade is a newly available core class.
- Duskblades may use new spells in the PH2 that are on the Duskblade spell list. Other classes may not use these spells at this character level even if they are on that class's list unless otherwise noted in these rules.
- The Knight is a newly available core class.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
- The Ebonmar Infiltrator prestige class is not permitted.
- The Dungeon Lord prestige class is not permitted.
- The Cryokineticist prestige class is not permitted.
- The Winterhaunt of Iborighu prestige class is not permitted.
- The "Chosen of Iborighu" feat is not permitted
- The "Ice Assassin" spell is not permitted.
- The "Fimbulwinter" spell is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Animate Snow, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticold Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Mantle of the Icy Soul, use the updated version in the Spell Compendium (SpC).
- For the spell, Winter's Embrace, use the updated version in the Spell Compendium (SpC).
- The Sandshaper prestige class is not permitted.
- The Walker in the Waste prestige class is not permitted.
- The "Drift Magic" feat is not permitted.
- The "Touchstone" feat is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Transcribe Symbol, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Sand, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Water, use the updated version in the Spell Compendium (SpC).
- Shapesand, a special material, cannot be used to emulate splash weapons, explosives, or any alchemical items.
- The Unholy Ravager of Tiamat prestige class is not permitted.
- The Talon of Tiamat prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Animate Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Antidragon Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Antimagic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Aura of Evasion, use the updated version in the Spell Compendium (SpC).
- For the spell, Aura of Terror, use the updated version in the Spell Compendium (SpC).
- For the spell, Blinding Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Cheat, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Contingent Energy Resistance, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Dispelling Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Draconic Might, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragonsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragonskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enervating Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Entice Gift, use the updated version in the Spell Compendium (SpC).
- For the spell, Ethereal Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Fell the Greatest Foe, use the updated version in the Spell Compendium (SpC).
- For the spell, Find the gap, use the updated version in the Spell Compendium (SpC).
- For the spell, Flight of the Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Hide From Dragons, use the updated version in Dragonmarked (Dra).
- For the spell, Hide from Dragons, use the updated version in the Spell Compendium (SpC).
- For the spell, Hiss of Sleep, use the updated version in the Spell Compendium (SpC).
- For the spell, Imperious Glare, use the updated version in the Spell Compendium (SpC).
- For the spell, Maddening Whispers, use the updated version in the Spell Compendium (SpC).
- For the spell, Magic Fang, Superior, use the updated version in the Spell Compendium (SpC).
- For the spell, Mesmerizing Glare, use the updated version in the Spell Compendium (SpC).
- For the spell, Miser's Envy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Thief, use the updated version in the Spell Compendium (SpC).
- For the spell, Razorfangs, use the updated version in the Spell Compendium (SpC).
- For the spell, Rebuking Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Scale Weakening, use the updated version in the Spell Compendium (SpC).
- For the spell, Scintillating Scales, use the updated version in the Spell Compendium (SpC).
- For the spell, Sharptooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Shield of Warding, use the updated version in the Spell Compendium (SpC).
- For the spell, Stunning Breath, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Stunning Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Suppress Breath Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Voice of the Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Vulnerability, use the updated version in the Spell Compendium (SpC).
- For the spell, Wingbind, use the updated version in the Spell Compendium (SpC).
- For the spell, Wings of Air, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Wings of Air, use the updated version in the Spell Compendium (SpC).
- All [EPIC] feats are not available.
- All [metabreath] feats have the pre-requisite of "breath weapon" changed to "breath weapon, minimum twice/day".
- The "Large and in Charge" feat is not available.
- For purposes of this campaign the "Dragon Cohort" feat reads as follows:
- "You gain service of a loyal dragon ally"
- Prerequisite: Character Level 9th, the ability to permanently speak & understand Draconic
- Benefit: You gain a cohort with the Dragon type, just as you would by selecting the Leadership feat and subject to the same restrictions. However, regardless of a character's Leadership score, they can only recruit a cohort whose ECL is at most two more than one-half (rounding down) the character's level.
- For purposes of this campaign the "Dragon Familiar" feat reads as follows:
- "When you are able to acquire a new familiar, you may select a wyrmling true dragon, or a tiny non-true dragon as a familiar"
- Prerequisite: Charisma 13, the ability to permanently speak & understand Draconic, Arcane Caster Level 7th, ability to acquire a new familiar, compatible alignment.
- Benefit: You gain a familiar with the Dragon type, just as you would by selecting the Improved Familiar feat. However, the only familiars available with this feat are creatures size Tiny or smaller with the Dragon Type and true dragons that are in the wyrmling age category. In order to take a Dragon as a familiar, if it naturally has an Intelligence higher than 3 or is not Neutral, your alignment must match the alignment in the creatures' stat block. Further, you can only gain a familiar whose ECL is at most two more than one-half (rounding down) the character's arcane caster level. A creature's ECL is the greater of their Challenge Rating plus 2 or the sum of their Hit Dice and Level Adjustment (if any).
- Normal: When gaining a familiar, you are limited to the animals listed in the PHB.
- The "Sense Weakness" feat is not available.
Newly Available
- Dungeons & Dragons v3.5 Player's Handbook II (PH2)
- The Beguiler is a newly available core class.
- The Dragon Shaman is a newly available core class.
- The Duskblade is a newly available core class.
- The Knight is a newly available core class.
- Alternate Class Features:
- If you have replaced a Class Feature with an Alternate Class Feature and you take a Prestige Class or Feat that would improve the original Class Feature as if you had gained levels in the original Class, you improve the Alternate Class Feature instead of gaining the original Class Feature. If a Prestige Class would give you a new Class Feature that is different from the original Class Feature but references the original Class Feature, your effective Class Level for the original Class Feature is 0.
- Example: Submlime Chord grants Bardic Knowledge and specifies that it stacks with Bardic Knowledge granted by Bard. If you choose to take the Bardic Knack Alternate Class Feature, you instead gain Bardic Knack and it stacks with Bardic Knack granted by the Bard.
- Example: Even though the Lore ability granted by the Loremaster works similarly to Bardic Knowledge, it is not replaced with Bardic Knack if the Loremaster Presitge Class is taken by a Bard that has taken the Bardic Knack Alternate Class Feature.
- Elusive Attack, Counterattack, and Overpowering Attack are each full-round actions and cannot be used simultaneously.
- The double damage from the Overpowering Attack and Decisive Strike alternate class features has the following limitations:
- Extra dice over and above the weapon's normal damage dice are not doubled.
- If you score a critical hit with the attack, instead of doubling the damage, increase the critical hit multiplier by 1.
- The penalty to hit from Decisive Strike is only on the first attack.
- For the Immediate Magic, Sudden Shift (transmutation) alternate class ability:
- Your maneuverability for the fly speed is good if Tiny or smaller, average if Small or Medium, and poor if Large or larger.
- You may also select burrow (soft earth) instead of the other movement modes.
- If you have replaced a Class Feature with an Alternate Class Feature and you take a Prestige Class or Feat that would improve the original Class Feature as if you had gained levels in the original Class, you improve the Alternate Class Feature instead of gaining the original Class Feature. If a Prestige Class would give you a new Class Feature that is different from the original Class Feature but references the original Class Feature, your effective Class Level for the original Class Feature is 0.
- Feats:
- Adaptable Flanker has the additional requirement of "Character Level 8th".
- If you can threaten the correct square it is possible to flank with yourself with this feat. An opponent cannot be flanked from a square which it occupies.
- For Arcane Thesis, if you apply more than one metamagic feat, only one is reduced, so the overall level of the spell is one less than it would be. For example, an empowered and maximized thesis spell uses up a spell slot four levels higher than the spell's actual slot (rather than the normal five levels higher).
- In addition, you must be able to cast the spell as if you didn't have the reduction. For example if you were to cast Quickened Bear's Endurance, it would use a 5th level spell slot, but you must be able to cast 6th level spells (such as an 11th level Wizard with an Intelligence of 16 or higher).
- For Brutal Strike, the DC is calculated by just what the raw Power Attack feat would give you (the penalty you take to attack, or double that if using a weapon in a two-handed manner). It does not count any extra damage from other feats or class abilities that reference Power Attack.
- For Combat Familiar, this benefit only applies if your familiar is size Tiny or smaller.
- For Driving Attack, this includes any damage bonus not derived from dice. Anything that multiplies damage usually multiplies the damage bonus as well for this purpose.
- For Elven Spell Lore, you may only select acid, cold, electricity, fire, force, or sonic as the new damage type. For spells that deal multiple damage types, all damage is altered to the new type. This cannot modify ability damage dealt by a spell.
- For Fade Into Violence, change "that foe strikes your ally rather than you" to "if that foe tries to make an attack against you, it must instead make that attack against your ally that it also threatens".
- Lunging Strike does not increase the number of squares you are considered to be threatening for purposes of other feats and abilities.
- Adaptable Flanker has the additional requirement of "Character Level 8th".
- No material may be used from this book unless specified below, or if it appears in another book
- The following Base classes are newly available:
- Battle Dancer
- Jester
- Urban Druid
- No prestige class may be taken without first meeting an NPC trainer in-game.
- Aerial Avenger is a newly available prestige class
- Cerebrex is a newly available prestige class
- Fleet Runner of Ehlonna is a newly available prestige class
- Flux Adept is a newly available prestige class
- Force Missile Mage is a newly available prestige class
- Monk of the Enabled Hand is a newly available prestige class
- Osteomancer is a newly available prestige class
- The skills and skill usages described on pp. 93-96 are available.
- Camouflage Netting as described on p. 95 is a newly available non-magical item. A Colossal netting can cover up to a 30-ft tall structure, and such a structure can hold up to 77 small or medium creatures without squeezing (3 floors of 36, 25, and 16 squares each). However, if not using a structure, up to 36 small or medium creatures on the ground can be covered by Colossal netting without squeezing.
- Ballista Proficiency, Block Arrow, Coordinated Shot, Expert Siege Engineer, Guerrilla Scout, Guerrilla Warrior, Mounted Mobility, and Shield Wall are newly available feats.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
- The Archivist is a newly available core class.
- Archivists may not use new spells in HH at this level, they can only learn spells other divine casting classes have access to. It cannot learn spells from Dread Necromancer because Dread Necromancer is an arcane class.
- Archivists follow the same rules as Wizards and Wu Jen for adding spells to their book (spellbook in the case of Wizard, prayerbook in the case of Archivist).
- The Dread Necromancer is a newly available core class.
- Dread Necromancers are not required to be non-good. However, using the Dread Necromancer class abilities Charnel Touch, Rebuke Undead, Negative Energy Burst, Fear Aura, Scabrous Touch, and Enervating Touch have the same affect on alignment as casting a spell with the [Evil] descriptor.
- The Lich Transformation class feature has exactly the benefits described in the class feature and no others. You do not gain the Lich template on top of the benefits listed. For purposes of this campaign, this class feature is optional and is a very evil act.
- Dread Necromancers may use new spells in HH that are on the Dread Necromancer spell list. Other classes may not use these spells at this character level even if they are on that class's list unless otherwise noted in these rules.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
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Previously Available
- Paladins of any Alignment
- Paladin of Honor (Lawful Good) (PHB p. 42)
- Paladin of Order (Lawful Neutral)
- Paladin of Tyranny (Lawful Evil) (Adapted from UA)
- Paladin of the Self (Neutral Evil)
- Paladin of Nature (True Neutral)
- Paladin of Civilization (True Neutral)
- Your Pal Dan (Chaotic Neutral)
- Paladin of Freedom (Chaotic Good) (Adapted from UA)
- Paladin of Community (Neutral Good)
- Witch is a newly available class. Adapted from DMG p. 175, details found here.
- The following are new feats available in this campaign:
Natural Weapon Training [General]
"Through dedicated practice, you've learned to harness the true potential of the weapons inherently available to your form."
Prerequisite:
At least one non-manufactured natural weapon
Benefit:
One Natural Weapon (including pairs and sets, such as 2 claws or 8 tentacles. Something like bite+gore is not a set) is treated as a Manufactured weapon in addition to being natural, the same as a Monk's unarmed strike. The following rules now apply to this weapon:
Weapon is free
A weapon can be used to attack only if the limb it's on is not being used for something else, such as holding another weapon or shield, or used for material or somatic components.
Iterative Attacks
When making a full attack, a single free natural weapon from the set can be used as your "main hand" and gets iterative attacks for high BAB in the same way as other manufactured weapons.
Secondary Attacks
The Natural Weapon can no longer be used to make secondary attacks, and can no longer be used as part of the prerequisites for Multiattack.
Off-hand Attacks
Each free weapon in the set can be used for off-hand attacks just as if attacking off-hand with a light manufactured weapon.
Light Weapon and Unarmed Strike
This feat counts as Improved Unarmed Strike for purposes of meeting prerequisites.
The weapon can also count as a light weapon and an unarmed strike for the purposes of utilizing abilities and applying benefits. Changing the base damage of this weapon is handled on a case by case basis.
Strength and Damage
Whether used as a main-hand or off-hand weapon, it gets the same bonus to damage from strength as it did before taking this feat. The damage is also of the same type as before, and any secondary affects of the attack still apply.
When interacting with feats like Power Attack, the weapon is treated as a one-handed weapon being used in one hand if it's the main-hand weapon, it is treated as a light weapon being used in one hand if it's an off-hand weapon.
The feat Weapon Finesse and similar feats can always be applied to these weapons if you have it.
Two-Weapon/Multi-Weapon
If the weapon was part of a set, this feat counts as (and gives the benefits of) either Two-Weapon Fighting (if the weapon set is a slam, 2 slams, a claw, or 2 claws) or Multi-Weapon Fighting. You only get the benefits of those feats when using part of the weapon set as an off-hand attack.
Multiattack
If you had Multiattack, but no longer qualify for it, you can replace it with Two-Weapon Fighting, Improved Two-Weapon Fighting, Multi-Weapon Fighting, or Improved Multi-Weapon Fighting if you meet the prerequisites. Those feats can only be used when using this weapon as part of an off-hand attack.
Normal:
Natural weapons are different from manufactured weapons. Natural weapons are not unarmed strikes.
Special:
This feat may be taken more than once. Each time it applies to a different set of Natural Weapons you possess.
This feat may be taken as a Fighter bonus feat.
This feat may be taken by a Monk instead of one of the other bonus feat options they get at certain levels.
Weapon Arts [General]
"Through focused training with a weapon, you have incorporated it into your other martial arts."
Prerequisite:
1st level Monk
Benefit:
Choose a weapon that allows you to make an iterative attack when at +6 or higher BAB. That weapon is treated as a Monk weapon for the purpose of things like Flurry of Blows.
Further, if the base weapon does less damage than your unarmed strike, you may use the unarmed strike damage as the base damage for the weapon.
Normal:
The Monk may only use a specific list of weapons with features like Flurry of Blows.
Special:
This feat may be taken more than once. Each time it applies to a different weapon.
You may select this feat whenever you would be allowed to choose a bonus feat as a Monk.
Charge-by-Attack [General]
"For the exceptionally quick, and agile it is possible to charge past an opponent while making an attack."
Prerequisite:
Dodge, Mobility, walk speed 40ft. or greater
Benefit:
Mobility can be substituted for Mounted Combat for the purpose of meeting requirements. This does not let you benefit from abilities that require you to dismount or make a ride check.
Charge-By-Attack counts as Ride-By-Attack for the purpose of meeting prerequisites.
When you use the charge action with your ground movement, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your speed. You do not provoke an attack of opportunity from the opponent you attack.
If your walk speed is temporarily reduced, you temporarily lose the ability to continue moving after a charge. You also temporarily lose the benefit of anything triggered by performing a Ride-By-Attack unless you are actually mounted and have Ride-by-Attack as a separate feat.
Special:
A fighter may select this feat as one of his fighter bonus feats.
- New Feats Adapted from the Eberron Campaign Setting
- Knight Training
- Monastic Training
- Exceptional Artisan
- Extraordinary Artisan
- Legendary Artisan
- New Magic Items
Glasses of Reading, Minor
When you wear this pair of masterwork glasses, you are considered to be under the effect of Read Magic.
Faint divination; CL 1; Craft Wondrous Item, read magic; Price 1,600 gp
Glasses of Reading
As Glasses of Reading, Minor. In addition, if you touch a piece of writing in an unknown language (or the speaker of an unknown language), you may read the language as if under the effect of Comprehend Languages. If you do this for a second unknown language, it replaces the first language. If you are illiterate in your own language, that counts as an unknown language, and you may touch yourself to be able to read it using the glasses. You still do not understand the spoken language if you did not before using the glasses.
Faint divination; CL 1; Craft Wondrous Item, read magic, comprehend languages; Price 3,100 gp
Glasses of Reading, Major
As Glasses of Reading. In addition, you are under the effect of Arcane Sight, but without the signature glowing blue eyes.
Moderate divination; CL 5; Craft Wondrous Item, read magic, comprehend languages, arcane sight; Price 50,100 gp
- New non-magic Items (Adapted from the Forgotten Realms Campaign Setting p. 96)
Potion Belt 1GP, 1lb.: This sturdy leather belt similar to a bandoleer has pockets shaped to hold potion vials and is fitted with ties of flaps to keep the potions from falling out. It holds six potions. Retrieving a potion from a potion belt is a free action once per round.
Masterwork Potion Belt 60GP, 1lb.: This extremely well-made potion belt holds ten potions. Retrieving a potion from a potion belt is a free action once per round.
Shaders 1SP, —: These are googles of a sort that fit over am orc's eyes with a loop of leather tightened behind the ears. Made from a piece of wood or bamboo with a thin slot carved in it to see out of, shaders negate an orc's light sensitivty but impose a -1 penalty on Spot checks.
(Adapted from Races of Eberron p. 103)
- New non-magic Items
Martial Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
---|---|---|---|---|---|---|---|
Two-Handed Melee Weapons | |||||||
Crude Maquahuitl | 14 gp | 1d8 | 1d10 | ×2 | — | 10 lb. | Bludgeoning and Piercing |
Ranged Weapons | |||||||
Longbow, advanced | 100 gp | 1d6 | 1d8 | ×3 | 110 ft. | 3 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Shortbow, advanced | 75 gp | 1d4 | 1d6 | ×3 | 70 ft. | 2 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Exotic Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
One-Handed Melee Weapons | |||||||
Maquahuitl (obsidian) | 7 gp | 1d6 | 1d8 | x3 | — | 4 lb. | Bludgeoning or Slashing |
Maquahuitl (steel) | 13 gp | 1d8 | 1d10 | ×2 | — | 6 lb. | Bludgeoning or Slashing |
Two-Handed Melee Weapons | |||||||
Great Maquahuitl (obsidian) | 21 gp | 1d10 | 2d6 | x3 | — | 8 lb. | Bludgeoning or Slashing |
Great Maquahuitl (steel) | 40 gp | 2d6 | 3d6 | ×2 | — | 12 lb. | Bludgeoning or Slashing |
Ranged Weapons | |||||||
Atlatl | 35 gp | 1d6 | 1d8 | x3 | 50 ft. | 6 lb. | Piercing |
Darts, Atlatl (20) | 10 gp | — | — | — | — | 3 lb. | — |
|
Longbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced longbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a one-handed thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced longbow is treated as if it were a longbow and a composite longbow.
Shortbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced shortbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a light thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced shortbow is treated as if it were a shortbow and a composite shortbow.
- Characters always have access to anything the meet the prerequisites for in the Player's Handbook.
- Fighters are changed to have 6 skill points per level instead of 2. They have the following skills added to their list of class skills: *Gather Information* (CHA), *Listen* (WIS), *Search* (INT), *Spot* (WIS)
- To clarify, as Druids and Rangers advance, their animal companions only receive the benefits outlined in the PHB. Do not follow the rules for advancing monsters found in the Monster Manual. This means that an animal companions size does not change as they increase in hit dice.
- The spell Permanency can be used with the following spells
- If a below spell is personal it can only be made permanent if you cast it on yourself and you cast permanency.
- If a below spell affects a number of target creatures or objects, it only can be made permanent on one creature or object if the spell can function with just one target. Otherwise it is made permanent on the minimum number of targets required to make the spell function (usually 2).
- If a below spell affects a specific area (and not targets), it becomes anchored to a location.
- Any spell up to 3rd level that can be used with the Persistent Spell feat can be made permanent
- The minimum caster level for such a spell is 14 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 6750 XP
- Any other spell that has a duration of 10 minutes/level or greater (including fixed durations as short as 8 hours).
- These spells cannot be made permanent if they are of the Conjuration, Enchantment, or Evocation schools. This also forbids multi-school spells where one of the schools isn't allowed.
- The minimum caster level for such a spell is 8 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 500 XP
- If a spell not on the original permanency list would meet both requirements, use the lesser cost.
- The spell Time Stop is modified to read as the following for the purpose of this campaign
Time Stop
Transmutation
Level: Sor/Wiz 9, Trickery 9
Components: V
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: Instantaneous
This spell seems to make time cease to flow for everyone but you. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds. You are free to act for 1d4+1 rounds of apparent time. Normal and magical fire, cold, gas, and the like can still harm you. While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. A spell that affects an area and has a duration longer than the remaining apparent time of the time stop have their normal effects on other creatures once the time stop appears to end for you. Most spellcasters use the additional time to improve their defenses, summon allies, or flee from combat.You cannot move or harm items held, carried, or worn by a creature stuck in normal time, but you can affect any item that is not in another creature’s possession.
You are undetectable while time stop lasts. You cannot enter an area protected by an antimagic field while under the effect of time stop.
- In the feat Leadership it states "Regardless of a character’s Leadership score, he can only recruit a cohort who is two or more levels lower than himself." For the purposes of this campaign, this part of the feat is changed to read "Regardless of a character’s Leadership score, he can only recruit a cohort whose ECL is at most one-half (rounding down) the character's level."
- When crafting a magic item the requirement to pay 1/25 the base cost in xp is removed. If a spell has an xp component, that xp cost must still be paid.
- For the purposes of this campaign, the Amulet of Mighty Fists reads as follows:
Amulet of Mighty Fists
This amulet can be enchanted as if it were a melee weapon. It must have at least a +1 enhancement bonus. It follows the rules for enchanting melee weapons with the exception that all costs are increased by 50%. As such it can have as much as a +5 enhancement bonus, and up to a further +5 in melee weapon special abilities. It may not have dancing, throwing, or any other ability that relies on the weapon being separate from the body. It has room for one weapon augment crystal (see MIC).
When you place this amulet around your neck, pick one natural weapon type, or pick unarmed strike. The chosen melee attack gains the weapon enhancements from the amulet. The effect ends when you remove the amulet. You may change the chosen attack type by removing the amulet and replacing it. This is a move action that provokes attacks of opportunity.
You may increase the type of attacks affected by reducing the Enhancement bonus (down to a minimum of +1); for each 1 you reduce the Enhancement bonus by, choose an additional melee natural weapon or unarmed trike that this amulet affects. You may not reduce/remove special abilities in order to increase the types of attacks affected.
The caster level of this item with a special ability is given in the description of the special ability. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.Faint evocation; CL See Text; Craft Wondrous Item, greater magic fang, creator’s caster level must be at least three times the amulet’s bonus; Price 3,000 gp (+1), 12,000 gp (+2), 27,000 gp (+3), 48,000 gp (+4), 75,000 gp (+5), 108,000 (+6), 147,000 (+7), 192,000 (+8), 243,000 (+9), 300,000 (+10)
- You are also subject to additional restrictions listed Here
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- The Warmage core class is superseded by the revised version listed in the Complete Arcane, and not available to a 2nd or 3rd level character.
- The Favored Soul core class is superseded by the revised version listed in the Complete Divine, and not available to a 2nd or 3rd level character.
- The Warchief prestige class is not permitted.
- The Warhulk prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Align Fang, use the updated version in the Spell Compendium (SpC).
- For the spell, Angelskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Baleful Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Benign Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Bless Weapon, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Close Wounds, use the updated version in the Spell Compendium (SpC).
- For the spell, Conviction, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Impending Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Demonhide, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Protection, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Favorable Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Guiding Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Holy Spurs, use the updated version in the Spell Compendium (SpC).
- For the spell, Incite, use the updated version in the Spell Compendium (SpC).
- For the spell, Inhibit, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Lightfoot, use the updated version in the Spell Compendium (SpC).
- For the spell, Lionheart, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Charge, use the updated version in the Spell Compendium (SpC).
- For the spell, Living Undeath, use the updated version in the Spell Compendium (SpC).
- For the spell, Panacea, use the updated version in the Spell Compendium (SpC).
- For the spell, Quick March, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Revivify, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign, use the updated version in the Spell Compendium (SpC).
- For the spell, Slashing Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, use the updated version in the Spell Compendium (SpC).
- For the spell, Snake's Swiftness, use the updated version in the Spell Compendium (SpC).
- For the spell, Tiger's Tooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Veil of Shadow, use the updated version in the Spell Compendium (SpC).
- The spell, Bigby's Slapping Hand, has been renamed to Slapping Hand and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, Legion's, has been renamed to Curse of Ill Fortune, Mass and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, has been renamed to Curse of Ill Fortune and can be found in the Spell Compendium (SpC).
- The spell, Guided Arrow, has been renamed to Guided Shot and can be found in the Spell Compendium (SpC).
- The spell, Mordenkainen's Buzzing Bee, has been renamed to Buzzing Bee and can be found in the Spell Compendium (SpC).
- The spell, Righteous Fury, has been renamed to Rhino's Rush and can be found in the Spell Compendium (SpC).
- The spell, Undeniable Gravity, has been renamed to Earthbind and can be found in Monster Manual V (MM5).
- You are also subject to additional restrictions listed Here
- The duom is not available for purchase.
- The fullblade is not available for purchase.
- The paragon classes found on pp. 32-46 are available SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available.
- The Other Class Variants on pp. 58-59 are explicitly NOT available. (These are the variants without a special name where you lose a class feature and gain a feature from a different class)
- The following class variants are available (pp. 47-58):
- Totem Barbarian (Unearthed Arcana type) (p. 48) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Bardic Sage (p. 49) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Divine Bard (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Cloistered Cleric (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Druidic Avenger (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Thug (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Fighting Styles Monk (p.52)
- Paladin of Freedom - See House Rules
- Paladin of Tyranny - See House Rules
- Planar Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Urban Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Wilderness Rogue (p. 56) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Battle Sorceror (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Domain Wizard (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The prestige versions of Bard, Paladin, and Ranger (pp. 69-72) are available. These classes count the same as their PHB counterparts.
- Bard (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Paladin (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Ranger (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The Scout class's Skirmish has the following additional restriction: No matter how many attacks are made Skirmish damage may only be applied once in a round. This replaces the wording of the ability which state it applies to all attacks made in the round.
- Ghost-Faced Killer prestige class is not permitted.
- The Nightsong Enforcer prestige class is not permitted.
- The Nightsong Infiltrator prestige class is not permitted.
- The Spymaster prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorb Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Accelerated Movement, use the updated version in the Spell Compendium (SpC).
- For the spell, Allegro, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Mind, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Balancing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Blade Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Bladeweave, use the updated version in the Spell Compendium (SpC).
- For the spell, Bloodhound, use the updated version in the Spell Compendium (SpC).
- For the spell, Branch to branch, use the updated version in the Spell Compendium (SpC).
- For the spell, Cacophonic Shield, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of the Sea, use the updated version in the Spell Compendium (SpC).
- For the spell, Critical Strike, the version in Complete Mage (CM) is not an update but a different spell which should be recorded as Critical Strike (CM) and is not available until that book is available.
- For the spell, Critical Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Daggerspell Stance, use the updated version in the Spell Compendium (SpC).
- For the spell, Dirge of Discord, use the updated version in the Spell Compendium (SpC).
- For the spell, Dissonant Chord, use the updated version in the Spell Compendium (SpC).
- For the spell, Distort Speech, use the updated version in the Spell Compendium (SpC).
- For the spell, Distract Assailant, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Insight, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Climb, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Trail, use the updated version in the Spell Compendium (SpC).
- For the spell, Embrace the Wild, use the updated version in the Spell Compendium (SpC).
- For the spell, Entangling Staff, use the updated version in the Spell Compendium (SpC).
- For the spell, Exacting Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Focusing Chant, use the updated version in the Spell Compendium (SpC).
- For the spell, Foebane, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golem Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Grave Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Guided Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Harmonic Chorus, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Healing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Healthful Rest, use the updated version in the Spell Compendium (SpC).
- For the spell, Herald's Call, use the updated version in the Spell Compendium (SpC).
- For the spell, Hindsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Hymn of Praise, use the updated version in the Spell Compendium (SpC).
- For the spell, Improvisation, use the updated version in the Spell Compendium (SpC).
- For the spell, Infernal Threnody, use the updated version in the Spell Compendium (SpC).
- For the spell, Insidious Rhythm, use the updated version in the Spell Compendium (SpC).
- For the spell, Insightful Feint, use the updated version in the Spell Compendium (SpC).
- For the spell, Inspirational Boost, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Locksmith, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Search, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Iron Silence, use the updated version in the Spell Compendium (SpC).
- For the spell, Joyful Noise, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Coin, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Mindless Rage, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Nightstalker's Transformation, use the updated version in the Spell Compendium (SpC).
- For the spell, Protégé, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Form, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Sonic Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Spectral Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Speechlink, use the updated version in the Spell Compendium (SpC).
- For the spell, Tactical Precision, use the updated version in the Spell Compendium (SpC).
- For the spell, Train Animal, use the updated version in the Spell Compendium (SpC).
- For the spell, Vine Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Wail of Doom, use the updated version in the Spell Compendium (SpC).
- For the spell, War Cry, use the updated version in the Spell Compendium (SpC).
- For the spell, Wracking Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Wraithstrike, use the updated version in the Spell Compendium (SpC).
- For purposes of this campaign the Leap Attack feat reads as follows:
"You can combine a powerful charge and a mighty leap into one devastating attack."
Prerequisite: Power Attack, Jump 8 ranks
Benefit: You can combine a jump with a charge against an opponent. If you cover at least 10 feet of horizontal distance with your jump, and you end your jump in a square from which you threaten your target you deal bonus damage equal to the attack penalty taken with your Power Attack feat (if you take a penalty of 5 to attack with Power Attack, you deal 5 bonus damage from Leap Attack). This is regardless of whether you are using a one-handed or two-handed weapon. - This attack must follow all the normal rules for using the Jump skill and for making a charge, except that you ignore rough terrain in any squares you jump over.
Note, there are two benefits to leap attack.
- The benefit to jump as part of a charge and ignore rough terrain jumped over, this can happen at any part of the charge.
- The benefit to deal extra damage based on Power Attack. This has the added requirement that the leap cover a minimum 10 ft. horizontal distance and end in a square from which you threaten the opponent.
Normal: You may not leap as part of a charge. You may not charge through rough terrain. You do not get additional damage just by leaping while charging.
- Alchemical capsules may be used to store potions, alchemical substances, and poisons.
- Such substances are limited to 1 oz of liquid (so something like tangelfoot wouldn't be a viable choice).
- This includes weapon alchemical capsules
-
- The Acolyte of the Skin prestige class is not permitted.
- The Alienist prestige class is not permitted.
- The Green Star Adept prestige class prestige class is not permitted.
- The Master Transmorgrifist prestige class is not permitted.
- The Suel Archanamach prestige class is not permitted.
- The Wayfarer Guide prestige class is not permitted.
- For Mage of the Arcane Order there are several guilds operating their own Spellpools. Which guild the player is part of is determined by which NPC trainer brought them in. By default only spells from the Player's Handbook are available, however there may be guilds that have different Spellpools.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorption, use the updated version in the Spell Compendium (SpC).
- For the spell, Aiming at the Target, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Water, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Wood, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow of Bone, use the updated version in the Spell Compendium (SpC).
- For the spell, Backbiter, use the updated version in the Spell Compendium (SpC).
- For the spell, Bands of Steel, use the updated version in the Spell Compendium (SpC).
- For the spell, Blackfire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Blink, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Blistering Radiance, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Corpse Candle, use the updated version in the Spell Compendium (SpC).
- For the spell, Darkvision, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Defenestrating Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Discern Shapechanger, use the updated version in the Spell Compendium (SpC).
- For the spell, Duelward, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthen Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enhance Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Familiar Pocket, use the updated version in the Spell Compendium (SpC).
- For the spell, Fiendform, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shield, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shuriken, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fist of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Flensing, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fortify Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Freezing Fog, use the updated version in the Spell Compendium (SpC).
- For the spell, Ghostform, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart Ripper, use the updated version in the Spell Compendium (SpC).
- For the spell, Ice Knife, use the updated version in the Spell Compendium (SpC).
- For the spell, Illusory Pit, use the updated version in the Spell Compendium (SpC).
- For the spell, Imbue Familiar With Spell Ability, use the updated version in the Spell Compendium (SpC).
- For the spell, Low-light Vision, use the updated version in the Spell Compendium (SpC).
- For the spell, Mage Armor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Force, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Assailants, use the updated version in the Spell Compendium (SpC).
- For the spell, Prismatic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Programmed Amnesia, use the updated version in the Spell Compendium (SpC).
- For the spell, Reaving Dispel, use the updated version in the Spell Compendium (SpC).
- For the spell, Reciprocal Gyre, use the updated version in the Spell Compendium (SpC).
- For the spell, Refusal, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Resist Energy, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resonating Bolt, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Servant Horde, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Binding, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, use the updated version in the Spell Compendium (SpC).
- For the spell, Sphere of Ultimate Destruction, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritwall, use the updated version in the Spell Compendium (SpC).
- For the spell, Stony Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Summon Elemental Monolith, use the updated version in the Spell Compendium (SpC).
- For the spell, Swim, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Deception, use the updated version in the Spell Compendium (SpC).
- For the spell, Thornskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Transfix, use the updated version in the Spell Compendium (SpC).
- For the spell, Transmute Rock to Lava, use the updated version in the Spell Compendium (SpC).
- For the spell, Unluck, use the updated version in the Spell Compendium (SpC).
- For the spell, Vitriolic Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Gloom, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirling Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Withering Palm, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Rot, use the updated version in the Spell Compendium (SpC).
- The spell, Assay Resistance, has been renamed to Assay Spell Resistance and can be found in the Spell Compendium (SpC).
- The spell, Chameleon, has been renamed to Camouflage and can be found in the Spell Compendium (SpC).
- The spell, Force Whip, has been renamed to Sonic Whip and can be found in the Spell Compendium (SpC).
- The spell, Leomund's Hidden Lodge, has been renamed to Hidden Lodge and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Dispelling Screen, has been renamed to Dispelling Screen and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Greater Dispelling Screen, has been renamed to Dispelling Screen, Greater and can be found in the Spell Compendium (SpC).
- The Black Flame Zealot prestige class is not permitted.
- The Blighter prestige class is not permitted.
- The Master of Shrouds prestige class is superseded by the revised version listed in Libris Mortis, and not available to a 4th or 5th level character.
- The Void Disciple prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Anger of the Noonday Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Awaken, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Beast Claws, use the updated version in the Spell Compendium (SpC).
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Binding Winds, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessed Aim, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessing of Bahamut, use the updated version in the Spell Compendium (SpC).
- For the spell, Body of the Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bottle of Smoke, use the updated version in the Spell Compendium (SpC).
- For the spell, Brain Spider, use the updated version in the Spell Compendium (SpC).
- For the spell, Brambles, use the updated version in the Spell Compendium (SpC).
- For the spell, Briar Web, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, use the updated version in the Spell Compendium (SpC).
- For the spell, Castigate, use the updated version in the Spell Compendium (SpC).
- For the spell, Chain of Eyes, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudwalkers, use the updated version in the Spell Compendium (SpC).
- For the spell, Cometfall, use the updated version in the Spell Compendium (SpC).
- For the spell, Contagious Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Crumble, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Ill Fortune, use the updated version in the Spell Compendium (SpC).
- For the spell, Dance of the Unicorn, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Decomposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Deific Vengeance, use the updated version in the Spell Compendium (SpC).
- For the spell, Detect Favored Enemy, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Agility, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Doomtide, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Vortex, use the updated version in the Spell Compendium (SpC).
- For the spell, Enveloping Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Wings, use the updated version in the Spell Compendium (SpC).
- For the spell, Fires of Purity, use the updated version in the Spell Compendium (SpC).
- For the spell, Flame of Faith, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golden Barding, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Implacable Pursuer, use the updated version in the Spell Compendium (SpC).
- For the spell, Infestation of Maggots, use the updated version in the Spell Compendium (SpC).
- For the spell, Languor, use the updated version in the Spell Compendium (SpC).
- For the spell, Last Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Mark of the Hunter, use the updated version in the Spell Compendium (SpC).
- For the spell, Miasma, use the updated version in the Spell Compendium (SpC).
- For the spell, Murderous Mist, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Avatar, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Naturewatch, use the updated version in the Spell Compendium (SpC).
- For the spell, Nimbus of Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Decoy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Disorientation, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Bear, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Stag, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Wolf, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Thorns, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Vines, use the updated version in the Spell Compendium (SpC).
- For the spell, Probe Thoughts, use the updated version in the Spell Compendium (SpC).
- For the spell, Quill Blast, use the updated version in the Spell Compendium (SpC).
- For the spell, Recitation, use the updated version in the Spell Compendium (SpC).
- For the spell, Rejuvenation Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Renewal Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, use the updated version in the Spell Compendium (SpC).
- For the spell, Revenance, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Wrath of the Faithful, use the updated version in the Spell Compendium (SpC).
- For the spell, Sacred Haven, use the updated version in the Spell Compendium (SpC).
- For the spell, Sandblast, use the updated version in the Spell Compendium (SpC).
- For the spell, Scent, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Landscape, use the updated version in the Spell Compendium (SpC).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Spell Resistance, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Spikes, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritual Chariot, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Standing Wave, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm of Elemental Fury, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm Tower, use the updated version in the Spell Compendium (SpC).
- For the spell, Stormrage, use the updated version in the Spell Compendium (SpC).
- For the spell, Subvert Planar Essence, use the updated version in the Spell Compendium (SpC).
- For the spell, Telepathic Bond, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Tidal Surge, use the updated version in the Spell Compendium (SpC).
- For the spell, Tortoise Shell, use the updated version in the Spell Compendium (SpC).
- For the spell, Traveler's Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Unbinding, use the updated version in the Spell Compendium (SpC).
- For the spell, Unyielding Roots, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Mass Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigorous Circle, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Waterspout, use the updated version in the Spell Compendium (SpC).
- For the spell, Wave of Grief, use the updated version in the Spell Compendium (SpC).
- For the spell, Weapon of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Weather Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirlwind, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Winged Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Wose, use the updated version in the Spell Compendium (SpC).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- For the spell, Zeal, use the updated version in the Spell Compendium (SpC).
- For the spell, Zealot Pact, use the updated version in the Spell Compendium (SpC).
- The spell, Bane Bow, has been renamed to Foebane and can be found in the Spell Compendium (SpC).
- The Divine Metamagic feat has the additional restriction:
- While the spell slot doesn't change, you must have access to a spell of the level equivalent of the spell and applied metamagic.
- For example, if you were to use Divine Metamagic to cast an Empowered Holy Smite you must be able to cast a 6th level divine spell (such as an 11th level Cleric with a Wisdom of 16 or higher). This stacks such that a 15th level Cleric with an 18 or higher Wisdom and both Divine Metamagic (Empower Spell) and Divine Metamagic (Quicken Spell) could not use Divine Metamagic to cast an Empowered, Quickened Holy Smite, even though he could individually cast an Empowered Holy Smite or a Quickened Holy Smite, because an Empowered, Quickened Holy Smite would normally require a 10th level Spell Slot.
- The Eye of Gruumsh prestige class is not permitted.
- The Frenzied Bezerker prestige class is not permitted.
- The Purple Dragon Knight prestige class is retitled "Silver Dragon Knight", as the campaign is not set in the Forgotten RealmsTM.
- The Ravager prestige class is not permitted.
- The Thayan Knight prestige class is not permitted, as the campaign is not set in the Forgotten RealmsTM.
- For the Hulking Hurler, see this page for new rules on improvised weapon damage.
- For the Warshaper, you may only select one type of natural weapon for "Morphic Weapons" at any one time. If you choose a second natural weapon type,you lose the benefit of "Morphic Weapons" for the first type chosen.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Augment Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Cursed Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Roar, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Threat, use the updated version in the Spell Compendium (SpC).
- The Shock Trooper tactical Feat is unavailable.
- The spell Draconic Polymorph in the spell list on p. 268 is found in the Draconomicon (Dr) and isn't available until 6th level.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- Information on who grants Domains shown the Appendix: Domain Spells can be found here
- The Ebonmar Infiltrator prestige class is not permitted.
- The Dungeon Lord prestige class is not permitted.
- The Cryokineticist prestige class is not permitted.
- The Winterhaunt of Iborighu prestige class is not permitted.
- The "Chosen of Iborighu" feat is not permitted
- The "Ice Assassin" spell is not permitted.
- The "Fimbulwinter" spell is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Animate Snow, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticold Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Mantle of the Icy Soul, use the updated version in the Spell Compendium (SpC).
- For the spell, Winter's Embrace, use the updated version in the Spell Compendium (SpC).
- The Sandshaper prestige class is not permitted.
- The Walker in the Waste prestige class is not permitted.
- The "Drift Magic" feat is not permitted.
- The "Touchstone" feat is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Transcribe Symbol, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Sand, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Water, use the updated version in the Spell Compendium (SpC).
- Shapesand, a special material, cannot be used to emulate splash weapons, explosives, or any alchemical items.
- The Unholy Ravager of Tiamat prestige class is not permitted.
- The Talon of Tiamat prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Animate Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Antidragon Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Antimagic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Aura of Evasion, use the updated version in the Spell Compendium (SpC).
- For the spell, Aura of Terror, use the updated version in the Spell Compendium (SpC).
- For the spell, Blinding Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Cheat, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Contingent Energy Resistance, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Dispelling Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Draconic Might, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragonsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragonskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enervating Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Entice Gift, use the updated version in the Spell Compendium (SpC).
- For the spell, Ethereal Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Fell the Greatest Foe, use the updated version in the Spell Compendium (SpC).
- For the spell, Find the gap, use the updated version in the Spell Compendium (SpC).
- For the spell, Flight of the Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Hide From Dragons, use the updated version in Dragonmarked (Dra).
- For the spell, Hide from Dragons, use the updated version in the Spell Compendium (SpC).
- For the spell, Hiss of Sleep, use the updated version in the Spell Compendium (SpC).
- For the spell, Imperious Glare, use the updated version in the Spell Compendium (SpC).
- For the spell, Maddening Whispers, use the updated version in the Spell Compendium (SpC).
- For the spell, Magic Fang, Superior, use the updated version in the Spell Compendium (SpC).
- For the spell, Mesmerizing Glare, use the updated version in the Spell Compendium (SpC).
- For the spell, Miser's Envy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Thief, use the updated version in the Spell Compendium (SpC).
- For the spell, Razorfangs, use the updated version in the Spell Compendium (SpC).
- For the spell, Rebuking Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Scale Weakening, use the updated version in the Spell Compendium (SpC).
- For the spell, Scintillating Scales, use the updated version in the Spell Compendium (SpC).
- For the spell, Sharptooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Shield of Warding, use the updated version in the Spell Compendium (SpC).
- For the spell, Stunning Breath, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Stunning Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Suppress Breath Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Voice of the Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Vulnerability, use the updated version in the Spell Compendium (SpC).
- For the spell, Wingbind, use the updated version in the Spell Compendium (SpC).
- For the spell, Wings of Air, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Wings of Air, use the updated version in the Spell Compendium (SpC).
- All [EPIC] feats are not available.
- All [metabreath] feats have the pre-requisite of "breath weapon" changed to "breath weapon, minimum twice/day".
- The "Large and in Charge" feat is not available.
- For purposes of this campaign the "Dragon Cohort" feat reads as follows:
- "You gain service of a loyal dragon ally"
- Prerequisite: Character Level 9th, the ability to permanently speak & understand Draconic
- Benefit: You gain a cohort with the Dragon type, just as you would by selecting the Leadership feat and subject to the same restrictions. However, regardless of a character's Leadership score, they can only recruit a cohort whose ECL is at most two more than one-half (rounding down) the character's level.
- For purposes of this campaign the "Dragon Familiar" feat reads as follows:
- "When you are able to acquire a new familiar, you may select a wyrmling true dragon, or a tiny non-true dragon as a familiar"
- Prerequisite: Charisma 13, the ability to permanently speak & understand Draconic, Arcane Caster Level 7th, ability to acquire a new familiar, compatible alignment.
- Benefit: You gain a familiar with the Dragon type, just as you would by selecting the Improved Familiar feat. However, the only familiars available with this feat are creatures size Tiny or smaller with the Dragon Type and true dragons that are in the wyrmling age category. In order to take a Dragon as a familiar, if it naturally has an Intelligence higher than 3 or is not Neutral, your alignment must match the alignment in the creatures' stat block. Further, you can only gain a familiar whose ECL is at most two more than one-half (rounding down) the character's arcane caster level. A creature's ECL is the greater of their Challenge Rating plus 2 or the sum of their Hit Dice and Level Adjustment (if any).
- Normal: When gaining a familiar, you are limited to the animals listed in the PHB.
- The "Sense Weakness" feat is not available.
- The feat "Sadistic Reward" is not available.
- [Vile] feats are not available.
- The "Sudden Swarm" invocation is not available.
- No prestige class levels may be taken until the player meets an NPC trainer in game play
- The Demonbinder prestige class is not available.
- The Kinslayer prestige class is not available.
- The Drow Racial Class is not available; in order to play a Drow you must start as a 3rd level character with one class level and 2 level adjustment.
- Nothing may be taken from this book except at character creation/rebuilding
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- Feats:
- Diverse Background is not an available feat. There are no experience penalties for Multiclassing in KotD. Favored class is a flavor option.
- For purposes of this campaign the Human Heritage feat reads as follows:
- "Your human heritage is more prominent than in others of your kind."
- Prerequisite: Half-Elf, Half-Giant, Half-Ogre, Half-Orc, Illumian, Mongrelfolk, Sea Kin, Sharakim, Skulk, or Underfolk
- Benefit: You are treated as a humanoid with the human subtype for the purpose of adjudicating all effects. If you are not a humanoid, your type changes to humanoid and you gain the human subtype. If you are already a humanoid, you gain the human subtype. In either case, you retain any other subtypes you had (such as orc or extraplanar), and you retain any traits common to all creatures of your original type (such as darkvision). You gain 4 additional skill points.
- Special: This feat may only be taken at 1st level. This is a one time change to your base type/subtype(s). If something else modifies your type/subtype(s) follow the instructions for that change, you retain the skill points.
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- Iron Mind is not currently available
- The Feral Gargun Monster Class is not available; in order to play a Feral Gargun you must start as at least a 5th level character with 1 class level, 2 racial hit dice, and 2 level adjustment.
- The Stonechild Monster Class is not available; in order to play a Stonechild you must start as at least a 7th level character with 1 class level, 2 racial hit dice, and 4 level adjustment.
- Feats:
- Earth Spell only changes the affect of Heighten Spell. It does not do anything if you don't use Heighten Spell to increase the spell's level. To be clear, the spells effective level is whatever Heighten Spell would set it to be plus one.
- No [Psionic] feats are available at this time.
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- The Arcane Hierophant requirements are changed as follows
- Alignment: Any non-lawful.
- Base Attack Bonus: +4.
- Skills: Knowledge (Arcana) 8 ranks, Knowledge (nature) 8 ranks.
- Spells: Ability to cast 2nd-level arcane spells and 2nd-level divine spells.
- Special: Wild Empathy as a class feature.
- The Ruathar prestige class requires you to have been given the title of Elf-friend due to service to one of the communities of elves.
- The Centaur Monster Class is not available; in order to play a Centaur you must start as at least a 7th level character with 1 class level, 4 racial hit dice, and 2 level adjustment.
- The Gnoll Monster Class is not available; in order to play a Gnoll you must start as at least a 4th level character with 1 class level, 2 racial hit dice, and 1 level adjustment.
- The Arcane Hierophant requirements are changed as follows
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- The Spell Wings of Flurry is modified so that it does "1d6/caster level (maximum 10d6 for a 10th level caster)"
- The Prerequisites for the feat Dragon Breath are now "Racial Breath Weapon useable a specific number of times/day."
- No material may be used from this book unless specified below, or if it appears in another book
- Changelings, Shifters, and Warforged are available because they are in MM3.
- Artificer is a newly available Base class.
- Because there is no XP cost for item creation the Craft Reserve feature is modified as follows. At each level you get a reserve of gp that can be used for item creation. The reserve is equal to 5x the xp listed in the Artificer chart (100gp at 1st level, etc). This gp can be used for up to 50% of the material cost (25% of the base price) when creating a magic item.
- Because there is no XP cost for item creation the Retain Essence feature is modified as follows. Instead of XP, the disassembled item provides materials equal to 25% of the base price of the item.
- GMs may choose to give characters Action Points for use during specific modules. Otherwise, Action Points are unused in this campaign
- The following feats are available
- Education
- Knight Training
- Monastic Training
- Item Creation Feats
- Exceptional Artisan
- Extra Rings
- Extraordinary Artisan
- Legendary Artisan
- Shifter Feats - some of these are replaced by the version in Races of Eberron (RE)
- Beasthide Elite
- Great Bite
- Great Rend
- Healing Factor
- Shifter Defense
- Greater Shifter Defense
- Shifter Multiattack
- Warforged Feats - some of these are replaced by the version in Races of Eberron (RE)
- Improved Damage Reduction
- Improved Fortification
- Mithral Body — use RE version
- Mithral Fluidity
- Dragonmarks are not used in this campaign
- Eberron Deities may not be worshipped
- No prestige class may be taken without first meeting an NPC trainer in-game.
- Warforged Juggernaut is a newly available presitge class.
- Powerful Charge is available in the Miniature's Handbook (MH) and Monster Manual III (MM3), Greater Powerful Charge is available in the MH.
- Weretouched Master is a newly available prestige class.
- Warforged Juggernaut is a newly available presitge class.
- This campaign uses the great wheel cosmology for Outer Planes.
- The following Spells from this book are available as Artificer Infusions, the Artificer infusion list also includes spells found elsewhere that are available
- Armor Enhancement, Lesser
- Armor Enhancement
- Armor Enhancement, Greater
- Energy Alteration
- Inflict Light Damage
- Inflict Moderate Damage
- Inflict Serious Damage
- Inflict Critical Damage
- All Repair Damage spells can be found in the Spell Compendium (SpC)
- Resistance Item
- Skill Enhancement
- Spell Storing Item
- Weapon Augmentation, Personal
- Weapon Augmentation, Lesser
- Weapon Augmentation
- Weapon Augmentation, Greater
- Toughen Construct
- Construct Energy Ward
- Construct Energy Ward, Greater
- Metamagic Item
- Power Surge
- Stone Construct
- Suppress Requirement
- Item Alteration
- Iron Construct
- Shield of Faith, Legion's has been renamed to Shield of Faith, Mass, the updated version is in the Spell Compendium (SpC).
- Disable Construct
- For the spell, Hardening, use the updated version in the Spell Compendium (SpC).
- Total Repair
- Armor Enhancement, Lesser
- Warforged Components are a newly available category of magic item
- Only Basic Components are available
- Docent Components and Artifact Components are not available.
- No material may be used from this book unless specified below, or if it appears in another book
- No psionic classes, feats, abilities, spells, or items are available at this time
- Warforged, Shifters, and Changelings can be found in Monster Manual III (MM3)
- The following feats are newly available
- Daylight Adaptation
- Master Linguist, note languages from this feat are in addition to ones you get by spending skill points.
- Mutable Body
- Persona Immersion
- Quick Change
- Racial Emulation
- Shaped Splash
- Stable Footing
- White Scorpion Strike
- Shifter Feats
- Cliffwalk Elite
- Dreamsight Elite
- Extra Shifter Trait
- Gorebrute Elite
- Longstride Elite
- Longtooth Elite
- Razorclaw Elite
- Reactive Shifting
- Shifter Agility
- Shifter Ferocity
- Shifter Instincts
- Shifter Savagery
- Shifter Stamina
- Swiftwing Elite
- Truedive Elite
- Wildhunt Elite
- Tactical Feats
- Battleshifter Training
- Brute Fighting
- Disturbing Visage
- Ragewild Fighting
- Warforged Feats
- Adamantine Body
- Cold Iron Tracery
- Construct Lock
- Improved Resiliency
- Ironwood Body
- Jaws of Death
- Mithral Body
- Second Slam
- Silver Tracery
- Spiked Body
- Unarmored Body
- The Following Racial Substitution Levels are available:
- Changeling Rogue
- Changeling Wizard
- Shifter Druid
- Shifter Ranger
- Warforged Artificer
- Warforged Fighter
- Warforged Paladin (of Honor)
- No prestige class may be taken without first meeting an NPC trainer in-game.
- Reachrunner is a newly available prestige class.
- Recaster is a newly available prestige class.
- Reforged is a newly available prestige class.
- Spellcarved Soldier is a newly available prestige class.
- The following magic items are available:
- In this campaign, Shifter Clawbracers have identical cost and functionality to the campaign version of an Amulet of Might Fists, however they use the arms item slot instead of the neck item slot.
- Vestment of Many Styles
- All Warforged Basic Components
Newly Available
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- Feats:
- Diverse Background is not an available feat. There are no experience penalties for Multiclassing in KotD. Favored class is a flavor option.
- For purposes of this campaign the Human Heritage feat reads as follows:
"Your human heritage is more prominent than in others of your kind."
Prerequisite: Half-Elf, Half-Giant, Half-Ogre, Half-Orc, Illumian, Mongrelfolk, Sea Kin, Sharakim, Skulk, or Underfolk
Benefit: You are treated as a humanoid with the human subtype for the purpose of adjudicating all effects. If you are not a humanoid, your type changes to humanoid and you gain the human subtype. If you are already a humanoid, you gain the human subtype. In either case, you retain any other subtypes you had (such as orc or extraplanar), and you retain any traits common to all creatures of your original type (such as darkvision). You gain 4 additional skill points.
Special: This feat may only be taken at 1st level. This is a one time change to your base type/subtype(s). If something else modifies your type/subtype(s) follow the instructions for that change, you retain the skill points.
- Powers:
- For the Purposes of this campaign, the power Synchronicity reads as follows
Clairsentience
Level: Psion/wilder 4
Display: Visual
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round
Power Points: 7Your eyes flash with visions only you can truly make out.
You gain a brief glimpse into the future that allows you to arrange a coincidence of events. When you manifest this power, you can ready a standard action (without spending an action to do so) and use it whenever you choose before your next turn. Unlike the normal use of readied actions, you need not specify the condition under which you take your readied action. You also do not need to specify the standard action you are readying. If you do not perform your readied action before your next turn, you lose that action.
- For the Purposes of this campaign, the power Synchronicity reads as follows
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- Feats:
- Earth Spell only changes the affect of Heighten Spell. It does not do anything if you don't use Heighten Spell to increase the spell's level. To be clear, the spells effective level is whatever Heighten Spell would set it to be plus one.
- Feats:
Previously Available
- Paladins of any Alignment
- Paladin of Honor (Lawful Good) (PHB p. 42)
- Paladin of Order (Lawful Neutral)
- Paladin of Tyranny (Lawful Evil) (Adapted from UA)
- Paladin of the Self (Neutral Evil)
- Paladin of Nature (True Neutral)
- Paladin of Civilization (True Neutral)
- Your Pal Dan (Chaotic Neutral)
- Paladin of Freedom (Chaotic Good) (Adapted from UA)
- Paladin of Community (Neutral Good)
- Witch is a newly available class. Adapted from DMG p. 175, details found here.
- The following are new feats available in this campaign:
Natural Weapon Training [General]
"Through dedicated practice, you've learned to harness the true potential of the weapons inherently available to your form."
Prerequisite:
At least one non-manufactured natural weapon
Benefit:
One Natural Weapon (including pairs and sets, such as 2 claws or 8 tentacles. Something like bite+gore is not a set) is treated as a Manufactured weapon in addition to being natural, the same as a Monk's unarmed strike. The following rules now apply to this weapon:
Weapon is free
A weapon can be used to attack only if the limb it's on is not being used for something else, such as holding another weapon or shield, or used for material or somatic components.
Iterative Attacks
When making a full attack, a single free natural weapon from the set can be used as your "main hand" and gets iterative attacks for high BAB in the same way as other manufactured weapons.
Secondary Attacks
The Natural Weapon can no longer be used to make secondary attacks, and can no longer be used as part of the prerequisites for Multiattack.
Off-hand Attacks
Each free weapon in the set can be used for off-hand attacks just as if attacking off-hand with a light manufactured weapon.
Light Weapon and Unarmed Strike
This feat counts as Improved Unarmed Strike for purposes of meeting prerequisites.
The weapon can also count as a light weapon and an unarmed strike for the purposes of utilizing abilities and applying benefits. Changing the base damage of this weapon is handled on a case by case basis.
Strength and Damage
Whether used as a main-hand or off-hand weapon, it gets the same bonus to damage from strength as it did before taking this feat. The damage is also of the same type as before, and any secondary affects of the attack still apply.
When interacting with feats like Power Attack, the weapon is treated as a one-handed weapon being used in one hand if it's the main-hand weapon, it is treated as a light weapon being used in one hand if it's an off-hand weapon.
The feat Weapon Finesse and similar feats can always be applied to these weapons if you have it.
Two-Weapon/Multi-Weapon
If the weapon was part of a set, this feat counts as (and gives the benefits of) either Two-Weapon Fighting (if the weapon set is a slam, 2 slams, a claw, or 2 claws) or Multi-Weapon Fighting. You only get the benefits of those feats when using part of the weapon set as an off-hand attack.
Multiattack
If you had Multiattack, but no longer qualify for it, you can replace it with Two-Weapon Fighting, Improved Two-Weapon Fighting, Multi-Weapon Fighting, or Improved Multi-Weapon Fighting if you meet the prerequisites. Those feats can only be used when using this weapon as part of an off-hand attack.
Normal:
Natural weapons are different from manufactured weapons. Natural weapons are not unarmed strikes.
Special:
This feat may be taken more than once. Each time it applies to a different set of Natural Weapons you possess.
This feat may be taken as a Fighter bonus feat.
This feat may be taken by a Monk instead of one of the other bonus feat options they get at certain levels.
Weapon Arts [General]
"Through focused training with a weapon, you have incorporated it into your other martial arts."
Prerequisite:
1st level Monk
Benefit:
Choose a weapon that allows you to make an iterative attack when at +6 or higher BAB. That weapon is treated as a Monk weapon for the purpose of things like Flurry of Blows.
Further, if the base weapon does less damage than your unarmed strike, you may use the unarmed strike damage as the base damage for the weapon.
Normal:
The Monk may only use a specific list of weapons with features like Flurry of Blows.
Special:
This feat may be taken more than once. Each time it applies to a different weapon.
You may select this feat whenever you would be allowed to choose a bonus feat as a Monk.
Charge-by-Attack [General]
"For the exceptionally quick, and agile it is possible to charge past an opponent while making an attack."
Prerequisite:
Dodge, Mobility, walk speed 40ft. or greater
Benefit:
Mobility can be substituted for Mounted Combat for the purpose of meeting requirements. This does not let you benefit from abilities that require you to dismount or make a ride check.
Charge-By-Attack counts as Ride-By-Attack for the purpose of meeting prerequisites.
When you use the charge action with your ground movement, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your speed. You do not provoke an attack of opportunity from the opponent you attack.
If your walk speed is temporarily reduced, you temporarily lose the ability to continue moving after a charge. You also temporarily lose the benefit of anything triggered by performing a Ride-By-Attack unless you are actually mounted and have Ride-by-Attack as a separate feat.
Special:
A fighter may select this feat as one of his fighter bonus feats.
- New Feats Adapted from the Eberron Campaign Setting
- Knight Training
- Monastic Training
- Exceptional Artisan
- Extraordinary Artisan
- Legendary Artisan
- New Magic Items
Glasses of Reading, Minor
When you wear this pair of masterwork glasses, you are considered to be under the effect of Read Magic.
Faint divination; CL 1; Craft Wondrous Item, read magic; Price 1,600 gp
Glasses of Reading
As Glasses of Reading, Minor. In addition, if you touch a piece of writing in an unknown language (or the speaker of an unknown language), you may read the language as if under the effect of Comprehend Languages. If you do this for a second unknown language, it replaces the first language. If you are illiterate in your own language, that counts as an unknown language, and you may touch yourself to be able to read it using the glasses. You still do not understand the spoken language if you did not before using the glasses.
Faint divination; CL 1; Craft Wondrous Item, read magic, comprehend languages; Price 3,100 gp
Glasses of Reading, Major
As Glasses of Reading. In addition, you are under the effect of Arcane Sight, but without the signature glowing blue eyes.
Moderate divination; CL 5; Craft Wondrous Item, read magic, comprehend languages, arcane sight; Price 50,100 gp
- New non-magic Items (Adapted from the Forgotten Realms Campaign Setting p. 96)
Potion Belt 1GP, 1lb.: This sturdy leather belt similar to a bandoleer has pockets shaped to hold potion vials and is fitted with ties of flaps to keep the potions from falling out. It holds six potions. Retrieving a potion from a potion belt is a free action once per round.
Masterwork Potion Belt 60GP, 1lb.: This extremely well-made potion belt holds ten potions. Retrieving a potion from a potion belt is a free action once per round.
Shaders 1SP, —: These are googles of a sort that fit over am orc's eyes with a loop of leather tightened behind the ears. Made from a piece of wood or bamboo with a thin slot carved in it to see out of, shaders negate an orc's light sensitivty but impose a -1 penalty on Spot checks.
(Adapted from Races of Eberron p. 103)
- New non-magic Items
Martial Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
---|---|---|---|---|---|---|---|
Two-Handed Melee Weapons | |||||||
Crude Maquahuitl | 14 gp | 1d8 | 1d10 | ×2 | — | 10 lb. | Bludgeoning and Piercing |
Ranged Weapons | |||||||
Longbow, advanced | 100 gp | 1d6 | 1d8 | ×3 | 110 ft. | 3 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Shortbow, advanced | 75 gp | 1d4 | 1d6 | ×3 | 70 ft. | 2 lb. | Piercing |
Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Exotic Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight1 | Type2 |
One-Handed Melee Weapons | |||||||
Maquahuitl (obsidian) | 7 gp | 1d6 | 1d8 | x3 | — | 4 lb. | Bludgeoning or Slashing |
Maquahuitl (steel) | 13 gp | 1d8 | 1d10 | ×2 | — | 6 lb. | Bludgeoning or Slashing |
Two-Handed Melee Weapons | |||||||
Great Maquahuitl (obsidian) | 21 gp | 1d10 | 2d6 | x3 | — | 8 lb. | Bludgeoning or Slashing |
Great Maquahuitl (steel) | 40 gp | 2d6 | 3d6 | ×2 | — | 12 lb. | Bludgeoning or Slashing |
Ranged Weapons | |||||||
Atlatl | 35 gp | 1d6 | 1d8 | x3 | 50 ft. | 6 lb. | Piercing |
Darts, Atlatl (20) | 10 gp | — | — | — | — | 3 lb. | — |
|
Longbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced longbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a one-handed thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced longbow is treated as if it were a longbow and a composite longbow.
Shortbow, Advanced
You need at least two hands to use a bow, regardless of its size. You can use an advanced shortbow while mounted. While similar to a composite bow, because of their construction all advanced bows can be used by people of any strength. When firing an arrow from this bow, add your strength modifier to the damage as if the arrow were a light thrown ranged weapon.
For purposes of weapon proficiency and similar feats, an advanced shortbow is treated as if it were a shortbow and a composite shortbow.
- Characters always have access to anything the meet the prerequisites for in the Player's Handbook.
- Fighters are changed to have 6 skill points per level instead of 2. They have the following skills added to their list of class skills: *Gather Information* (CHA), *Listen* (WIS), *Search* (INT), *Spot* (WIS)
- To clarify, as Druids and Rangers advance, their animal companions only receive the benefits outlined in the PHB. Do not follow the rules for advancing monsters found in the Monster Manual. This means that an animal companions size does not change as they increase in hit dice.
- The spell Permanency can be used with the following spells
- If a below spell is personal it can only be made permanent if you cast it on yourself and you cast permanency.
- If a below spell affects a number of target creatures or objects, it only can be made permanent on one creature or object if the spell can function with just one target. Otherwise it is made permanent on the minimum number of targets required to make the spell function (usually 2).
- If a below spell affects a specific area (and not targets), it becomes anchored to a location.
- Any spell up to 3rd level that can be used with the Persistent Spell feat can be made permanent
- The minimum caster level for such a spell is 14 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 6750 XP
- Any other spell that has a duration of 10 minutes/level or greater (including fixed durations as short as 8 hours).
- These spells cannot be made permanent if they are of the Conjuration, Enchantment, or Evocation schools. This also forbids multi-school spells where one of the schools isn't allowed.
- The minimum caster level for such a spell is 8 + Spell Level.
- The amount of XP required to make such a spell permanent is Spell Level * 500 XP
- If a spell not on the original permanency list would meet both requirements, use the lesser cost.
- The spell Time Stop is modified to read as the following for the purpose of this campaign
Time Stop
Transmutation
Level: Sor/Wiz 9, Trickery 9
Components: V
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: Instantaneous
This spell seems to make time cease to flow for everyone but you. In fact, you speed up so greatly that all other creatures seem frozen, though they are actually still moving at their normal speeds. You are free to act for 1d4+1 rounds of apparent time. Normal and magical fire, cold, gas, and the like can still harm you. While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. A spell that affects an area and has a duration longer than the remaining apparent time of the time stop have their normal effects on other creatures once the time stop appears to end for you. Most spellcasters use the additional time to improve their defenses, summon allies, or flee from combat.You cannot move or harm items held, carried, or worn by a creature stuck in normal time, but you can affect any item that is not in another creature’s possession.
You are undetectable while time stop lasts. You cannot enter an area protected by an antimagic field while under the effect of time stop.
- In the feat Leadership it states "Regardless of a character’s Leadership score, he can only recruit a cohort who is two or more levels lower than himself." For the purposes of this campaign, this part of the feat is changed to read "Regardless of a character’s Leadership score, he can only recruit a cohort whose ECL is at most one-half (rounding down) the character's level."
- When crafting a magic item the requirement to pay 1/25 the base cost in xp is removed. If a spell has an xp component, that xp cost must still be paid.
- For the purposes of this campaign, the Amulet of Mighty Fists reads as follows:
Amulet of Mighty Fists
This amulet can be enchanted as if it were a melee weapon. It must have at least a +1 enhancement bonus. It follows the rules for enchanting melee weapons with the exception that all costs are increased by 50%. As such it can have as much as a +5 enhancement bonus, and up to a further +5 in melee weapon special abilities. It may not have dancing, throwing, or any other ability that relies on the weapon being separate from the body. It has room for one weapon augment crystal (see MIC).
When you place this amulet around your neck, pick one natural weapon type, or pick unarmed strike. The chosen melee attack gains the weapon enhancements from the amulet. The effect ends when you remove the amulet. You may change the chosen attack type by removing the amulet and replacing it. This is a move action that provokes attacks of opportunity.
You may increase the type of attacks affected by reducing the Enhancement bonus (down to a minimum of +1); for each 1 you reduce the Enhancement bonus by, choose an additional melee natural weapon or unarmed trike that this amulet affects. You may not reduce/remove special abilities in order to increase the types of attacks affected.
The caster level of this item with a special ability is given in the description of the special ability. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.Faint evocation; CL See Text; Craft Wondrous Item, greater magic fang, creator’s caster level must be at least three times the amulet’s bonus; Price 3,000 gp (+1), 12,000 gp (+2), 27,000 gp (+3), 48,000 gp (+4), 75,000 gp (+5), 108,000 (+6), 147,000 (+7), 192,000 (+8), 243,000 (+9), 300,000 (+10)
- You are also subject to additional restrictions listed Here
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- The Warmage core class is superseded by the revised version listed in the Complete Arcane, and not available to a 2nd or 3rd level character.
- The Favored Soul core class is superseded by the revised version listed in the Complete Divine, and not available to a 2nd or 3rd level character.
- The Warchief prestige class is not permitted.
- The Warhulk prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Align Fang, use the updated version in the Spell Compendium (SpC).
- For the spell, Angelskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Baleful Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Benign Transposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Bless Weapon, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Close Wounds, use the updated version in the Spell Compendium (SpC).
- For the spell, Conviction, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Impending Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Delay Death, use the updated version in the Spell Compendium (SpC).
- For the spell, Demonhide, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Protection, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Favorable Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Guiding Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Holy Spurs, use the updated version in the Spell Compendium (SpC).
- For the spell, Incite, use the updated version in the Spell Compendium (SpC).
- For the spell, Inhibit, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Lightfoot, use the updated version in the Spell Compendium (SpC).
- For the spell, Lionheart, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Charge, use the updated version in the Spell Compendium (SpC).
- For the spell, Living Undeath, use the updated version in the Spell Compendium (SpC).
- For the spell, Panacea, use the updated version in the Spell Compendium (SpC).
- For the spell, Quick March, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Revivify, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign, use the updated version in the Spell Compendium (SpC).
- For the spell, Slashing Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Slide, use the updated version in the Spell Compendium (SpC).
- For the spell, Snake's Swiftness, use the updated version in the Spell Compendium (SpC).
- For the spell, Tiger's Tooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Veil of Shadow, use the updated version in the Spell Compendium (SpC).
- The spell, Bigby's Slapping Hand, has been renamed to Slapping Hand and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, Legion's, has been renamed to Curse of Ill Fortune, Mass and can be found in the Spell Compendium (SpC).
- The spell, Curse of Petty Failing, has been renamed to Curse of Ill Fortune and can be found in the Spell Compendium (SpC).
- The spell, Guided Arrow, has been renamed to Guided Shot and can be found in the Spell Compendium (SpC).
- The spell, Mordenkainen's Buzzing Bee, has been renamed to Buzzing Bee and can be found in the Spell Compendium (SpC).
- The spell, Righteous Fury, has been renamed to Rhino's Rush and can be found in the Spell Compendium (SpC).
- The spell, Undeniable Gravity, has been renamed to Earthbind and can be found in Monster Manual V (MM5).
- You are also subject to additional restrictions listed Here
- The duom is not available for purchase.
- The fullblade is not available for purchase.
- The paragon classes found on pp. 32-46 are available SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available.
- The Other Class Variants on pp. 58-59 are explicitly NOT available. (These are the variants without a special name where you lose a class feature and gain a feature from a different class)
- The following class variants are available (pp. 47-58):
- Totem Barbarian (Unearthed Arcana type) (p. 48) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Bardic Sage (p. 49) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Divine Bard (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Cloistered Cleric (p. 50) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Druidic Avenger (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Thug (p. 51) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Fighting Styles Monk (p.52)
- Paladin of Freedom - See House Rules
- Paladin of Tyranny - See House Rules
- Planar Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Urban Ranger (p. 55) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Wilderness Rogue (p. 56) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Battle Sorceror (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Domain Wizard (p. 57) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The prestige versions of Bard, Paladin, and Ranger (pp. 69-72) are available. These classes count the same as their PHB counterparts.
- Bard (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Paladin (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- Ranger (Prestige, UA) SRD This is an external link provided for conveniece, only things which have been explictily referenced at kotd.wikidot.com are available
- The Scout class's Skirmish has the following additional restriction: No matter how many attacks are made Skirmish damage may only be applied once in a round. This replaces the wording of the ability which state it applies to all attacks made in the round.
- Ghost-Faced Killer prestige class is not permitted.
- The Nightsong Enforcer prestige class is not permitted.
- The Nightsong Infiltrator prestige class is not permitted.
- The Spymaster prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorb Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Accelerated Movement, use the updated version in the Spell Compendium (SpC).
- For the spell, Allegro, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Mind, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Balancing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Blade Storm, use the updated version in the Spell Compendium (SpC).
- For the spell, Bladeweave, use the updated version in the Spell Compendium (SpC).
- For the spell, Bloodhound, use the updated version in the Spell Compendium (SpC).
- For the spell, Branch to branch, use the updated version in the Spell Compendium (SpC).
- For the spell, Cacophonic Shield, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of the Sea, use the updated version in the Spell Compendium (SpC).
- For the spell, Critical Strike, the version in Complete Mage (CM) is not an update but a different spell which should be recorded as Critical Strike (CM) and is not available until that book is available.
- For the spell, Critical Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Daggerspell Stance, use the updated version in the Spell Compendium (SpC).
- For the spell, Dirge of Discord, use the updated version in the Spell Compendium (SpC).
- For the spell, Dissonant Chord, use the updated version in the Spell Compendium (SpC).
- For the spell, Distort Speech, use the updated version in the Spell Compendium (SpC).
- For the spell, Distract Assailant, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Insight, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Climb, use the updated version in the Spell Compendium (SpC).
- For the spell, Easy Trail, use the updated version in the Spell Compendium (SpC).
- For the spell, Embrace the Wild, use the updated version in the Spell Compendium (SpC).
- For the spell, Entangling Staff, use the updated version in the Spell Compendium (SpC).
- For the spell, Exacting Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Expeditious Retreat, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Focusing Chant, use the updated version in the Spell Compendium (SpC).
- For the spell, Foebane, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golem Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Grave Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Guided Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Harmonic Chorus, use the updated version in the Spell Compendium (SpC).
- For the spell, Haste, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Healing Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Healthful Rest, use the updated version in the Spell Compendium (SpC).
- For the spell, Herald's Call, use the updated version in the Spell Compendium (SpC).
- For the spell, Hindsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Hymn of Praise, use the updated version in the Spell Compendium (SpC).
- For the spell, Improvisation, use the updated version in the Spell Compendium (SpC).
- For the spell, Infernal Threnody, use the updated version in the Spell Compendium (SpC).
- For the spell, Insidious Rhythm, use the updated version in the Spell Compendium (SpC).
- For the spell, Insightful Feint, use the updated version in the Spell Compendium (SpC).
- For the spell, Inspirational Boost, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Locksmith, use the updated version in the Spell Compendium (SpC).
- For the spell, Instant Search, use the updated version in the Spell Compendium (SpC).
- For the spell, Invisibility, Swift, use the updated version in the Spell Compendium (SpC).
- For the spell, Iron Silence, use the updated version in the Spell Compendium (SpC).
- For the spell, Joyful Noise, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Coin, use the updated version in the Spell Compendium (SpC).
- For the spell, Listening Lorecall, use the updated version in the Spell Compendium (SpC).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Mindless Rage, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Nightstalker's Transformation, use the updated version in the Spell Compendium (SpC).
- For the spell, Protégé, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Form, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Sniper's Shot, use the updated version in the Spell Compendium (SpC).
- For the spell, Sonic Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Spectral Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Speechlink, use the updated version in the Spell Compendium (SpC).
- For the spell, Tactical Precision, use the updated version in the Spell Compendium (SpC).
- For the spell, Train Animal, use the updated version in the Spell Compendium (SpC).
- For the spell, Vine Strike, use the updated version in the Spell Compendium (SpC).
- For the spell, Wail of Doom, use the updated version in the Spell Compendium (SpC).
- For the spell, War Cry, use the updated version in the Spell Compendium (SpC).
- For the spell, Wracking Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Wraithstrike, use the updated version in the Spell Compendium (SpC).
- For purposes of this campaign the Leap Attack feat reads as follows:
"You can combine a powerful charge and a mighty leap into one devastating attack."
Prerequisite: Power Attack, Jump 8 ranks
Benefit: You can combine a jump with a charge against an opponent. If you cover at least 10 feet of horizontal distance with your jump, and you end your jump in a square from which you threaten your target you deal bonus damage equal to the attack penalty taken with your Power Attack feat (if you take a penalty of 5 to attack with Power Attack, you deal 5 bonus damage from Leap Attack). This is regardless of whether you are using a one-handed or two-handed weapon. - This attack must follow all the normal rules for using the Jump skill and for making a charge, except that you ignore rough terrain in any squares you jump over.
Note, there are two benefits to leap attack.
- The benefit to jump as part of a charge and ignore rough terrain jumped over, this can happen at any part of the charge.
- The benefit to deal extra damage based on Power Attack. This has the added requirement that the leap cover a minimum 10 ft. horizontal distance and end in a square from which you threaten the opponent.
Normal: You may not leap as part of a charge. You may not charge through rough terrain. You do not get additional damage just by leaping while charging.
- Alchemical capsules may be used to store potions, alchemical substances, and poisons.
- Such substances are limited to 1 oz of liquid (so something like tangelfoot wouldn't be a viable choice).
- This includes weapon alchemical capsules
-
- The Acolyte of the Skin prestige class is not permitted.
- The Alienist prestige class is not permitted.
- The Green Star Adept prestige class prestige class is not permitted.
- The Master Transmorgrifist prestige class is not permitted.
- The Suel Archanamach prestige class is not permitted.
- The Wayfarer Guide prestige class is not permitted.
- For Mage of the Arcane Order there are several guilds operating their own Spellpools. Which guild the player is part of is determined by which NPC trainer brought them in. By default only spells from the Player's Handbook are available, however there may be guilds that have different Spellpools.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Absorption, use the updated version in the Spell Compendium (SpC).
- For the spell, Aiming at the Target, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Water, use the updated version in the Spell Compendium (SpC).
- For the spell, Animate Wood, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticipate Teleportation, use the updated version in the Spell Compendium (SpC).
- For the spell, Arc of Lightning, use the updated version in the Spell Compendium (SpC).
- For the spell, Arrow of Bone, use the updated version in the Spell Compendium (SpC).
- For the spell, Backbiter, use the updated version in the Spell Compendium (SpC).
- For the spell, Bands of Steel, use the updated version in the Spell Compendium (SpC).
- For the spell, Blackfire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blades of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Blast of Flame, use the updated version in the Spell Compendium (SpC).
- For the spell, Blink, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Blistering Radiance, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Corpse Candle, use the updated version in the Spell Compendium (SpC).
- For the spell, Darkvision, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Defenestrating Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Discern Shapechanger, use the updated version in the Spell Compendium (SpC).
- For the spell, Duelward, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthen Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enhance Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Familiar Pocket, use the updated version in the Spell Compendium (SpC).
- For the spell, Fiendform, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shield, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Shuriken, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Fireburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Fist of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Flensing, use the updated version in the Spell Compendium (SpC).
- For the spell, Fly, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Fortify Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Freezing Fog, use the updated version in the Spell Compendium (SpC).
- For the spell, Ghostform, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart of Stone, use the updated version in the Spell Compendium (SpC).
- For the spell, Heart Ripper, use the updated version in the Spell Compendium (SpC).
- For the spell, Ice Knife, use the updated version in the Spell Compendium (SpC).
- For the spell, Illusory Pit, use the updated version in the Spell Compendium (SpC).
- For the spell, Imbue Familiar With Spell Ability, use the updated version in the Spell Compendium (SpC).
- For the spell, Low-light Vision, use the updated version in the Spell Compendium (SpC).
- For the spell, Mage Armor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Acid, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Electricity, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Fire, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Force, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Orb of Sound, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Assailants, use the updated version in the Spell Compendium (SpC).
- For the spell, Prismatic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Programmed Amnesia, use the updated version in the Spell Compendium (SpC).
- For the spell, Reaving Dispel, use the updated version in the Spell Compendium (SpC).
- For the spell, Reciprocal Gyre, use the updated version in the Spell Compendium (SpC).
- For the spell, Refusal, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Critical Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Light Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Minor Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Moderate Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Repair Serious Damage, use the updated version in the Spell Compendium (SpC).
- For the spell, Resist Energy, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resonating Bolt, use the updated version in the Spell Compendium (SpC).
- For the spell, Ring of Blades, use the updated version in the Spell Compendium (SpC).
- For the spell, Servant Horde, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Binding, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Sign of Sealing, use the updated version in the Spell Compendium (SpC).
- For the spell, Sphere of Ultimate Destruction, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritwall, use the updated version in the Spell Compendium (SpC).
- For the spell, Stony Grasp, use the updated version in the Spell Compendium (SpC).
- For the spell, Summon Elemental Monolith, use the updated version in the Spell Compendium (SpC).
- For the spell, Swim, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Darkness, use the updated version in the Spell Compendium (SpC).
- For the spell, Sword of Deception, use the updated version in the Spell Compendium (SpC).
- For the spell, Thornskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Transfix, use the updated version in the Spell Compendium (SpC).
- For the spell, Transmute Rock to Lava, use the updated version in the Spell Compendium (SpC).
- For the spell, Unluck, use the updated version in the Spell Compendium (SpC).
- For the spell, Vitriolic Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Gloom, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirling Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Withering Palm, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Rot, use the updated version in the Spell Compendium (SpC).
- The spell, Assay Resistance, has been renamed to Assay Spell Resistance and can be found in the Spell Compendium (SpC).
- The spell, Chameleon, has been renamed to Camouflage and can be found in the Spell Compendium (SpC).
- The spell, Force Whip, has been renamed to Sonic Whip and can be found in the Spell Compendium (SpC).
- The spell, Leomund's Hidden Lodge, has been renamed to Hidden Lodge and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Dispelling Screen, has been renamed to Dispelling Screen and can be found in the Spell Compendium (SpC).
- The spell, Otiluke's Greater Dispelling Screen, has been renamed to Dispelling Screen, Greater and can be found in the Spell Compendium (SpC).
- The Black Flame Zealot prestige class is not permitted.
- The Blighter prestige class is not permitted.
- The Master of Shrouds prestige class is superseded by the revised version listed in Libris Mortis, and not available to a 4th or 5th level character.
- The Void Disciple prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Anger of the Noonday Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Awaken, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Beast Claws, use the updated version in the Spell Compendium (SpC).
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bestow Curse, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Binding Winds, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessed Aim, use the updated version in the Spell Compendium (SpC).
- For the spell, Blessing of Bahamut, use the updated version in the Spell Compendium (SpC).
- For the spell, Body of the Sun, use the updated version in the Spell Compendium (SpC).
- For the spell, Bottle of Smoke, use the updated version in the Spell Compendium (SpC).
- For the spell, Brain Spider, use the updated version in the Spell Compendium (SpC).
- For the spell, Brambles, use the updated version in the Spell Compendium (SpC).
- For the spell, Briar Web, use the updated version in the Spell Compendium (SpC).
- For the spell, Brilliant Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Camouflage, use the updated version in the Spell Compendium (SpC).
- For the spell, Castigate, use the updated version in the Spell Compendium (SpC).
- For the spell, Chain of Eyes, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudburst, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloudwalkers, use the updated version in the Spell Compendium (SpC).
- For the spell, Cometfall, use the updated version in the Spell Compendium (SpC).
- For the spell, Contagious Touch, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Creeping Cold, use the updated version in the Spell Compendium (SpC).
- For the spell, Crumble, use the updated version in the Spell Compendium (SpC).
- For the spell, Curse of Ill Fortune, use the updated version in the Spell Compendium (SpC).
- For the spell, Dance of the Unicorn, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Decomposition, use the updated version in the Spell Compendium (SpC).
- For the spell, Deific Vengeance, use the updated version in the Spell Compendium (SpC).
- For the spell, Detect Favored Enemy, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Agility, use the updated version in the Spell Compendium (SpC).
- For the spell, Divine Sacrifice, use the updated version in the Spell Compendium (SpC).
- For the spell, Doomtide, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Energy Vortex, use the updated version in the Spell Compendium (SpC).
- For the spell, Enveloping Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Fire Wings, use the updated version in the Spell Compendium (SpC).
- For the spell, Fires of Purity, use the updated version in the Spell Compendium (SpC).
- For the spell, Flame of Faith, use the updated version in the Spell Compendium (SpC).
- For the spell, Forestfold, use the updated version in the Spell Compendium (SpC).
- For the spell, Golden Barding, use the updated version in the Spell Compendium (SpC).
- For the spell, Hawkeye, use the updated version in the Spell Compendium (SpC).
- For the spell, Implacable Pursuer, use the updated version in the Spell Compendium (SpC).
- For the spell, Infestation of Maggots, use the updated version in the Spell Compendium (SpC).
- For the spell, Languor, use the updated version in the Spell Compendium (SpC).
- For the spell, Last Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Mark of the Hunter, use the updated version in the Spell Compendium (SpC).
- For the spell, Miasma, use the updated version in the Spell Compendium (SpC).
- For the spell, Murderous Mist, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Avatar, use the updated version in the Spell Compendium (SpC).
- For the spell, Nature's Favor, use the updated version in the Spell Compendium (SpC).
- For the spell, Naturewatch, use the updated version in the Spell Compendium (SpC).
- For the spell, Nimbus of Light, use the updated version in the Spell Compendium (SpC).
- For the spell, Omen of Peril, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Decoy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Disorientation, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Bear, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Stag, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Wolf, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Thorns, use the updated version in the Spell Compendium (SpC).
- For the spell, Poison Vines, use the updated version in the Spell Compendium (SpC).
- For the spell, Probe Thoughts, use the updated version in the Spell Compendium (SpC).
- For the spell, Quill Blast, use the updated version in the Spell Compendium (SpC).
- For the spell, Recitation, use the updated version in the Spell Compendium (SpC).
- For the spell, Rejuvenation Cocoon, use the updated version in the Spell Compendium (SpC).
- For the spell, Renewal Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Resurgence, use the updated version in the Spell Compendium (SpC).
- For the spell, Revenance, use the updated version in the Spell Compendium (SpC).
- For the spell, Righteous Wrath of the Faithful, use the updated version in the Spell Compendium (SpC).
- For the spell, Sacred Haven, use the updated version in the Spell Compendium (SpC).
- For the spell, Sandblast, use the updated version in the Spell Compendium (SpC).
- For the spell, Scent, use the updated version in the Spell Compendium (SpC).
- For the spell, Shadow Landscape, use the updated version in the Spell Compendium (SpC).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Spell Resistance, Mass, use the updated version in the Spell Compendium (SpC).
- For the spell, Spikes, use the updated version in the Spell Compendium (SpC).
- For the spell, Spiritual Chariot, use the updated version in the Spell Compendium (SpC).
- For the spell, Stalwart Pact, use the updated version in the Spell Compendium (SpC).
- For the spell, Standing Wave, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm of Elemental Fury, use the updated version in the Spell Compendium (SpC).
- For the spell, Storm Tower, use the updated version in the Spell Compendium (SpC).
- For the spell, Stormrage, use the updated version in the Spell Compendium (SpC).
- For the spell, Subvert Planar Essence, use the updated version in the Spell Compendium (SpC).
- For the spell, Telepathic Bond, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Tidal Surge, use the updated version in the Spell Compendium (SpC).
- For the spell, Tortoise Shell, use the updated version in the Spell Compendium (SpC).
- For the spell, Traveler's Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Unbinding, use the updated version in the Spell Compendium (SpC).
- For the spell, Unyielding Roots, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, Mass Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigor, use the updated version in the Spell Compendium (SpC).
- For the spell, Vigorous Circle, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Visage of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Waterspout, use the updated version in the Spell Compendium (SpC).
- For the spell, Wave of Grief, use the updated version in the Spell Compendium (SpC).
- For the spell, Weapon of the Deity, use the updated version in the Spell Compendium (SpC).
- For the spell, Weather Eye, use the updated version in the Spell Compendium (SpC).
- For the spell, Whirlwind, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Winged Mount, use the updated version in the Spell Compendium (SpC).
- For the spell, Wood Wose, use the updated version in the Spell Compendium (SpC).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- For the spell, Zeal, use the updated version in the Spell Compendium (SpC).
- For the spell, Zealot Pact, use the updated version in the Spell Compendium (SpC).
- The spell, Bane Bow, has been renamed to Foebane and can be found in the Spell Compendium (SpC).
- The Divine Metamagic feat has the additional restriction:
- While the spell slot doesn't change, you must have access to a spell of the level equivalent of the spell and applied metamagic.
- For example, if you were to use Divine Metamagic to cast an Empowered Holy Smite you must be able to cast a 6th level divine spell (such as an 11th level Cleric with a Wisdom of 16 or higher). This stacks such that a 15th level Cleric with an 18 or higher Wisdom and both Divine Metamagic (Empower Spell) and Divine Metamagic (Quicken Spell) could not use Divine Metamagic to cast an Empowered, Quickened Holy Smite, even though he could individually cast an Empowered Holy Smite or a Quickened Holy Smite, because an Empowered, Quickened Holy Smite would normally require a 10th level Spell Slot.
- The Eye of Gruumsh prestige class is not permitted.
- The Frenzied Bezerker prestige class is not permitted.
- The Purple Dragon Knight prestige class is retitled "Silver Dragon Knight", as the campaign is not set in the Forgotten RealmsTM.
- The Ravager prestige class is not permitted.
- The Thayan Knight prestige class is not permitted, as the campaign is not set in the Forgotten RealmsTM.
- For the Hulking Hurler, see this page for new rules on improvised weapon damage.
- For the Warshaper, you may only select one type of natural weapon for "Morphic Weapons" at any one time. If you choose a second natural weapon type,you lose the benefit of "Morphic Weapons" for the first type chosen.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Augment Familiar, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Cursed Blade, use the updated version in the Spell Compendium (SpC).
- For the spell, Lion's Roar, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantom Threat, use the updated version in the Spell Compendium (SpC).
- The Shock Trooper tactical Feat is unavailable.
- The spell Draconic Polymorph in the spell list on p. 268 is found in the Draconomicon (Dr) and isn't available until 6th level.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Master's Touch, use the updated version in Player's Handbook II (PH2).
- For the spell, Slime Wave, use the updated version in Fiendish Codex I: Hordes of the Abyss (FCI).
- For the spell, Wrack, use the updated version in Fiendish Codex II: Tyrants of the Nine Hells (FCI).
- Information on who grants Domains shown the Appendix: Domain Spells can be found here
- The Ebonmar Infiltrator prestige class is not permitted.
- The Dungeon Lord prestige class is not permitted.
- The Cryokineticist prestige class is not permitted.
- The Winterhaunt of Iborighu prestige class is not permitted.
- The "Chosen of Iborighu" feat is not permitted
- The "Ice Assassin" spell is not permitted.
- The "Fimbulwinter" spell is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Animate Snow, use the updated version in the Spell Compendium (SpC).
- For the spell, Anticold Sphere, use the updated version in the Spell Compendium (SpC).
- For the spell, Mantle of the Icy Soul, use the updated version in the Spell Compendium (SpC).
- For the spell, Winter's Embrace, use the updated version in the Spell Compendium (SpC).
- The Sandshaper prestige class is not permitted.
- The Walker in the Waste prestige class is not permitted.
- The "Drift Magic" feat is not permitted.
- The "Touchstone" feat is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Transcribe Symbol, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Sand, use the updated version in the Spell Compendium (SpC).
- For the spell, Wall of Water, use the updated version in the Spell Compendium (SpC).
- Shapesand, a special material, cannot be used to emulate splash weapons, explosives, or any alchemical items.
- The Unholy Ravager of Tiamat prestige class is not permitted.
- The Talon of Tiamat prestige class is not permitted.
- Some of the spells in this book have been updated. Please use the newest version. If the book mentioned is not one that is generally available yet at this level, you can still reference it just for the spell.
- For the spell, Animate Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Antidragon Aura, use the updated version in the Spell Compendium (SpC).
- For the spell, Antimagic Ray, use the updated version in the Spell Compendium (SpC).
- For the spell, Aura of Evasion, use the updated version in the Spell Compendium (SpC).
- For the spell, Aura of Terror, use the updated version in the Spell Compendium (SpC).
- For the spell, Blinding Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Burning Blood, use the updated version in the Spell Compendium (SpC).
- For the spell, Cheat, use the updated version in the Spell Compendium (SpC).
- For the spell, Cloak of Bravery, use the updated version in the Spell Compendium (SpC).
- For the spell, Contingent Energy Resistance, use the updated version in the Spell Compendium (SpC).
- For the spell, Death Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Dispelling Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Draconic Might, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, Lesser, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Ally, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragon Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragonsight, use the updated version in the Spell Compendium (SpC).
- For the spell, Dragonskin, use the updated version in the Spell Compendium (SpC).
- For the spell, Earthbind, use the updated version in Monster Manual V (MM5).
- For the spell, Energy Immunity, use the updated version in the Spell Compendium (SpC).
- For the spell, Enervating Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Entice Gift, use the updated version in the Spell Compendium (SpC).
- For the spell, Ethereal Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Fell the Greatest Foe, use the updated version in the Spell Compendium (SpC).
- For the spell, Find the gap, use the updated version in the Spell Compendium (SpC).
- For the spell, Flight of the Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Hide From Dragons, use the updated version in Dragonmarked (Dra).
- For the spell, Hide from Dragons, use the updated version in the Spell Compendium (SpC).
- For the spell, Hiss of Sleep, use the updated version in the Spell Compendium (SpC).
- For the spell, Imperious Glare, use the updated version in the Spell Compendium (SpC).
- For the spell, Maddening Whispers, use the updated version in the Spell Compendium (SpC).
- For the spell, Magic Fang, Superior, use the updated version in the Spell Compendium (SpC).
- For the spell, Mesmerizing Glare, use the updated version in the Spell Compendium (SpC).
- For the spell, Miser's Envy, use the updated version in the Spell Compendium (SpC).
- For the spell, Phantasmal Thief, use the updated version in the Spell Compendium (SpC).
- For the spell, Razorfangs, use the updated version in the Spell Compendium (SpC).
- For the spell, Rebuking Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Scale Weakening, use the updated version in the Spell Compendium (SpC).
- For the spell, Scintillating Scales, use the updated version in the Spell Compendium (SpC).
- For the spell, Sharptooth, use the updated version in the Spell Compendium (SpC).
- For the spell, Shield of Warding, use the updated version in the Spell Compendium (SpC).
- For the spell, Stunning Breath, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Stunning Breath, use the updated version in the Spell Compendium (SpC).
- For the spell, Suppress Breath Weapon, use the updated version in the Spell Compendium (SpC).
- For the spell, Voice of the Dragon, use the updated version in the Spell Compendium (SpC).
- For the spell, Vulnerability, use the updated version in the Spell Compendium (SpC).
- For the spell, Wingbind, use the updated version in the Spell Compendium (SpC).
- For the spell, Wings of Air, Greater, use the updated version in the Spell Compendium (SpC).
- For the spell, Wings of Air, use the updated version in the Spell Compendium (SpC).
- All [EPIC] feats are not available.
- All [metabreath] feats have the pre-requisite of "breath weapon" changed to "breath weapon, minimum twice/day".
- The "Large and in Charge" feat is not available.
- For purposes of this campaign the "Dragon Cohort" feat reads as follows:
- "You gain service of a loyal dragon ally"
- Prerequisite: Character Level 9th, the ability to permanently speak & understand Draconic
- Benefit: You gain a cohort with the Dragon type, just as you would by selecting the Leadership feat and subject to the same restrictions. However, regardless of a character's Leadership score, they can only recruit a cohort whose ECL is at most two more than one-half (rounding down) the character's level.
- For purposes of this campaign the "Dragon Familiar" feat reads as follows:
- "When you are able to acquire a new familiar, you may select a wyrmling true dragon, or a tiny non-true dragon as a familiar"
- Prerequisite: Charisma 13, the ability to permanently speak & understand Draconic, Arcane Caster Level 7th, ability to acquire a new familiar, compatible alignment.
- Benefit: You gain a familiar with the Dragon type, just as you would by selecting the Improved Familiar feat. However, the only familiars available with this feat are creatures size Tiny or smaller with the Dragon Type and true dragons that are in the wyrmling age category. In order to take a Dragon as a familiar, if it naturally has an Intelligence higher than 3 or is not Neutral, your alignment must match the alignment in the creatures' stat block. Further, you can only gain a familiar whose ECL is at most two more than one-half (rounding down) the character's arcane caster level. A creature's ECL is the greater of their Challenge Rating plus 2 or the sum of their Hit Dice and Level Adjustment (if any).
- Normal: When gaining a familiar, you are limited to the animals listed in the PHB.
- The "Sense Weakness" feat is not available.
- The feat "Sadistic Reward" is not available.
- [Vile] feats are not available.
- The "Sudden Swarm" invocation is not available.
- No prestige class levels may be taken until the player meets an NPC trainer in game play
- The Demonbinder prestige class is not available.
- The Kinslayer prestige class is not available.
- The Drow Racial Class is not available; in order to play a Drow you must start as a 3rd level character with one class level and 2 level adjustment.
- Nothing may be taken from this book except at character creation/rebuilding
- For the spell, Beget Bogun, use the updated version in the Spell Compendium (SpC).
- Feats and spells for which you meet the prerequisites are the only player options available in this book when advancing a level.
- Acquiring an acquirable template is something that would need to be undertaken via the retraining methods.
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- The Arcane Hierophant requirements are changed as follows
- Alignment: Any non-lawful.
- Base Attack Bonus: +4.
- Skills: Knowledge (Arcana) 8 ranks, Knowledge (nature) 8 ranks.
- Spells: Ability to cast 2nd-level arcane spells and 2nd-level divine spells.
- Special: Wild Empathy as a class feature.
- The Ruathar prestige class requires you to have been given the title of Elf-friend due to service to one of the communities of elves.
- The Centaur Monster Class is not available; in order to play a Centaur you must start as at least a 7th level character with 1 class level, 4 racial hit dice, and 2 level adjustment.
- The Gnoll Monster Class is not available; in order to play a Gnoll you must start as at least a 4th level character with 1 class level, 2 racial hit dice, and 1 level adjustment.
- The Arcane Hierophant requirements are changed as follows
- No prestige class levels may be taken until the player meets an NPC trainer in game play.
- The Spell Wings of Flurry is modified so that it does "1d6/caster level (maximum 10d6 for a 10th level caster)"
- The Prerequisites for the feat Dragon Breath are now "Racial Breath Weapon useable a specific number of times/day."
- No material may be used from this book unless specified below, or if it appears in another book
- Changelings, Shifters, and Warforged are available because they are in MM3.
- Artificer is a newly available Base class.
- Because there is no XP cost for item creation the Craft Reserve feature is modified as follows. At each level you get a reserve of gp that can be used for item creation. The reserve is equal to 5x the xp listed in the Artificer chart (100gp at 1st level, etc). This gp can be used for up to 50% of the material cost (25% of the base price) when creating a magic item.
- Because there is no XP cost for item creation the Retain Essence feature is modified as follows. Instead of XP, the disassembled item provides materials equal to 25% of the base price of the item.
- GMs may choose to give characters Action Points for use during specific modules. Otherwise, Action Points are unused in this campaign
- The following feats are available
- Education
- Knight Training
- Monastic Training
- Item Creation Feats
- Exceptional Artisan
- Extra Rings
- Extraordinary Artisan
- Legendary Artisan
- Shifter Feats - some of these are replaced by the version in Races of Eberron (RE)
- Beasthide Elite
- Great Bite
- Great Rend
- Healing Factor
- Shifter Defense
- Greater Shifter Defense
- Shifter Multiattack
- Warforged Feats - some of these are replaced by the version in Races of Eberron (RE)
- Improved Damage Reduction
- Improved Fortification
- Mithral Body — use RE version
- Mithral Fluidity
- Dragonmarks are not used in this campaign
- Eberron Deities may not be worshipped
- No prestige class may be taken without first meeting an NPC trainer in-game.
- Warforged Juggernaut is a newly available presitge class.
- Powerful Charge is available in the Miniature's Handbook (MH) and Monster Manual III (MM3), Greater Powerful Charge is available in the MH.
- Weretouched Master is a newly available prestige class.
- Warforged Juggernaut is a newly available presitge class.
- This campaign uses the great wheel cosmology for Outer Planes.
- The following Spells from this book are available as Artificer Infusions, the Artificer infusion list also includes spells found elsewhere that are available
- Armor Enhancement, Lesser
- Armor Enhancement
- Armor Enhancement, Greater
- Energy Alteration
- Inflict Light Damage
- Inflict Moderate Damage
- Inflict Serious Damage
- Inflict Critical Damage
- All Repair Damage spells can be found in the Spell Compendium (SpC)
- Resistance Item
- Skill Enhancement
- Spell Storing Item
- Weapon Augmentation, Personal
- Weapon Augmentation, Lesser
- Weapon Augmentation
- Weapon Augmentation, Greater
- Toughen Construct
- Construct Energy Ward
- Construct Energy Ward, Greater
- Metamagic Item
- Power Surge
- Stone Construct
- Suppress Requirement
- Item Alteration
- Iron Construct
- Shield of Faith, Legion's has been renamed to Shield of Faith, Mass, the updated version is in the Spell Compendium (SpC).
- Disable Construct
- For the spell, Hardening, use the updated version in the Spell Compendium (SpC).
- Total Repair
- Armor Enhancement, Lesser
- Warforged Components are a newly available category of magic item
- Only Basic Components are available
- Docent Components and Artifact Components are not available.
- No material may be used from this book unless specified below, or if it appears in another book
- No psionic classes, feats, abilities, spells, or items are available at this time
- Warforged, Shifters, and Changelings can be found in Monster Manual III (MM3)
- The following feats are newly available
- Daylight Adaptation
- Master Linguist, note languages from this feat are in addition to ones you get by spending skill points.
- Mutable Body
- Persona Immersion
- Quick Change
- Racial Emulation
- Shaped Splash
- Stable Footing
- White Scorpion Strike
- Shifter Feats
- Cliffwalk Elite
- Dreamsight Elite
- Extra Shifter Trait
- Gorebrute Elite
- Longstride Elite
- Longtooth Elite
- Razorclaw Elite
- Reactive Shifting
- Shifter Agility
- Shifter Ferocity
- Shifter Instincts
- Shifter Savagery
- Shifter Stamina
- Swiftwing Elite
- Truedive Elite
- Wildhunt Elite
- Tactical Feats
- Battleshifter Training
- Brute Fighting
- Disturbing Visage
- Ragewild Fighting
- Warforged Feats
- Adamantine Body
- Cold Iron Tracery
- Construct Lock
- Improved Resiliency
- Ironwood Body
- Jaws of Death
- Mithral Body
- Second Slam
- Silver Tracery
- Spiked Body
- Unarmored Body
- The Following Racial Substitution Levels are available:
- Changeling Rogue
- Changeling Wizard
- Shifter Druid
- Shifter Ranger
- Warforged Artificer
- Warforged Fighter
- Warforged Paladin (of Honor)
- No prestige class may be taken without first meeting an NPC trainer in-game.
- Reachrunner is a newly available prestige class.
- Recaster is a newly available prestige class.
- Reforged is a newly available prestige class.
- Spellcarved Soldier is a newly available prestige class.
- The following magic items are available:
- In this campaign, Shifter Clawbracers have identical cost and functionality to the campaign version of an Amulet of Might Fists, however they use the arms item slot instead of the neck item slot.
- Vestment of Many Styles
- All Warforged Basic Components
- Dungeons & Dragons v3.5 Player's Handbook II (PH2)
- The Beguiler is a newly available core class.
- The Dragon Shaman is a newly available core class.
- The Duskblade is a newly available core class.
- The Knight is a newly available core class.
- Alternate Class Features:
- If you have replaced a Class Feature with an Alternate Class Feature and you take a Prestige Class or Feat that would improve the original Class Feature as if you had gained levels in the original Class, you improve the Alternate Class Feature instead of gaining the original Class Feature. If a Prestige Class would give you a new Class Feature that is different from the original Class Feature but references the original Class Feature, your effective Class Level for the original Class Feature is 0.
- Example: Submlime Chord grants Bardic Knowledge and specifies that it stacks with Bardic Knowledge granted by Bard. If you choose to take the Bardic Knack Alternate Class Feature, you instead gain Bardic Knack and it stacks with Bardic Knack granted by the Bard.
- Example: Even though the Lore ability granted by the Loremaster works similarly to Bardic Knowledge, it is not replaced with Bardic Knack if the Loremaster Presitge Class is taken by a Bard that has taken the Bardic Knack Alternate Class Feature.
- Elusive Attack, Counterattack, and Overpowering Attack are each full-round actions and cannot be used simultaneously.
- The double damage from the Overpowering Attack and Decisive Strike alternate class features has the following limitations:
- Extra dice over and above the weapon's normal damage dice are not doubled.
- If you score a critical hit with the attack, instead of doubling the damage, increase the critical hit multiplier by 1.
- The penalty to hit from Decisive Strike is only on the first attack.
- For the Immediate Magic, Sudden Shift (transmutation) alternate class ability:
- Your maneuverability for the fly speed is good if Tiny or smaller, average if Small or Medium, and poor if Large or larger.
- You may also select burrow (soft earth) instead of the other movement modes.
- If you have replaced a Class Feature with an Alternate Class Feature and you take a Prestige Class or Feat that would improve the original Class Feature as if you had gained levels in the original Class, you improve the Alternate Class Feature instead of gaining the original Class Feature. If a Prestige Class would give you a new Class Feature that is different from the original Class Feature but references the original Class Feature, your effective Class Level for the original Class Feature is 0.
- Feats:
- Adaptable Flanker has the additional requirement of "Character Level 8th".
- If you can threaten the correct square it is possible to flank with yourself with this feat. An opponent cannot be flanked from a square which it occupies.
- For Arcane Thesis, if you apply more than one metamagic feat, only one is reduced, so the overall level of the spell is one less than it would be. For example, an empowered and maximized thesis spell uses up a spell slot four levels higher than the spell's actual slot (rather than the normal five levels higher).
- In addition, you must be able to cast the spell as if you didn't have the reduction. For example if you were to cast Quickened Bear's Endurance, it would use a 5th level spell slot, but you must be able to cast 6th level spells (such as an 11th level Wizard with an Intelligence of 16 or higher).
- For Brutal Strike, the DC is calculated by just what the raw Power Attack feat would give you (the penalty you take to attack, or double that if using a weapon in a two-handed manner). It does not count any extra damage from other feats or class abilities that reference Power Attack.
- For Combat Familiar, this benefit only applies if your familiar is size Tiny or smaller.
- For Driving Attack, this includes any damage bonus not derived from dice. Anything that multiplies damage usually multiplies the damage bonus as well for this purpose.
- For Elven Spell Lore, you may only select acid, cold, electricity, fire, force, or sonic as the new damage type. For spells that deal multiple damage types, all damage is altered to the new type. This cannot modify ability damage dealt by a spell.
- For Fade Into Violence, change "that foe strikes your ally rather than you" to "if that foe tries to make an attack against you, it must instead make that attack against your ally that it also threatens".
- Lunging Strike does not increase the number of squares you are considered to be threatening for purposes of other feats and abilities.
- Adaptable Flanker has the additional requirement of "Character Level 8th".
- No material may be used from this book unless specified below, or if it appears in another book
- The following Base classes are newly available:
- Battle Dancer
- Jester
- Urban Druid
- No prestige class may be taken without first meeting an NPC trainer in-game.
- Aerial Avenger is a newly available prestige class
- Cerebrex is a newly available prestige class
- Fleet Runner of Ehlonna is a newly available prestige class
- Flux Adept is a newly available prestige class
- Force Missile Mage is a newly available prestige class
- Monk of the Enabled Hand is a newly available prestige class
- Osteomancer is a newly available prestige class
- The skills and skill usages described on pp. 93-96 are available.
- Camouflage Netting as described on p. 95 is a newly available non-magical item. A Colossal netting can cover up to a 30-ft tall structure, and such a structure can hold up to 77 small or medium creatures without squeezing (3 floors of 36, 25, and 16 squares each). However, if not using a structure, up to 36 small or medium creatures on the ground can be covered by Colossal netting without squeezing.
- Ballista Proficiency, Block Arrow, Coordinated Shot, Expert Siege Engineer, Guerrilla Scout, Guerrilla Warrior, Mounted Mobility, and Shield Wall are newly available feats.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
- The Archivist is a newly available core class.
- Archivists may not use new spells in HH at this level, they can only learn spells other divine casting classes have access to. It cannot learn spells from Dread Necromancer because Dread Necromancer is an arcane class.
- Archivists follow the same rules as Wizards and Wu Jen for adding spells to their book (spellbook in the case of Wizard, prayerbook in the case of Archivist).
- The Dread Necromancer is a newly available core class.
- Dread Necromancers are not required to be non-good. However, using the Dread Necromancer class abilities Charnel Touch, Rebuke Undead, Negative Energy Burst, Fear Aura, Scabrous Touch, and Enervating Touch have the same affect on alignment as casting a spell with the [Evil] descriptor.
- The Lich Transformation class feature has exactly the benefits described in the class feature and no others. You do not gain the Lich template on top of the benefits listed. For purposes of this campaign, this class feature is optional and is a very evil act.
- Dread Necromancers may use new spells in HH that are on the Dread Necromancer spell list. Other classes may not use these spells at this character level even if they are on that class's list unless otherwise noted in these rules.
- No other classes, feats, alternate class features, races, spells, or equipment are available at this time.
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